[JAVA3D] Non-SimpleUniverse behavior problems

2003-12-03 Thread Ben Logan
Hi, I have a behavior problem in my program. I implemented variations of PickTranslateBehavior & PickRotateBehavior and they worked fine, until I changed from a SimpleUniverse to my own custom one in order to allow for multiple 'viewports'. I will show a segment of the 'before' & 'after' code, if

[JAVA3D] Mouse Interaction Problem with Java3D Application Window

2003-12-03 Thread Carlos Vieira
Hi, I've made a java3d applet that works like i want if i have a PC with minimum requisites for 3D applications. But i notice that, in some cases the mouse movement influences the graphics that are drawn in java3d window. I have a lot of balls bouncing inside a box with certain velocity. If i move

Re: [JAVA3D] Non-SimpleUniverse behavior problems

2003-12-03 Thread Michael Pfeiffer
GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); c = new Canvas3D[numViews]; u = new BasicUniverse(numViews); scene = createSceneGraph(); for(int s = 0; s < numViews; s++) { c[s] = new Canvas3D(config); } u.addBranchGraph(u.setupView(c[0], viewTransform1)); u.addBranchGr

[JAVA3D] J3D 1.3 for HP-UX released

2003-12-03 Thread Michael Pfeiffer
It seems, that Java 3D is not _that_ dead like some people want to see it. The version 1.3 for HP-UX was released these days: http://java3d.virtualworlds.de Michael === To unsubscribe, send email to [EMAIL PROTECTED] and inclu

Re: [JAVA3D] Non-SimpleUniverse behavior problems

2003-12-03 Thread Ben Logan
the call; u.addBranchGraph(scene); is made straight after the orbit code at the bottom of that snipet. -Original Message- From: Michael Pfeiffer [mailto:[EMAIL PROTECTED] Sent: Wed 03/12/2003 15:49 To: [EMAIL PROTECTED] Cc: Subject: Re:

Re: [JAVA3D] Non-SimpleUniverse behavior problems

2003-12-03 Thread Ben Logan
The more i think about this, the more certain I am that this is a problem with my custom universe, is there a way to have multiple views of a given scene while using the simpleuniverse, or can someone help me correct the custom universe. Thanks for the help, Ben -Original Message---

[JAVA3D] How do you open a number of Canavas3D's?

2003-12-03 Thread Mr H. Morgan
Hi, Is there a particular way to instantiate a number of Canvas3D.s? I find that with some systems (I have only noticed it on windows) the whole java process hangs when you open a few, esp. if you have other java windows open. I take an x3d file from another application (a client), and display i

Re: [JAVA3D] J3D 1.3 for HP-UX released

2003-12-03 Thread Alessandro Borges
After Java3D Apple release, this is a another very good news!! And this release is for the Java 1.4.1 for PA-RISC and Itanium HP based systems. It is up-to-date with HP Java release schedule. http://www.hp.com/products1/unix/java/java2/sdkrte14/infolibrary/sdk_rnotes_1.4.1.01.html http://www.hp.

[JAVA3D] question about 'Adding a BranchGroup to a lived scene'

2003-12-03 Thread Franck Calzada
Hi,   To make it short:   I have a scene where I applied my own behavior (which applied latitude rotation to my scene). I'm adding new BranchGroup to my scene after it compiled and the application started. Everything is ok, I can add and remove BranchGroup in my scene as I want.   B

[JAVA3D] Rotating view transform

2003-12-03 Thread Jørn Cornelius Olsen
I've made a behavior that extends ViewPlatformBehavior. It rotates the view about the y-axis. This works, yet the direction of view is not changed. I would have thought that if I rotate the view transform, the direction of view (which direction I look in) would also be rotated, but apparently not s

[JAVA3D] help

2003-12-03 Thread Bolaji O
hi, i'm doing a project on virtual reality using the java 3D API. Although i have used java before, i have nerver used this API. I have completed a few sample exerises to get familiar with it, but im having problems.. for some reason my programs dont run, there is a problem with creating the c

Re: [JAVA3D] help

2003-12-03 Thread Christian Britton
Make sure that the Java Runtime you're using to run your compiled code contains the Java 3D installation (look for "j3d*.jar" files under the "lib" folder). I suspect you installed the Java 3D SDK to another J2SDK than the one you're using to run the project. If you're using JBuilder, make sure you

Re: [JAVA3D] Rotating view transform

2003-12-03 Thread Jørn Cornelius Olsen
Hi again. Regarding my earlier message (below): By now I've made several different attempts. Here's my latest: protected void update(float t, Transform3D transform) /*This transform comes from universe.getViewingPlatform().getViewPlatformTransform ().getTransform(...) */ { float angle=st

Re: [JAVA3D] windows xp

2003-12-03 Thread Con or
It happened to me too. Change your resolution and if that doesn't help then d/l and install the other set of Java3d libs. -Conor == Yes, I have, but it does not help. Thanks - Original Message - From: Florin Herinean To: [EMAIL PROTECTED]/A> Sent: T