Re: [JAVA3D] Where to start?

2004-08-25 Thread Mike Pilone
Clifford, The Java3D tutorial is still very accurate. There may be a few places that have changed, but on the whole the API has not changed since the original spec in 1999. If you have OpenGL experience I think you will pick up Java3D quickly. Most of the concepts in Java3D can be traced back to

Re: [JAVA3D] Is it possible to see what is behind the hole?

2004-08-25 Thread Alessandro Borges
Hi, there some ways to do what you want: 1)(hard) define correctly the geometry - inside and outside borders - and use GeometryInfo to build the geometry; 2)(easy) define a simple Quadarray e apply a transparency texture map over it. Do not forget to set a TransparencyAttribute at Appearance's

[JAVA3D]

2004-08-25 Thread Ali Tanyer
Hi, I have already created my rectangle object with a hole in it. I used the GeometryInfo. My question is when you create the object do you expect to see what is behind the hole? In my example it seems that I cannot see the object that is actually behind the hole. Regards, Ali Alessandro Borg

Re: [JAVA3D] Where to start?

2004-08-25 Thread Sachin Patil
I dont see good Java3D books having variety of examples. There are few good sample programs on Sun's website.If you are good in scene graph programming, you can alwayes write some sample programs. You can refer Prof. David R. Nadeau notes on Java 3D, they are really good. --

[JAVA3D] Gimbal lock

2004-08-25 Thread Cavill, SA (Stuart)
Title: Message Hi, I'm having problems with Gimbal Lock in my JAVA 3D code ( all I need to do is rotate a simple cube in 3 dimensions). I initially used   transx.rotX(anglex); transy.rotX(angley); transz.rotX(anglez); trans4m.set(transx);trans4m.mul(transy);trans4m.mul(transz);transformGroup.

Re: [JAVA3D] Where to start?

2004-08-25 Thread Ben Moxon
The basics of J3d haven't changed so the Sun tutorials are still quite useable. There are also some tutorials at http://www.j3d.org although they are mostly quite specific to individual topics. If you want some paper, Daniel Selman's book ( http://www.manning.com/selman/ ) is probably the best

Re: [JAVA3D] Gimbal lock

2004-08-25 Thread Asle Olsen
Title: Message Hi, I think maybe the way you create the Quat4f is not correct. This code works fine in my application: public void setRotation(float[] rotation) {   /*Converts rotation angles into quaternions*/    axisAngleX.set(1.0f, 0.0f, 0.0f, (float)Math.t

[JAVA3D] Custom Orbit Behavior Question

2004-08-25 Thread Nick Stark
I have been working on creating a custom orbit behavior for some time now, but I have not been able to accomplish the desired effect. I want to modify the orbit behavior to work like the following: Moving the mouse up and down: Rotate the view about the world x axis (no matter where that world x a

[JAVA3D] AW: [JAVA3D] Gimbal lock

2004-08-25 Thread Florin Herinean
Title: Message There is obviously no difference since you're still using quaternions like euler angles. In other words, as long as you use pitch/yaw/roll you're always have gimbal locks, regardless of what intermediate transformations you use. If you don't want gimbal locks, just stop using

[JAVA3D] AW: [JAVA3D] Custom Orbit Behavior Question

2004-08-25 Thread Florin Herinean
Why don't you look into the source code of OrbitBehavior ? I didn't have any problems modifying it to suit my needs. What you're saying is simple to realise, actually you'll only have to remove some code from OB. Cheers, Florin -Ursprungliche Nachricht- Von: Discussion list for Java 3D A

[JAVA3D] AW: [JAVA3D]

2004-08-25 Thread Florin Herinean
Yes, I expect to see through the hole. if you don't see anything, then your rectangle doesn't have a hole. Btw, if you want to see something through the hole, you must have some other object behind it, isn't it ? Florin -Ursprüngliche Nachricht- Von: Discussion list for Java 3D API [mailt

Re: [JAVA3D] PC GAMER article about Java/Java3D

2004-08-25 Thread Doug Twilleager
Yes, we are working on the schedule for 1.4, and now that we have the contributer agreement in place, we are in the process of getting people in the pipeline for developer status. It takes a while to get these community development projects rolling. Doug. [EMAIL PROTECTED] wrote: Relaunch or not,

[JAVA3D] RemoveChild vs Detach

2004-08-25 Thread romil shah
Hi all, I am writting an application which requires me to refresh the screen very often. I tried using removeChild, but guess the memory was not deallocated and moreover I was getting a multiple parent exception. The only work around is Detach. Which is documented to not deacllocate the memory. M

Re: [JAVA3D] Where to start?

2004-08-25 Thread á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison)
> I'm looking around for 3D API docs, books, etc. My "Java Graphics and Gaming" online book has many chapters on Java 3D: http://fivedots.coe.psu.ac.th/~ad/jg/ - Andrew === To unsubscribe, send email to [EMAIL PROTECTED] an

Re: [JAVA3D] Where to start?

2004-08-25 Thread Clifford Lyon
Thanks Mike, Sachin, Ben, and Andrew for the pointers and hints. I look forward to digging in. Clifford Lyon wrote: Hello Java3D list, I'm starting a project that includes a GUI which will show a 3D scatterplot of some interesting data. I'm looking around for 3D API docs, books, etc. I was surpr