Re: [M100] "CIA Adventure" - Ported from Model I to Model 100

2024-04-24 Thread Joshua O'Keefe
I have patched up some of the bugs reported; note that the game is not necessarily fully playable. As a port from a system with a larger screen, some text may scroll off the screen. Also be aware that this isn't actually a very good game; as I mention in the README, I only ported it because I

Re: [M100] "CIA Adventure" - Ported from Model I to Model 100

2024-04-24 Thread Peter Vollan
I'd like some hints about commands On Wed, 24 Apr 2024 at 09:16, David Plass wrote: > Also line 465 says "IF ... PRINT" but it needs a THEN. > > On Wed, Apr 24, 2024 at 12:02 PM Justin Poirier > wrote: > >> I think that some syntax, while not throwing an error, will still need to >> be fixed

Re: [M100] "CIA Adventure" - Ported from Model I to Model 100

2024-04-24 Thread Joshua O'Keefe
> On Apr 24, 2024, at 9:14 AM, David Plass wrote: > > Also line 465 says "IF ... PRINT" but it needs a THEN. > On Wed, Apr 24, 2024 at 12:02 PM Justin Poirier > wrote: > I think that some syntax, while not throwing an error, will still need to be > fixed to work

Re: [M100] "CIA Adventure" - Ported from Model I to Model 100

2024-04-24 Thread David Plass
Also line 465 says "IF ... PRINT" but it needs a THEN. On Wed, Apr 24, 2024 at 12:02 PM Justin Poirier wrote: > I think that some syntax, while not throwing an error, will still need to > be fixed to work correctly on the Model 100. An example would be in Line 6, > containing the statement

Re: [M100] "CIA Adventure" - Ported from Model I to Model 100

2024-04-24 Thread Justin Poirier
I think that some syntax, while not throwing an error, will still need to be fixed to work correctly on the Model 100. An example would be in Line 6, containing the statement R1=RND(9). In some MS BASIC implementations, like the Color Computer, this would return an integer between 1 and 9. But the

Re: [M100] "CIA Adventure" - Ported from Model I to Model 100

2024-04-24 Thread David Plass
Very cool. Of course I'm stuck at step 1, but that's OK. I'll just read the source code to figure it out :P On Tue, Apr 23, 2024 at 11:31 AM Joshua O'Keefe wrote: > Hi folks, > > After stumbling over the game on a TRSDOS disk image, I started doing a > bit of porting work on the game "CIA