RE: lingo-l Dev Center Newsletter (Director is more visible)

2005-06-16 Thread Emmy Huang
Thanks for the feedback! Tom took the lead in scheduling at least one new article per month, and we have a few more in the queue. Also, if any one has ideas for additional articles, we're looking. Best, e Emmy Huang :: Sr. Product Manager :: Director/Shockwave Player http://www.markme.com/emmy

Re: lingo-l Dev Center Newsletter (Director is more visible)

2005-06-16 Thread Vegard Hofsy
On Jun 16, 2005, at 20:00, Emmy Huang wrote: Also, if any one has ideas for additional articles, we're looking. Heres one: A totorial on how to use FLV-video _without_ Flash components. Vegard Hofsoy -- [To remove yourself from this list, or to change to digest mode, go to

Re: lingo-l Dev Center Newsletter (Director is more visible)

2005-06-16 Thread John R. Sweeney Jr
on 6/16/05 1:00 PM, Emmy Huang at [EMAIL PROTECTED] wrote: the Developer Center Newsletter I'm unfamiliar with this newsletter. Where can I get more information about what it is and how I can obtain a copy? Thanks in advance, John === John R.

lingo-l hiding some globals from clearglobals

2005-06-16 Thread Cole Tierney
Hi, I'm working on a project that needs to go movie some existing_movie. The problem is that this existing_movie calls clearglobals a couple times and tromps on my global space. I could get access to existing_movie and toss a reference to gMySpecialPlist into a temp variable and restore it

Re: lingo-l hiding some globals from clearglobals

2005-06-16 Thread Duck
Thursday, June 16, 2005, 9:40:58 PM, Cole wrote: CT I think the timeOutList might be a safe place (I don't think that CT gets zapped). I was also considering an off screen MIAW to hold some CT of my props in static movie script, but I think a timeout object CT would be cleaner. How about

Re: lingo-l hiding some globals from clearglobals

2005-06-16 Thread Buzz Kettles
you could use one of the Xtras that saves Lingo objects in a file. (PropSave or the other one (whose name escapes me now)) Then you'd just have to determine WHEN to restore (optimally just after that movie clears) BUT - if they are clearing to get rid of stuff, you run the risk of returning

lingo-l dateChooser revisited

2005-06-16 Thread Bryan Thompson
Hi all, I've been able to access and set the properties in the dateChooser Flash component (thanks for the info Valentin), but am now having trouble setting the selectableRange. I'm sure it's a syntax issue. This is what I'm working with: on mSelectableRange me, st, en stYr = st.year stMo

Re: lingo-l hiding some globals from clearglobals

2005-06-16 Thread James Newton
On 6/16/05 9:40 PM, Cole Tierney [EMAIL PROTECTED] wrote: Hi, I'm working on a project that needs to go movie some existing_movie. The problem is that this existing_movie calls clearglobals a couple times and tromps on my global space. I could get access to existing_movie and toss a

Re: lingo-l dateChooser revisited

2005-06-16 Thread Valentin Schmidt
Hi Bryan, totally untested, but the documentation says that selectableRange is specified like: myDC.selectableRange = {rangeStart: new Date(2001, 4, 7), rangeEnd: new Date(2003, 5, 7)}; Those curly braces are just a short form for creating native Objects in Flash, so I think the following

Re: lingo-l hiding some globals from clearglobals

2005-06-16 Thread Cole Tierney
At 12:18 PM +1200 6/17/05, Sean Wilson wrote: on restoreMyStuff But isn't your restoreMyStuff handler going to have to go into the file you're navigating to? You said you didn't want to touch the code in this file, and you shouldn't have to: The the movie I'll go to will return to my movie

Re: lingo-l Conversion of string into variable name

2005-06-16 Thread Buzz Kettles
this question came up fairly recently - what you probably want is a proplist with unique names in some way related to particular spritenums Irv did a great description last time, so I'll let him find his older response :) -Buzz At 8:24 AM +1000 6/17/05, you wrote: Hi list. It's been a

Re: lingo-l Conversion of string into variable name

2005-06-16 Thread Irv Kalb
Well, it was a general description of how to use a single list instead of many variables using a base name with a 1, 2, 3, etc. appended to it. Here the text of my earlier message: ... If you have a need for something like this, what you really want is a list. Lists are one of the most