Hi devs,
I have no idea if this is the right place to ask. But I've searched
around and didn't find the answer. So I am sorry if I made a noise.
I'm interested in openGL implementation and the DRI driver development.
Specifically, I want to learn how an OpenGL command was implemented and
how it
On Mon, Mar 22, 2010 at 08:29:11PM +0800, LiYe wrote:
> Hi devs,
>
> I have no idea if this is the right place to ask. But I've searched
> around and didn't find the answer. So I am sorry if I made a noise.
>
> I'm interested in openGL implementation and the DRI driver development.
> Specificall
On Sat, 2010-03-20 at 14:51 +0100, Sedat Dilek wrote:
> Hi,
>
> while upgrading my mesa from 7.8 GIT branch, I saw with
>
> commit 41a87a43e11c664935349f938022d58d3e22da4e
> "glapi: Correctly generate static disatches for X86."
>
> the build breaking (especially with xdemos).
>
> - Sedat -
>
The code was half converted, resulting in texturing being totally
broken.
[sending this because my account hasn't been created yet]
---
src/gallium/drivers/nvfx/nv30_fragtex.c |2 +-
src/gallium/drivers/nvfx/nv40_fragtex.c |2 +-
src/gallium/drivers/nvfx/nvfx_context.h |1 -
3 files
http://bugs.freedesktop.org/show_bug.cgi?id=27248
Summary: Mesa slang float to int casting bug
Product: Mesa
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Keywords: janitor
Severity: normal
http://bugs.freedesktop.org/show_bug.cgi?id=27250
Summary: glEnable(GL_VERTEX PROGRAM POINT SIZE) doesn't work
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
On 22.03.2010 17:46, Luca Barbieri wrote:
> The code was half converted, resulting in texturing being totally
> broken.
>
> [sending this because my account hasn't been created yet]
>
> ---
> src/gallium/drivers/nvfx/nv30_fragtex.c |2 +-
> src/gallium/drivers/nvfx/nv40_fragtex.c |2 +-
>
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Luc Verhaegen wrote:
> On Fri, Mar 19, 2010 at 11:33:02AM -0700, Ian Romanick wrote:
>>
>> I've been busy trying to get a release out the door, so I haven't looked
>> at these patches yet. I won't have a chance to look at the patches
>> until at least
2010/3/22 Michel Dänzer :
> On Sat, 2010-03-20 at 14:51 +0100, Sedat Dilek wrote:
>> while upgrading my mesa from 7.8 GIT branch, I saw with
>>
>> commit 41a87a43e11c664935349f938022d58d3e22da4e
>> "glapi: Correctly generate static disatches for X86."
>>
>> the build breaking (especially with xdemo
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Kristian Høgsberg wrote:
> 2010/2/8 Francisco Jerez :
>> The spec says (regarding glXCreateWindow): "If there is already a
>> GLXFBConfig associated with win (as a result of a previous
>> glXCreateWindow call), then a BadAlloc error is generated.". It
2010/3/22 Ian Romanick :
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> Hash: SHA1
>
> Kristian Høgsberg wrote:
>> 2010/2/8 Francisco Jerez :
>>> The spec says (regarding glXCreateWindow): "If there is already a
>>> GLXFBConfig associated with win (as a result of a previous
>>> glXCreateWindow call), then
On Mon, Mar 22, 2010 at 1:29 PM, LiYe wrote:
> I'm interested in openGL implementation and the DRI driver development.
> Specifically, I want to learn how an OpenGL command was implemented and
> how it was converted into direct rendering context and transferred to
> the hardware. I know this is a
On Mon, Mar 22, 2010 at 2:24 AM, Luc Verhaegen wrote:
>> In
>> particular, the Mesa core <-> classic driver split only makes sense if
>> there are enough people who are actually working on those drivers who
>> would support the split. Otherwise, this is bound to lead straight
>> into hell.
>>
>> I
http://bugs.freedesktop.org/show_bug.cgi?id=27254
Summary: glBlitFramebuffer is defined while glBlitFramebufferEXT
is hidden as described by the XMLs
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
On Mon, Mar 22, 2010 at 10:46:37PM +0100, Nicolai Haehnle wrote:
> On Mon, Mar 22, 2010 at 2:24 AM, Luc Verhaegen wrote:
> >> In
> >> particular, the Mesa core <-> classic driver split only makes sense if
> >> there are enough people who are actually working on those drivers who
> >> would support
http://bugs.freedesktop.org/show_bug.cgi?id=27254
--- Comment #1 from Tom Fogal 2010-03-22 17:41:58 PST
---
> EXT_framebuffer_object.xml specifies that BlitFramebufferEXT
> to be hidden while BlitFramebuffer is exposed as described in
> ARB_framebuffer_object.xml, is that intentional?
This
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Kristian Høgsberg wrote:
> 2010/3/22 Ian Romanick :
>> Kristian Høgsberg wrote:
>>> 2010/2/8 Francisco Jerez :
The spec says (regarding glXCreateWindow): "If there is already a
GLXFBConfig associated with win (as a result of a previous
g
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My intention is that these will be the last release candidates. Unless
there is some major show-stopping bug discovered, I plan to release
7.7.1 and 7.8 this *Friday*. I will ping people on IRC before making
the release.
Mesa 7.7.1-rc2 available for
http://bugs.freedesktop.org/show_bug.cgi?id=27254
--- Comment #2 from Alan 2010-03-22 18:49:55 PST ---
(In reply to comment #1)
> > EXT_framebuffer_object.xml specifies that BlitFramebufferEXT
> > to be hidden while BlitFramebuffer is exposed as described in
> > ARB_framebuffer_object.xml, i
http://bugs.freedesktop.org/show_bug.cgi?id=22536
Kristian Høgsberg changed:
What|Removed |Added
CC||k...@bitplanet.net
Statu
On Thu, Mar 18, 2010 at 03:25:04PM -0700, Corbin Simpson wrote:
>
> Nifty. Well, there's a few places to look for information.
>
> If you're not sure how the actual video card works,
> http://www.x.org/wiki/Development/Documentation/HowVideoCardsWork is a
> great starting point. Of particular int
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