[Kicad-developers] Ideas for KiCad

2015-10-02 Thread Martin Marmsoler
Hello, I have some ideas, but I would like to implement my self to learn about the kicad source code. I would like to switch on and off the layers by pressing a new checkbox in the layermanager, but I have the problem I don't find where the other layer checkboxes will created, and does a function

Re: [Kicad-developers] Ideas for KiCad

2015-10-02 Thread Bernhard Stegmaier
Hi, I don’t know if I understood the intention the right way, but… Making some functionality dependant on something like Excel is IMHO a very bad idea, because at least in case of Excel you won’t have it available in a Linux environment… not to say how bad it IMHO is to make some free and open s

Re: [Kicad-developers] Ideas for KiCad

2015-10-02 Thread Nick Østergaard
This sounds very similar to what this guy did: http://www.xess.com/blog/giving-back-to-the-community/ 2015-10-02 16:52 GMT+02:00 Martin Marmsoler : > Hello, > > I have some ideas, but I would like to implement my self to learn about the > kicad source code. I would like to switch on and off the la

Re: [Kicad-developers] Packaging the python footprint wizards for the release

2015-10-02 Thread Bernhard Stegmaier
Hi,as promised, patch for OS X attached…Fix scripting paths on OS X. Use * /Contents/SharedSupport/scripting/plugins  and* $(KICAD_PATH)/scripting/plugins (for compatibility reasons only, this path is added per default in kicadplugin.i for all platforms)to load python scripting plugins from.I check

[Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Bernhard Stegmaier
Hi, El Capitan is officially out now… as far as I remember there were some severe issues with some beta version of it (which seemed to be not an issue of KiCad/wxWidgets but a bug in the beta?). Did anyone already try KiCad with the official version? I don’t dare to upgrade yet… :) Regards, B

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Nick Østergaard
I don't have OS X, but as far as I remember it was eventually fixed by an update to El Capitan. Den 02/10/2015 18.43 skrev "Bernhard Stegmaier" : > Hi, > > El Capitan is officially out now… as far as I remember there were some > severe issues with some beta version of it (which seemed to be not an

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Bernhard Stegmaier
Sorry for the noise… didn’t see the bug report about it: https://bugs.launchpad.net/kicad/+bug/1472393 => Obviously should work fine since Beta 6. Regards, Bernhard > On 02 Oct 2015, at 18:43, Bernhard Stegmaier wrote: > > Hi, > > El Capitan

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Aljaž Srebrnič
I'll be recompiling it soon. Also, waiting in the 4.0.0 stable to release KiCAD on MacPorts. Aljaž Srebrnič Sent from mobile -- -- My public key: http://bit.ly/81qoyC > On 02 ott 2015, at 18:43, Bernhard Stegmaier wrote: > > Hi, > > El Capitan is officially out now… as far as I remember there

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Adam Wolf
The OS X builds are back up and running, after some brief downtime in September. I have not upgraded yet as well, waiting on someone to say KiCad works well :) On Oct 2, 2015 12:29 PM, "Bernhard Stegmaier" wrote: > Sorry for the noise… didn’t see the bug report about it: > https://bugs.launchp

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Shane Burrell
Seems to work fine. On Fri, Oct 2, 2015 at 1:53 PM, Adam Wolf wrote: > The OS X builds are back up and running, after some brief downtime in > September. > > I have not upgraded yet as well, waiting on someone to say KiCad works > well :) > On Oct 2, 2015 12:29 PM, "Bernhard Stegmaier" > wrote:

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Adam Wolf
Thanks! On Fri, Oct 2, 2015 at 1:06 PM, Shane Burrell wrote: > Seems to work fine. > > On Fri, Oct 2, 2015 at 1:53 PM, Adam Wolf > wrote: > >> The OS X builds are back up and running, after some brief downtime in >> September. >> >> I have not upgraded yet as well, waiting on someone to say KiC

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Adam Wolf
I will be upgrading over the weekend--I don't want to delay the stable release at all but if things work on El Capitan I'll change the readme with the dmg to say 10.11 support! Adam Wolf On Fri, Oct 2, 2015 at 1:17 PM, Adam Wolf wrote: > Thanks! > > On Fri, Oct 2, 2015 at 1:06 PM, Shane Burrell

[Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Nick Østergaard
Hello Since we have been discussing the python scripting stuff recently, I would like to hear if it is supposed to be officially supported or not. The thing is that it is by default OFF in the build scripts. This is choice likely to affect many linux distributions build configuraiton. I would ac

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Wayne Stambaugh
This cannot be done because of the old msys1/mingw32 builds which require Brian's kicad-winbuilder in order to build all of the dependencies correctly. Build python and wxpython on msys1/mingw32 is a major hassle which has been eliminated with the new msys2/mingw32/64. For the stable release, I wo

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Bernhard Stegmaier
For me, on OS X the default build settings do not work correctly - at least when just used out of the box. I didn’t investigate further, but I think this is due to multiple python versions being installed in parallel natively by OS X and packet managers like MacPorts (in my case). For example, w

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Wayne Stambaugh
Is there any way to use the bundle to check for a valid python installation and download and install it if it's not? Why is it the open source distros can pull this off (apt, yum, pacman, etc.) but the wealthiest companies on the planet can't seem to get this right? On 10/2/2015 3:06 PM, Bernhard

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Adam Wolf
I know there are a variety of applications that come with Python extensions--I think finding the docs on how we're supposed to do it will probably solve this problem. On Fri, Oct 2, 2015 at 2:16 PM, Wayne Stambaugh wrote: > Is there any way to use the bundle to check for a valid python > install

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Bernhard Stegmaier
It is just a concept thing I guess. You can either use some sort of package manager to pull in dependencies. Or, you can put all dependencies into one single package and you don’t need any package manager. Each approach has pros and cons… I think it is useless to discuss that. I think you have th

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Andy Peters
> On Oct 2, 2015, at 12:32 PM, Bernhard Stegmaier > wrote: > > Of course, we could switch back to some package manager like home-brew or > MacPorts on OS X, but you would lose the ability to just download and run an > app bundle (everyone would have to “build” his own version - even if it is

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Adam Wolf
Don't worry, Andy, I'm not going to stop the OS X dmg releases! If no one else gets to this soon, I will dig into this. I need to find out why my build isn't working for Bernhard, and figure out the matrix of OS X release and Python version that is currently supported, and figure out if there's a

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Nick Østergaard
Ok, I am ok with that, but does that mean that we should motivate packagers to enable it in the release notes when that time comes? 2015-10-02 20:32 GMT+02:00 Wayne Stambaugh : > This cannot be done because of the old msys1/mingw32 builds which > require Brian's kicad-winbuilder in order to build

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Ian Woloschin
OS X has a builtin Python (on 10.10 it's Python 2.7.10, located at /usr/bin/python). Can't you just use that, as it's provided by the system already and (almost) guaranteed to be there? Particularly on 10.11 since SIP would prevent it from being touched... Most Linux distributions also automatic

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Adam Wolf
Ian, That's what I'm doing already (and have already been doing for months). Please note: right now we say we support 10.7-10.10, and soon I'll switch it over to say 10.7 to 10.11. Adam Wolf Cofounder and Engineer W&L On Fri, Oct 2, 2015 at 2:45 PM, Ian Woloschin wrote: > OS X has a builtin P

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Nick Østergaard
2015-10-02 21:45 GMT+02:00 Ian Woloschin : > OS X has a builtin Python (on 10.10 it's Python 2.7.10, located at > /usr/bin/python). Can't you just use that, as it's provided by the system > already and (almost) guaranteed to be there? Particularly on 10.11 since > SIP would prevent it from being

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Collin Anderson
I've been using Kicad for weeks on El Capitan starting with beta 6 I think (or whichever was the first beta that fixed the issues with eeschema not showing the schematic). I'm using it on the prerelease version of 10.11.1 right now. I can say that it definitely works without issue in El Capit

Re: [Kicad-developers] OS X: El Capitan?

2015-10-02 Thread Adam Wolf
Alright, I proposed some new wording around the download information on the website in order to highlight the fact that we work fine on El Capitan. Thanks everyone! On Fri, Oct 2, 2015 at 2:51 PM, Collin Anderson wrote: > I've been using Kicad for weeks on El Capitan starting with beta 6 I thin

Re: [Kicad-developers] Packaging the python footprint wizards for the release

2015-10-02 Thread Wayne Stambaugh
Patch committed in product branch r6241. FYI, you editor left behind some white space that I cleaned up. Thanks, Wayne On 10/2/2015 12:25 PM, Bernhard Stegmaier wrote: > Hi, > > as promised, patch for OS X attached… > > Fix scripting paths on OS X. Use > * /Contents/SharedSupport/scripting/p

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Wayne Stambaugh
I'm hoping our linux packagers are enabling the scripting since that is the one place we know it works well. If not, please do. Windows and OSX are a lot more work to get Python scripting working but we seem to have that in pretty good shape. On 10/2/2015 3:44 PM, Nick Østergaard wrote: > Ok, I

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Bernhard Stegmaier
I think your build didn’t work correctly for me because the paths were just wrong before my patch, so no plugins were found. I’ll retest when a new build has been made with the new paths. I guess it is not a problem for now. The rest about incompatibilities is just speculation, maybe also just my

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Adam Wolf
I definitely see that there can be problems there. I hope we can get most users without a lot more work. It would not be a huge amount of work for me to make a different build for each OS X version every night. Adam Wolf Cofounder and Engineer Wayne and Layne, LLC On Fri, Oct 2, 2015 at 5:30 PM

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread Andy Peters
> On Oct 2, 2015, at 3:30 PM, Bernhard Stegmaier > wrote: > > I think your build didn’t work correctly for me because the paths were just > wrong before my patch, so no plugins were found. > I’ll retest when a new build has been made with the new paths. > I guess it is not a problem for now. >

Re: [Kicad-developers] KiCad scripting supported in the release or not

2015-10-02 Thread David Godfrey
Surely it would be possible to detect which msys version is available, and automatically enable scripting if msys2 is found? On 03/10/15 02:32, Wayne Stambaugh wrote: This cannot be done because of the old msys1/mingw32 builds which require Brian's kicad-winbuilder in order to build all of the