: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, August 13, 2012 2:58 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master
server
...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, August 13, 2012 2:58 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master
server?
Is their a reason why a server would drop
Linux server mailing list
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master server?
Fletcher,
Two of my servers just did it again. Neither of the servers restarted or
crashed. When I type status i'm getting an incorrect Public IP.
This all seemed to happen ~10mins ago
, 2012 8:38:28 PM
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master server?
Two of my servers are doing this. The gms doesn't see them even though
they are running. They are reporting the wrong ip in console on
startup as well.
Sent from my iPhone 4
On Aug 14, 2012, at 4:34
server mailing list
hlds_linux@list.valvesoftware.com
Cc: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Tuesday, August 14, 2012 8:38:28 PM
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master server?
Two of my servers are doing
Is their a reason why a server would drop off from the master server list?
Is there a way to manually make it re-register itself?
The reason i'm asking is because I host 8 servers on one box.
Over the night 3 servers dropped off master server list. Performing a
server restart to srcds brought
server mailing list
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master server?
Is their a reason why a server would drop off from the master server list?
Is there a way to manually make it re-register itself?
The reason i'm asking is because I host 8 servers on one box.
Over
2:58 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master
server?
Is their a reason why a server would drop off from the master server list?
Is there a way to manually make it re-register itself?
The reason i'm asking
A new WebAPI was made available yesterday that is intended to help server
admins answer for themselves a frequently-asked question: Is my server listed
on the master servers?. Here's an example:
http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=208.64.202.209format=json
...@list.valvesoftware.com] För Fletcher Dunn
Skickat: den 9 augusti 2012 18:33
Till: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); Half-Life dedicated Win32 server
mailing list (h...@list.valvesoftware.com);
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Ämne: [hlds_linux] New WebAPI: Is my
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Ämne: [hlds_linux] New WebAPI: Is my server listed on the master server?
A new WebAPI was made available yesterday
: Re: [hlds_linux] New WebAPI: Is my server listed on the master server?
Fletch wrote in the email that Currently numeric codes are used, these will be
replaced with human readable codes shortly :)
On Aug 9, 2012 9:48 AM, Oskar Levin os...@dataviruset.com wrote:
Cool, thanks for setting it up
-
Från: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] För Jeff Sugar
Skickat: den 9 augusti 2012 19:03
Till: Half-Life dedicated Linux server mailing list
Ämne: Re: [hlds_linux] New WebAPI: Is my server listed on the master
server?
Fletch
:12 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New WebAPI: Is my server listed on the master server?
quickplay / registered status / hooked up to loadout server info.. would be
perhaps nice too, but that might not be the scope of the url... (if its even
possible
Would it be abusive to automaticaly check status on a/multiple server
once a hour/once a day?
Please note: This WebAPI is intended for troubleshooting purposes only.
Automated use of this WebAPI to scrape the server list or make
excessively frequent checks (more frequent than once every 10
Why would you need to do that? If no issues occur, servers will stay
connected. This is just tool to help out just incase so you can
eliminate the issue on Valve's end.
Btw, good tools are always welcome! This propably helps some but i think
it will bury on that message alone. Perhaps create
Yea, the first thing I am going to do is write a Nagios/Icinga test
script for this and start polling. I am sure Valve expects this, or at
least they should.
It should be noted that you can add the port on the end of the IP in the
URI and it resolves just fine. This is important for
Any chance at DNS resolving support?
I'm a bit confused why Success returns true when there are no servers :s
http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=4.2.2.1format=xml
http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=4.2.2.1format=json
Thanks,
Am 09.08.2012 22:58, schrieb Jeff Sugar:
I was just about to ask that, too. I really expected inputting a domain to
work
On Thu, Aug 9, 2012 at 1:14 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Any chance at DNS resolving
My servers don't show up in either server browser or in that list at all,
does that mean they're banned? I thought they would show up in that list
with reject if they are.
2012/8/9 Ulrich Block ulbl...@gmx.de
Am 09.08.2012 22:58, schrieb Jeff Sugar:
I was just about to ask that, too. I
Is everyone's server being listed via the API? It looks like only one
server per machine that I have is actually listed...
Thanks,
Kyle.
On Thu, Aug 9, 2012 at 3:09 PM, AnAkIn anakin...@gmail.com wrote:
My servers don't show up in either server browser or in that list at all,
does that mean
All my servers, even ones on the same machine appear to be listing ok.
-ics
10.8.2012 4:29, Kyle Sanderson kirjoitti:
Is everyone's server being listed via the API? It looks like only one
server per machine that I have is actually listed...
Thanks,
Kyle.
On Thu, Aug 9, 2012 at 3:09 PM,
Works as-expected for me. My host has eight srcds servers running on
multiple IPs.
However, one of the TF2 servers which I help host was being listed on
the primary host's IP, instead of the secondary IP which it is
configured to be using. It's that well-known steamclient reconnect bug.
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