lingo-l Simple alpha channels question for 3d textures

2002-06-04 Thread Nmuta Jones
Hello everyone again I have a tif image ( a soap bubble) with a transparent background that I created in Fireworks. Fireworks allows for alpha channels to export when you export in tif32 format. (you have to use a transparent matte). So I exported as tif32 and imported for use as a texture

Re: AW: lingo-l RE: frame scripts?

2002-06-04 Thread Howdy-Tzi
At 00:33 +0100 06/04/2002, Ross Clutterbuck wrote: Nope. Nothing... Impressive if you can do it, but it sounds like a little overkill to me Heh, the *package* was overkill. You can actually create full-blown Director movies with this thing; it even attaches behaviors to sprites on the fly,

Re: lingo-l RE: frame scripts?

2002-06-04 Thread Howdy-Tzi
At 21:13 -0700 06/02/2002, Craig Taylor wrote: [me] Using a movie script to create a global parent script reference? That's nice if you have, for instance, a large memory resident database you need to get into from anywhere in your code. Currently, I have a data cast member that resides in a

lingo-l bookmark page in director

2002-06-04 Thread Chaiya Whangmongkollert
Any body know how to create bookmark page with director . Or can i find the sample movie . Thanks Oh [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL

Re: lingo-l bookmark page in director

2002-06-04 Thread Howdy-Tzi
At 16:14 +0700 06/04/2002, Chaiya Whangmongkollert wrote: Any body know how to create bookmark page with director . Depends on your definition of bookmark, page and bookmark page. You might be able to gain some insight from exploring the setPref and getPref commands, which allow you to

Re: AW: AW: AW: lingo-l RE: frame scripts?

2002-06-04 Thread Howdy-Tzi
At 19:02 +0200 06/04/2002, Michael von Aichberger wrote: Interesting! Can you integrate sound, digital video or flash movies with your approach? Yes -- import of Flash and QuickTime is supported, as well as JPEG, GIF, PNG and BMP. Supported sound is MP3. It also imports ASCII, RTF and HTML.

RE: AW: AW: AW: lingo-l RE: frame scripts?

2002-06-04 Thread Hermann Brandi
Very interesting! How long does it take you to develop this application? Regards Hermann G. Brandi Salinas Multimedia Engineer [EMAIL PROTECTED] [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Howdy-Tzi Sent: Martes, 04 de Junio de

lingo-l Lingo 3d texture - confusing!

2002-06-04 Thread bryan
Hi All, Need help with a texture issue. I figure I am doing something wrong because I can't get this to work. I am trying to create 2 separate spheres each with it's own texture. To me, the code below looks correct but when it is run both of the spheres get whatever texture was created last.

Re: lingo-l Lingo 3d texture - confusing!

2002-06-04 Thread Colin Holgate
In this example, they both receive the 'm2Texture' texture. Any ideas? Nowhere do you create a shader, which means that the default shader is being used, for both models. -- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post

AW: AW: AW: AW: lingo-l RE: frame scripts?

2002-06-04 Thread Michael von Aichberger
I hope you don't mind my indiscretion - but you caught my attention with your project. If you have lots of media (as enumerated in your last posting) and give the user means to bring them together and make kind of a presentation, there must be something in the structure of your program that

Re: lingo-l Print

2002-06-04 Thread mike cash
Well, tough. The user selected print, and should not be shocked when a print options dlog appears. The vast, vast, overwhelming majority of users have printed *something* at some point, and are not put off by a print dlog. Those that are will have to learn eventually, so why write coddling

Re: AW: lingo-l RE: frame scripts?

2002-06-04 Thread Ross Clutterbuck
Well, your assessment might be valid if you'd actually seen the project and knew the full details. As you don't this might be more OOP-phobia for OOP-phobia's sake than anything else. Ha HAR! Cheek... _ Do You Yahoo!? Get your free

RE: lingo-l Print

2002-06-04 Thread Sean Wilson
Hey all, trying something that I thought would be fairly simple. I'm trying to print a text field from director, not the stage and not necessarily the sprite. The sprite I'm using intentionally only includes about 1/2 the data of the text field. When printed, all data needs to be

Re: lingo-l Print

2002-06-04 Thread Pat Beal
I feel for you, I did a kiosk that had to print without the print dialog, What I had to do is go to the printer manufacturer and get them to write a print driver that didn't pop up the print dialog. there was no other way to do it and keep the formatting of the page. another way around it is to

Re: lingo-l Print

2002-06-04 Thread mike cash
I feel for you, I did a kiosk that had to print without the print dialog, What I had to do is go to the printer manufacturer and get them to write a print driver that didn't pop up the print dialog. there was no other way to do it and keep the formatting of the page. another way around it is

lingo-l Rounding (unusually)

2002-06-04 Thread Brendon Gearin
A little stuck on this.. I'd like to round a number the following way. 1.2 would round up to 2 1.9 would round up to 2 1.99 would still round to 2 Basically if its over the whole of the number it needs to go to the next whole number. Any ideas? Cheers Brendon [To remove yourself from

Re: lingo-l Rounding (unusually)

2002-06-04 Thread pranavn
put integer(1.2 + 0.5) -- 2 put integer(1.6 + 0.5) -- 2 put integer(1.9 + 0.5) -- 2 Regards, Pranav Negandhi snip I'd like to round a number the following way. 1.2 would round up to 2 1.9 would round up to 2 1.99 would still round to 2 snip [To remove yourself from this list, or to