Thanks for the feedback!
Tom took the lead in scheduling at least one new article per month, and
we have a few more in the queue. Also, if any one has ideas for
additional articles, we're looking.
Best,
e
Emmy Huang :: Sr. Product Manager :: Director/Shockwave Player
http://www.markme.com/emmy
On Jun 16, 2005, at 20:00, Emmy Huang wrote:
Also, if any one has ideas for additional articles, we're looking.
Heres one: A totorial on how to use FLV-video _without_ Flash
components.
Vegard Hofsoy
--
[To remove yourself from this list, or to change to digest mode, go to
on 6/16/05 1:00 PM, Emmy Huang at [EMAIL PROTECTED] wrote:
the Developer Center
Newsletter
I'm unfamiliar with this newsletter. Where can I get more information about
what it is and how I can obtain a copy?
Thanks in advance,
John
===
John R.
Hi,
I'm working on a project that needs to go movie some
existing_movie. The problem is that this existing_movie calls
clearglobals a couple times and tromps on my global space. I could
get access to existing_movie and toss a reference to
gMySpecialPlist into a temp variable and restore it
Thursday, June 16, 2005, 9:40:58 PM, Cole wrote:
CT I think the timeOutList might be a safe place (I don't think that
CT gets zapped). I was also considering an off screen MIAW to hold some
CT of my props in static movie script, but I think a timeout object
CT would be cleaner.
How about
you could use one of the Xtras that saves Lingo objects in a file.
(PropSave or the other one (whose name escapes me now))
Then you'd just have to determine WHEN to restore (optimally just
after that movie clears)
BUT - if they are clearing to get rid of stuff, you run the risk of
returning
Hi all,
I've been able to access and set the properties in the dateChooser Flash
component (thanks for the info Valentin), but am now having trouble setting
the selectableRange. I'm sure it's a syntax issue.
This is what I'm working with:
on mSelectableRange me, st, en
stYr = st.year
stMo
On 6/16/05 9:40 PM, Cole Tierney [EMAIL PROTECTED] wrote:
Hi,
I'm working on a project that needs to go movie some
existing_movie. The problem is that this existing_movie calls
clearglobals a couple times and tromps on my global space. I could
get access to existing_movie and toss a
Hi Bryan,
totally untested, but the documentation says that selectableRange is
specified like:
myDC.selectableRange = {rangeStart: new Date(2001, 4, 7), rangeEnd: new
Date(2003, 5, 7)};
Those curly braces are just a short form for creating native Objects in
Flash, so I think the following
At 12:18 PM +1200 6/17/05, Sean Wilson wrote:
on restoreMyStuff
But isn't your restoreMyStuff handler going to have to go into the
file you're navigating to? You said you didn't want to touch the
code in this file, and you shouldn't have to:
The the movie I'll go to will return to my movie
this question came up fairly recently -
what you probably want is a proplist with unique names in some way
related to particular spritenums
Irv did a great description last time, so I'll let him find his older
response :)
-Buzz
At 8:24 AM +1000 6/17/05, you wrote:
Hi list.
It's been a
Well, it was a general description of how to use a single list
instead of many variables using a base name with a 1, 2, 3, etc.
appended to it. Here the text of my earlier message:
... If you have a need for something like this, what you really want
is a list. Lists are one of the most
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