Re: An experiment: The "basics of Leo" screencast will use captions instead of narration

2013-12-27 Thread Chris George
Back in the day when there was really only one keyboard (IBM Model 2), software vendors used to ship templates on light cardboard that would slip around the F keys in order to give users an immediate reference for arcane commands. Once the diversity in hardware began to penetrate the market, th

Re: An experiment: The "basics of Leo" screencast will use captions instead of narration

2013-12-27 Thread Edward K. Ream
On Fri, Dec 27, 2013 at 9:38 AM, Chris George wrote: > I use a Ducky mechanical keyboard. It has media controls printed on F1 - > F7, then keyboard specific functions on F8-F12 (Programmable sets, > brighten/dim keycaps) > > What are these standard operations shown on typical keyboards that you >

Re: Rev 6432: A completed prototype for a better @auto importer for Python

2013-12-27 Thread Edward K. Ream
On Thu, Dec 26, 2013 at 10:25 AM, Terry Brown wrote: > @shadow allows (clones optional) Leonine code views through organizer > > nodes, complete with node names not derived from method names etc. Correct. Just to be clear, @shadow will never go away. Imo, @shadow is particularly useful in c

Re: An experiment: The "basics of Leo" screencast will use captions instead of narration

2013-12-27 Thread Chris George
I use a Ducky mechanical keyboard. It has media controls printed on F1 - F7, then keyboard specific functions on F8-F12 (Programmable sets, brighten/dim keycaps) What are these standard operations shown on typical keyboards that you speak of? I have been using this keyboard for over a year now

Re: ENB: The design of @view and @auto-view

2013-12-27 Thread Edward K. Ream
On Thu, Dec 26, 2013 at 11:19 AM, Edward K. Ream wrote: > > This is a "thinking out loud" post, except that I've had the luxury of > revising my remarks. > A collapse in complexity has happened. The original design called for an @view-data node, containing all non-cloned children of view node

Re: ENB: The design of @view and @auto-view

2013-12-27 Thread Edward K. Ream
On Thu, Dec 26, 2013 at 11:58 AM, Terry Brown wrote: > On Thu, 26 Dec 2013 09:19:07 -0800 (PST) > "Edward K. Ream" wrote: > > > Part I. Packing @auto and @auto-view nodes. > > Part II. Unpacking @auto and @auto-view nodes. > > It's not clear to me how hierarchy is or isn't represented. The que

Re: Improving Leo's UI

2013-12-27 Thread Roberto Gracia
As a newbie user of leo and being my main intention to use Leo to create Maya and Max scripts and some c++ code I will offer my opinion. Blender is well know in the computer graphics industry to have a particularly hard to learn interface. This is mainly because it differs so much from Blender's

Re: An experiment: The "basics of Leo" screencast will use captions instead of narration

2013-12-27 Thread Edward K. Ream
On Fri, Dec 27, 2013 at 3:06 AM, Matt Wilkie wrote: > > On Wed, Dec 25, 2013 at 11:55 AM, Edward K. Ream wrote: > >> Ah. I see that Ctrl-Arrow keys have no binding in the body pane > > > > shouldn't they be move-to-end-of-word (ctrl-right), > move-to-beginning-of-word (ctrl-left), move to next pa

Re: An experiment: The "basics of Leo" screencast will use captions instead of narration

2013-12-27 Thread Matt Wilkie
On Wed, Dec 25, 2013 at 11:55 AM, Edward K. Ream wrote: > Ah. I see that Ctrl-Arrow keys have no binding in the body pane shouldn't they be move-to-end-of-word (ctrl-right), move-to-beginning-of-word (ctrl-left), move to next paragraph (ctrl-down), move to previous paragraph (ctrl-up) ? (...th