>
> BTW, my ideas were meant more as "how to wedge MPL quickly into glipy
> with a minimum of work" rather than "a talented programmer with one
> year
> of free time to come up with the coolest scientific workflow GUI"
> variety.
Sorry, I did not understood your proposal in the first place...
Nicolas Rougier wrote:
>
> What I do generally to have "nice" OpenGL output is to render
> screenshots at high resolution and then use something like gimp to
> resize them. I agree that it is far from optimal but it's pretty
> decent for a scientific paper. Other solutions are vector renderi
What I do generally to have "nice" OpenGL output is to render
screenshots at high resolution and then use something like gimp to
resize them. I agree that it is far from optimal but it's pretty
decent for a scientific paper. Other solutions are vector rendering of
scene (using gl2ps for e
Nicolas Rougier wrote:
>
> I read the thread about mplot3d and the work that has been done by
> Jonathan Taylor. I wonder if an OpenGL backend is necessary at all.
> Jonathan's work seems to be great for simple 3D plotting while the
> mayavi mlab module is here for more "serious" rendering.
I read the thread about mplot3d and the work that has been done by
Jonathan Taylor. I wonder if an OpenGL backend is necessary at all.
Jonathan's work seems to be great for simple 3D plotting while the
mayavi mlab module is here for more "serious" rendering. I think I
will concentrate m
There has been a recent thread discussing sympy interface to pyglet in
the context of matplotlib refactoring of the 3D code. See thread named
'Updating MPlot3D to a more recent matplotlib.'
If you are porting pyglet interface to Ipython, Ondrej might be happy to
see his sympy 3D plotting routine
There is also:
http://www.loria.fr/~rougier/pycons.html
which is a gtk shell with embedded matplotlib figures.
Nicolas
On 5 Apr, 2009, at 06:02 , Christopher Barker wrote:
>
> Eric Bruning wrote:
>> The idea of a shell with inline plots is a fascinating one -
>
> Then check out reinteract
Eric Bruning wrote:
> The idea of a shell with inline plots is a fascinating one -
Then check out reinteract -- very cool:
http://www.reinteract.org/trac/
(though no opengl)
-Chris
--
Christopher Barker, Ph.D.
Oceanographer
Emergency Response Division
NOAA/NOS/OR&R(206) 526-6959
Sure, thread about IPython integration to be continued on ipython-dev
list...
Nicolas
On 3 Apr, 2009, at 19:07 , Fernando Perez wrote:
> On Fri, Apr 3, 2009 at 10:00 AM, Nicolas Rougier
> wrote:
>>
>>
>> Sorry for that, I coded it on linux and just tested on mac.
>> I fixed the error and upl
On Fri, Apr 3, 2009 at 10:00 AM, Nicolas Rougier
wrote:
>
>
> Sorry for that, I coded it on linux and just tested on mac.
> I fixed the error and upload the new version on the same link. Tell me if
> it's ok.
Great!
Would you have any interest in having this be shipped/developed as
part of IPyth
Sorry for that, I coded it on linux and just tested on mac.
I fixed the error and upload the new version on the same link. Tell me
if it's ok.
Nicolas
On 3 Apr, 2009, at 18:55 , Fernando Perez wrote:
> On Fri, Apr 3, 2009 at 4:17 AM, Nicolas Rougier
> wrote:
>>
>> Hello,
>>
>> While lookin
On Fri, Apr 3, 2009 at 4:17 AM, Nicolas Rougier
wrote:
>
> Hello,
>
> While looking at possible solutions for a matplotlib OpenGL backend,
> I've been experimenting with pyglet (that has no dependencies) and coded
> a terminal with embedded 2d arrays display.
>
> Sources & screenshots are availabl
Hi,
I agree, shell with inline plot is a different issue. I mainly coded
it as a proof a concept and because I find it useful for my own needs.
The figure call is quite different from the figure call of matplotlib,
only the name is common.
The idea was to be able to describe a configuration
The idea of a shell with inline plots is a fascinating one - I like
the minimalism and directness of being able to plot data like this.
And the speed of OpenGL is obviously attractive.
Is the figure() call syntax different from the existing syntax for
figure()? I think there's a usage pattern ingr
Hello,
While looking at possible solutions for a matplotlib OpenGL backend,
I've been experimenting with pyglet (that has no dependencies) and coded
a terminal with embedded 2d arrays display.
Sources & screenshots are available at:
http://www.loria.fr/~rougier/glnumpy.html
Since pyglet seems m
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