Re: [M100] DVI character set

2023-02-25 Thread grima...@gmail.com
Thanks Ken, worked like a charm! On Sat, Feb 25, 2023 at 5:29 AM B 9 wrote: > On Fri, Feb 24, 2023 at 12:10 PM Kenneth Pettit > wrote: > > Or you can look at the active ROWs, COLs addresses >> >> M100: >>ROWS: F63Bh will be 8 or 25 >>COLS: F63Ch will be 40 or 80 >> >> T200: >>

Re: [M100] DVI character set

2023-02-25 Thread B 9
On Fri, Feb 24, 2023 at 12:10 PM Kenneth Pettit wrote: Or you can look at the active ROWs, COLs addresses > > M100: >ROWS: F63Bh will be 8 or 25 >COLS: F63Ch will be 40 or 80 > > T200: >ROWS: EF08H will be 16 or 25 >COLS: EF09H will be 40 or 80 > Ken, that is pretty

Re: [M100] DVI character set

2023-02-25 Thread B 9
On Thu, Feb 23, 2023 at 5:37 PM Stephen Adolph twospru...@gmail.com wrote: I'm back at this. > In the emulator I am working on. Ow, I have to redo the fonts. I'm free > to use whatever I want. > > So, which one of these fonts is actually used by the dvi? The

Re: [M100] DVI character set

2023-02-24 Thread Kenneth Pettit
Hey George, When you execute SCREEN 0 or SCREEN 1, it sets a variable indicating the selected screen at the following addresses: M100:  F638H T200:   EF06H This will be 0 for LCD or 1 for DVI. Or you can look at the active ROWs, COLs addresses M100:    ROWS: F63Bh   will be 8 or 25   

Re: [M100] DVI character set

2023-02-24 Thread grima...@gmail.com
Random questions. 1. Is there an easy way to identify from BASIC, a computer which is connected to a DVI. 2. Is there a range of memory that I can access from BASIC that mirrors the DVI screen contents? Basically, I've updated Text Sweeper to properly ID the model 200 and check the right LCD

Re: [M100] DVI character set

2023-02-24 Thread Brian K. White
nuthin toit On 2/24/23 09:27, Stephen Adolph wrote: Brian thanks again for posting the ROMs. They dropped directly into my new project unmodified! On Thu, Feb 23, 2023 at 8:36 PM Stephen Adolph > wrote: I'm back at this. In the emulator I am working on.

Re: [M100] DVI character set

2023-02-24 Thread Stephen Adolph
Brian thanks again for posting the ROMs. They dropped directly into my new project unmodified! On Thu, Feb 23, 2023 at 8:36 PM Stephen Adolph wrote: > I'm back at this. > In the emulator I am working on. Ow, I have to redo the fonts. I'm free > to use whatever I want. > > So, which one of

Re: [M100] DVI character set

2023-02-23 Thread Stephen Adolph
I'm back at this. In the emulator I am working on. Ow, I have to redo the fonts. I'm free to use whatever I want. So, which one of these fonts is actually used by the dvi? The 8x8 or the 7x8? On Thursday, January 28, 2021, Tom Wilson wrote: > Ooh! There are actually two fonts in the 4K ROM

Re: [M100] DVI character set

2021-01-28 Thread C. Magaret
If you end up making this as an actual font, I would love to get a copy. Cheers, CAM > On Jan 28, 2021, at 16:09, Tom Wilson wrote: > > Hey, the file works with my Commodore font editor! =) I'm totally going to > add this as an optional font in my terminal emulator. > > > > > > Tom

Re: [M100] DVI character set

2021-01-28 Thread Tom Wilson
Ooh! There are actually two fonts in the 4K ROM Here's the second one [image: image.png] This is the same font, but with only 7 bits used. I'm betting this is the same as the internal font on the M100 itself. Here's one of the characters (255) for comparison: Bank 0: [image: image.png] Bank 1:

Re: [M100] DVI character set

2021-01-28 Thread Brian White
oh right. I thought you were making a standalone font. On Thu, Jan 28, 2021, 9:03 PM Tom Wilson wrote: > It doesn't matter - all that actually matters is the format the terminal > firmware expects in the font file. The terminal will decide the aspect > ratio of the pixels based on the number of

Re: [M100] DVI character set

2021-01-28 Thread Tom Wilson
It doesn't matter - all that actually matters is the format the terminal firmware expects in the font file. The terminal will decide the aspect ratio of the pixels based on the number of columns and rows and the display resolution. Tom Wilson wilso...@gmail.com (619)940-6311 On Thu, Jan 28,

Re: [M100] DVI character set

2021-01-28 Thread Brian White
The rom bit patterns are only 1/2 the story. The other half is the shape of a pixel, which probably isn't square. On Thu, Jan 28, 2021, 4:53 PM Jim Anderson wrote: > > -Original Message- > > If you're going to do that much, then I will grab some more pics with a > > better camera and a

Re: [M100] DVI character set

2021-01-28 Thread Tom Wilson
Hey, the file works with my Commodore font editor! =) I'm totally going to add this as an optional font in my terminal emulator. [image: image.png] Tom Wilson wilso...@gmail.com (619)940-6311 On Thu, Jan 28, 2021 at 1:53 PM Jim Anderson wrote: > > -Original Message- > > If

Re: [M100] DVI character set

2021-01-28 Thread Jim Anderson
> -Original Message- > If you're going to do that much, then I will grab some more pics with a > better camera and a tripod so my hand isn't moving, and manual focus. > Maybe even a good straight-on centered shot without glare from the room > lights. Maybe with manual controls I can get a

Re: [M100] DVI character set

2021-01-28 Thread Brian K. White
On 1/28/21 1:17 PM, Jim Anderson wrote: Hey, this is great - I think the photo from the LCD monitor output is the most useful - I have actually been using a photo I took of the original font output (flanked by X characters for scale and alignment) which I enlarge on-screen and overlay a 6x20

Re: [M100] DVI character set

2021-01-28 Thread Jim Anderson
January 27, 2021 22:15 > To: m...@bitchin100.com > Subject: Re: [M100] DVI character set > > CAUTION External Sender: Do not click links or open attachments unless > you recognize the sender and know the content is safe. > > > Added a few more snapshots from a low-end

Re: [M100] DVI character set

2021-01-27 Thread Brian K. White
Added a few more snapshots from a low-end capture device with the composite from the DVI connected directly to the composite input of the capture device. The pics look bad, but they also look like what a typical small cheap color crt actually looks like, blurry and and with the red/blue

Re: [M100] DVI character set

2021-01-27 Thread Brian White
I've put some snapshots from a video capture device up in the same directory with the rom dumps. The image is scaled from composite 4:3 input to 1080p 16:9 hdmi output, but not stretched. The aspect ratio is preserved. On Wed, Jan 27, 2021, 4:37 PM Jim Anderson wrote: > > -Original

Re: [M100] DVI character set

2021-01-27 Thread Brian White
The service manual pg 6-5 says there was another rom image for UK, Belgium, & Australia. This one was for USA & Canada. And it says this same thing for both M17 and M40. On Wed, Jan 27, 2021, 1:05 PM Stephen Adolph wrote: > looks like 8x8 characters, 2KB total. > > On Wed, Jan 27, 2021 at

Re: [M100] DVI character set

2021-01-27 Thread Mike Stein
red font...) > > > > > > > > > > > > > > > > jim > > > > *From:* M100 [mailto:m100-boun...@lists.bitchin100.com] *On Behalf Of *Mike > Stein > *Sent:* Wednesday, January 27, 2021 12:53 > *To:* m...@bitchin100.com &g

Re: [M100] DVI character set

2021-01-27 Thread Jim Anderson
: [M100] DVI character set CAUTION External Sender: Do not click links or open attachments unless you recognize the sender and know the content is safe. Just thought since all the source files are there it might be helpful if you're also changing the MVT character set. On Wed, Jan 27, 2021 at 2

Re: [M100] DVI character set

2021-01-27 Thread Jim Anderson
> -Original Message- > Hey DVI owners, > > Would someone mind doing a bit if information mining? > > I would love to get the font bitmap for the DVI.  Jim Anderson is > working on improvements to MVT100 firmware and it would be cool to copy > and use these fonts. Something which would

Re: [M100] DVI character set

2021-01-27 Thread Mike Stein
Just thought since all the source files are there it might be helpful if you're also changing the MVT character set. On Wed, Jan 27, 2021 at 2:25 PM Stephen Adolph wrote: > thanks Mike, similar motivations for sure. The other part of it is that > the M100 DVI character set is unique and

Re: [M100] DVI character set

2021-01-27 Thread Stephen Adolph
thanks Mike, similar motivations for sure. The other part of it is that the M100 DVI character set is unique and related to the M100. So, thinking to both improve it and change the character set to "M100 style". On Wed, Jan 27, 2021 at 2:21 PM Mike Stein wrote: >

Re: [M100] DVI character set

2021-01-27 Thread Mike Stein
https://github.com/petrohi/terminal/tree/master/firmware/Terminal.X "The updated Version 2 is a huge improvement to the display and character generation. It results in an easier to read and much clearer display. " On Wed, Jan 27, 2021 at 1:05 PM Stephen Adolph wrote: > looks like 8x8

Re: [M100] DVI character set

2021-01-27 Thread Mike Stein
One of the clones of Graham's terminal has a different character set supposedly superior to the original. I downloaded the binary intending to check it out but now I can't find it; I'll keep looking, might be worth a look On Tue, Jan 26, 2021 at 10:42 PM Stephen Adolph wrote: > Hey DVI owners,

Re: [M100] DVI character set

2021-01-27 Thread Stephen Adolph
looks like 8x8 characters, 2KB total. On Wed, Jan 27, 2021 at 12:00 PM Stephen Adolph wrote: > super cool thanks for the quick turn! > Steve > > On Wed, Jan 27, 2021 at 11:52 AM Brian K. White > wrote: > >> On 1/26/21 10:42 PM, Stephen Adolph wrote: >> > Hey DVI owners, >> > >> > Would someone

Re: [M100] DVI character set

2021-01-27 Thread Stephen Adolph
super cool thanks for the quick turn! Steve On Wed, Jan 27, 2021 at 11:52 AM Brian K. White wrote: > On 1/26/21 10:42 PM, Stephen Adolph wrote: > > Hey DVI owners, > > > > Would someone mind doing a bit if information mining? > > > > I would love to get the font bitmap for the DVI. Jim

Re: [M100] DVI character set

2021-01-27 Thread Brian K. White
On 1/26/21 10:42 PM, Stephen Adolph wrote: Hey DVI owners, Would someone mind doing a bit if information mining? I would love to get the font bitmap for the DVI.  Jim Anderson is working on improvements to MVT100 firmware and it would be cool to copy and use these fonts. It is stored in a