Answers!
* We'll fix the sv_region bug in the next day or so.
* We'll fix it kicking the SourceTV and Replay bots also.
* Nothing will prevent your server from receiving (regular) quickplay or server
browser players. So basically there is no downside to opting into the beta.
The shortcoming
On 22/07/2012 13:32, Eli Witt wrote:
Considering that you never see the game name column when you're using
quickplay, you're wrong.
Eh? The same server info is available to quickplay as to any other method.
The user doesn't need to see it, of course, they just land on a
(hopefully good)
On 22/07/2012 00:55, ics wrote:
It's impossible to have search for every mod out there. If there is a
search for mods and server owners could tag their servers as modded,
then the quickplay would know which servers to sign people for.
They can already tell if a server is running the mods in
Considering that you never see the game name column when you're using
quickplay, you're wrong.
On Sun, Jul 22, 2012 at 3:15 AM, dan needa...@ntlworld.com wrote:
On 22/07/2012 00:55, ics wrote:
It's impossible to have search for every mod out there. If there is a
search for mods and server
If you turn off tf_mm_servermode you cannot change your region.
It will keep saying.
Setting 'sv_region 255 ' due to tf_mm_servermode
On Sun, Jul 22, 2012 at 5:32 AM, Eli Witt eliw...@gmail.com wrote:
Considering that you never see the game name column when you're using
quickplay, you're
If I'm getting it right, the new system won't put players in empty servers
but now requires at least 2 players to join an empty server exclusively
with the new system, otherwise the server will be considered full.
Mindfuck?
On Sat, Jul 21, 2012 at 3:35 AM, Fletcher Dunn
No, the mindfucking comes into play when you realise that on top of that,
if the server is joined by regular means so it will not be considered empty
-- the server will be considered full.
-TheG
On Sat, Jul 21, 2012 at 9:05 AM, Claudio Beretta
beretta.clau...@gmail.comwrote:
If I'm getting it
I think the system only looks for servers with players already in them if
you search alone. If you're in a party with friends it might be different.
And fletcher said the thing with matching in players on the old system was
unintentional. Hopefully a fix for that is released soon.
On Jul 21, 2012
On 21/07/2012 15:59, Björn Rohlén wrote:
No, the mindfucking comes into play when you realise that on top of that,
if the server is joined by regular means so it will not be considered empty
-- the server will be considered full.
Yeah, but it doesn't really matter too much, no one sane joining
No, it was just another server that's still faking tags to utilize the
quickplay system, there's plenty of them. I once ended up on a 100% crit
server running that stupid seeking rocket SG mod on it.
Last time I ever clicked that button I assure you.
On Sat, Jul 21, 2012 at 2:28 PM, dan
F7 that server.
On 7/21/2012 3:14 PM, Eli Witt wrote:
No, it was just another server that's still faking tags to utilize the
quickplay system, there's plenty of them. I once ended up on a 100% crit
server running that stupid seeking rocket SG mod on it.
Last time I ever clicked that button I
: Saturday, July 21, 2012 10:14 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] New TF quickplay in beta
No, it was just another server that's still faking tags to utilize the
quickplay system, there's plenty of them. I once ended up on a 100% crit
server running
have the nocrits tag...
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eli Witt
Sent: Saturday, July 21, 2012 10:14 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] New TF
-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eli Witt
Sent: Saturday, July 21, 2012 10:14 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] New TF quickplay in beta
No, it was just another
On 21/07/2012 20:14, Eli Witt wrote:
No, it was just another server that's still faking tags
I didn't notice you here with me at the time?
As I said it was a SERVER RUNNING A MOD. Ok? Good :)
i.e under the heading game that appears 2nd on the browser list it
didn't say Team fortress 2 (or
QuickPlay isn't automatic, you have to specifically run a client command
and modify your server.cfg to be in the quickplay pool.
Then again, this pool also doubles as the Halloween Gifts server pool,
the only difference being that registered servers can opt out of the
former using the
On 21/07/2012 21:22, Ross Bemrose wrote:
QuickPlay isn't automatic, you have to specifically run a client
command and modify your server.cfg to be in the quickplay pool.
Then again, this pool also doubles as the Halloween Gifts server pool,
the only difference being that registered servers
I think the point was it's impossible for not knowingly participate in
quikcplay.
-ics
21.7.2012 23:31, dan kirjoitti:
On 21/07/2012 21:22, Ross Bemrose wrote:
QuickPlay isn't automatic, you have to specifically run a client
command and modify your server.cfg to be in the quickplay pool.
It would also be nice for a tag for big mods such as saxton hale, freak
fortress, prophunt, dodgeball, etc.
On 7/21/2012 1:41 PM, ics wrote:
I think the point was it's impossible for not knowingly participate
in quikcplay.
-ics
21.7.2012 23:31, dan kirjoitti:
On 21/07/2012 21:22, Ross
It's impossible to have search for every mod out there. If there is a
search for mods and server owners could tag their servers as modded,
then the quickplay would know which servers to sign people for. This is
why i suggested tags modded and custommaps so that the system would
know. Of couse
If you add a custommaps tag then an issue that would need to be
addressed is whether or not that tag will disqualify you from the
standard quickplay pool even when your server is playing a stock map.
Likely the pool of players in the standard quickplay pool would be
larger than those looking
Good point on that one, it isn't exactly as easy as i imagined.
-ics
22.7.2012 4:12, Russell Smith kirjoitti:
If you add a custommaps tag then an issue that would need to be
addressed is whether or not that tag will disqualify you from the
standard quickplay pool even when your server is
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