Re: [Mixxx-devel] n-band EQ

2017-01-18 Thread Daniel Schürmann
One important use case for me, which is not covered is a "Loudness" EQ, the thing, found on most living room amplifiers. This is very useful if you play silent music at dinner time. For me a perfect EQ would be a steep two band ISO for Mixing + a Loudness effect on the Mid knob. 2017-01-18 13:5

Re: [Mixxx-devel] n-band EQ

2017-01-18 Thread Daniel Schürmann
Yes, we should not follow Traktor to model N Type of hardware mixers. We may let us inspire from the solutions out there and build a well suited set of Mixxx EQs, that covers the most important use cases for Mixxx. Providing a generic EQ builder sounds cool but it is ambiguous, since we are facing

Re: [Mixxx-devel] n-band EQ

2017-01-18 Thread Ferran Pujol Camins
I'm afraid we will end up with lots of EQs: generic EQs that only differ on slope or number of bands + eqs that mimic a specific hardware mixer. Thats confusing. AFAIK there's two kinds of EQ we are talking about: 1-EQs based on a crossover 2-EQs that are a combination of filters low/hi pass, bel

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Be
In addition to emulating the Xone:92, it would be fun to have an EQ emulating the PLAYdifferently Model 1, which also uses 4 knobs: https://bugs.launchpad.net/mixxx/+bug/1581721 On 01/16/2017 06:47 AM, Ferran Pujol Camins wrote: > Following discussion in https://github.com/mixxxdj/mixxx/pull/1007

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Ferran Pujol Camins
Sure, I expect to find time in a week or so. On 16 Jan 2017 11:03 p.m., "Daniel Schürmann" wrote: > > > Am 16.01.2017 um 18:13 schrieb Ferran Pujol Camins: > > By the way, do you have access to a xone:92 to revers engineer the > > behavior, or should be just made our own 4 band EQ as a c

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Daniel Schürmann
Am 16.01.2017 um 18:13 schrieb Ferran Pujol Camins: > By the way, do you have access to a xone:92 to revers engineer the > behavior, or should be just made our own 4 band EQ as a combination > of 2 isolators knobs and two EQ knobs? > > > No, just to Traktor's emulation. Great, would

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread RJ Ryan
On Mon, Jan 16, 2017 at 10:01 AM Be wrote: I'm generally in agreement. However, I'm not sure if mapping should automatically detect if a 4 band EQ is loaded and react accordingly. Users may get confused if they pick a 4 band EQ and then their filter knob isn't filtering. I think mappings should m

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Be
I'm generally in agreement. However, I'm not sure if mapping should automatically detect if a 4 band EQ is loaded and react accordingly. Users may get confused if they pick a 4 band EQ and then their filter knob isn't filtering. I think mappings should make it an explicit option that the user m

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread RJ Ryan
I'm still strongly against this idea (we discussed it pre-2.0). It won't work if we ever decide to move the quick effect unit somewhere other than below the EQs (including user designed skins that don't follow this convention). (worse, it will restrict us to position quick effects below and gain ab

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Ferran Pujol Camins
> > IMO we're already doing the right thing here. The controller preset > author is best situated to decide what makes sense per controller (usually, > that corresponds to going with whatever the letters printed on the plastic > say), and the user is best situated to decide what makes sense for >

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread RJ Ryan
On Mon, Jan 16, 2017 at 9:15 AM Ferran Pujol Camins < ferranpujolcam...@gmail.com> wrote: > What about this: > >1. > >Let mappings declare how many knobs per mixer channel they offer >(typically 5: 3-band eq, gain and quick effect) >2. > >Decide what to show and how to map base

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Ferran Pujol Camins
What about this: 1. Let mappings declare how many knobs per mixer channel they offer (typically 5: 3-band eq, gain and quick effect) 2. Decide what to show and how to map based on number of declared knobs / number of bands of the selected EQ: 3 declared knobs: Number of Eq ba

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Be
Maybe we shouldn't add any hacks to the EQ preferences and leave it to controller mappings considering that this will only affect controllers. This will be more user friendly when we have a better way for users to edit mapping options without opening a JavaScript file in a text editor. On 01/16

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Be
Setting the gain knob to the 4th EQ knob would be odd because the gain knob is typically above EQs. So, to use a 4 band EQ by repurposing a gain knob, it would make more sense to remap the gain + EQ knobs so they go in order down the controller. I don't think an option should be added to the EQ

Re: [Mixxx-devel] n-band EQ

2017-01-16 Thread Daniel Schürmann
As said, you can already build a sink with a dynamic amount of knobs. But you cannot do this on a controller. I personally would use the gain knob. (My controller has no filter knob) Using a four band EQ on a controller with only 3 knobs does not really makes sense. So the user needs to "solve" t

[Mixxx-devel] n-band EQ

2017-01-16 Thread Ferran Pujol Camins
Following discussion in https://github.com/mixxxdj/mixxx/pull/1007 > > Reusing the Qick effect knob for the fourth EQ band, Is IMO very handy > because it works for the Controller and for the GUI. The GUI still matches > 1:1 to the controller. > > We have also discussed to use the gain knob as four