Re: SCC Musixx

1999-03-05 Thread dfader
I think it doesn't have anything to do with that, b'coz he has the same mapper layout as his 8250.. The problem is the memory mapper.. SCC-MUSIXX (i think) doesn't look what the primair and secondare slot selections are for memory, but it sais ok.. the primair is slot 3 and the secondare is slo

Re: Diskrom modifications

1999-03-05 Thread Maarten ter Huurne
At 04:16 PM 03/05/99 +0100, you wrote: >I want to make a 'driver' for emulating disk-images from a PC to a MSX. The >idea is to connect a MSX to a PC and then emulate a disk from data that is >stored on the PC. I made a diskROM like that which reads DSK images from PC to MSX through the JoyNet c

Re: Synth Saurus 3, TED and AGE7?

1999-03-05 Thread BCoburnree
Hi all; The TED text editor seems to have been created for a number of home computers: the version I have is made to run on the old Atari 8 bits. Basically it's a stripped down word processor (but it has some features that many WP's lack) you can use it for either WP or Assembly editing. Yo, Mike

Re: Emulating floppy disks on a MSX2 with harddisk

1999-03-05 Thread jalanc
On Tue, 2 Mar 1999, Manuel Bilderbeek wrote: > Since I'll be getting my (Gouda) SCSI harddisk online in the near > future, I wonder if it's possible to emulate floppy-disks on it, to play > some sector-based games on the HD! I do not have a Turbo R, so they must > work on MSX2, and if there are

Re: MegaRAM (was: cracked 24k ROMs)

1999-03-05 Thread Marco Antonio Simon dal Poz
On Fri, 5 Mar 1999, Alex Wulms wrote: > ] In SDC, first I selected the memory blocks and after I read the entire > ] track. Of course 2 tracks have 18kb, and 2 blocks of Megaram (or 1 block > ] of Mapper) have 16kb, but this can be solved with some LDIRs. > In fastcopy, I read 32 sectors and then

Re: Joynet and BIOS

1999-03-05 Thread Alex Wulms
] >] But, as I understand now, you're not writing a universal driver... ] *snif*... ] >Don't cry too loud. I'm still working on a universal driver. Though, I'm ] >first finishing a different project: Helping Marat in improving the vdp ] >emulation of fMSX. The improvements made up to now have alre

Re: MegaRAM (was: cracked 24k ROMs)

1999-03-05 Thread Alex Wulms
] In SDC, first I selected the memory blocks and after I read the entire ] track. Of course 2 tracks have 18kb, and 2 blocks of Megaram (or 1 block ] of Mapper) have 16kb, but this can be solved with some LDIRs. In fastcopy, I read 32 sectors and then switch memory. In most cases, switching memor

Re: MegaRAM (was: cracked 24k ROMs)

1999-03-05 Thread Marco Antonio Simon dal Poz
On Fri, 5 Mar 1999, Alex Wulms wrote: > The main problem with memman is that you can get memory from different slots. > And you do not know in advance in which order the memory will be allocated. > So, in the worst case scenario, each and every memory switch is a slotswitch > between memory in

Re: MegaRAM (was: cracked 24k ROMs)

1999-03-05 Thread Marco Antonio Simon dal Poz
On Fri, 5 Mar 1999, Alex Wulms wrote: > ] Why did he used memman? Isn't direct control of the Memory Mapper faster? > I used memman to make fastcopy compatible with any other memory hungry > program that used memman. At the time that I wrote fasctopy 3.0, memman was > still a very promising ini

Public appologie to the former members of Compjoetania

1999-03-05 Thread David Heremans
A few days ago, an friend of my told me that he saw something about Compjoetania TNG on the newsgroup and that I should have a look. What I saw wasn't very good .. :-( So before I start commenting what I saw I would firstly like to express my sencirest apologies to all the people who felt offend

Diskrom modifications

1999-03-05 Thread Patrick Kramer
Hi I want to make a 'driver' for emulating disk-images from a PC to a MSX. The idea is to connect a MSX to a PC and then emulate a disk from data that is stored on the PC. Now, I want to know if I can get away with just writing new routines for PHYDIO etc. (i.e. changing the JP's in the diskrom a

Re: MegaRAM (was: cracked 24k ROMs)

1999-03-05 Thread Maarten ter Huurne
At 07:58 PM 3/4/99 +0100, you wrote: >>The biggest advantage was that Memman can find ANY RAM present on the >system. >>Not only mappers, but also old Sony and Philips RAM extensions. But not >>MegaRAM... Hmm, maybe we should extend MemMan so it can use MegaRAM as >well? >>Anyone? > >Yeah right.

Re: MegaRAM (was: cracked 24k ROMs)

1999-03-05 Thread Maarten ter Huurne
At 11:34 AM 3/4/99 -0300, you wrote: >> So MegaRAM only supports Konami cartridges. >> >> Isn't there some MegaRAM-alike around which also supports the other >> cartridge-types, which works for eample like this: >> >> OUT (#8E),00 sets Konami Cartridge >> OUT (#8E),00 sets other cartridge etc e

Re: Joynet and BIOS

1999-03-05 Thread Maarten ter Huurne
At 08:45 PM 3/3/99 +0100, you wrote: >Don't bother about Dos, you can just copy it, who cares? And it's very easy >to use! By the way, you can redefine ALL RSTs in the Dos-environment. None >of them is reserved, exept perhaps the one of the interrupt but you can >replace that one too. What about

Re: Joynet and BIOS

1999-03-05 Thread Maarten ter Huurne
At 08:42 PM 3/3/99 +0100, you wrote: >Now you can make a nice hook which sets SCNCNT to 255 so that the BIOS >key/joy-routines aren't used, and then run a copy of the keyboard-routine >and add a Joystick-routine which doesn't affect the JoyNet pins... > >Hey, you got that??? Now you don't even ha

Re: Joynet and BIOS

1999-03-05 Thread Laurens Holst
>] But, as I understand now, you're not writing a universal driver... *snif*... >Don't cry too loud. I'm still working on a universal driver. Though, I'm >first finishing a different project: Helping Marat in improving the vdp >emulation of fMSX. The improvements made up to now have already lead t

Re: AW: AW: English Snatcher

1999-03-05 Thread Laurens Holst
>We already have one local dealer, it's the MBT (MSX Brazilian Team). Altough >they're doing a great job, they can't solve the problems i mentioned. I'll give >you an example: In December, he called people in a brazilian MSX list to buy >Hnostar 42. almost 30 paid for one, and he sent the money to

Re: Core Dump WIP update: Moonsound music to download!

1999-03-05 Thread Laurens Holst
>Hi all, > >New entries in the Core Dump "work in progress" at Parallax, and as a >special bonus, there are now three Moonsound musics to download from our >upcoming game! Just surf to: > >http://www.stack.nl/~cas/par/ > >and go to the "what's new?" section for more details! ***Groovy!***

Re: MegaRAM (was: cracked 24k ROMs)

1999-03-05 Thread Laurens Holst
>At the time that I wrote fasctopy 3.0, memman was >still a very promising initiative. Too bad that most people choose to ignore >it. Memman is fast enough for the memory mapper control. Provided that you >use some tricks ;-). Perhaps that the need for these tricks where the main >reason why most

Re: SCC Musixx

1999-03-05 Thread Manuel Bilderbeek
> Hi, Manuel: > > MB> Hi > MB> > MB> Why doesn't SCC Musixx work on my SOny HB-G900P, and does work on my > MB> Philips NMS-8250? The Sony is modified to have the same slot-layout as > MB> the 8250 and has 512kB Mapper... > > In which sub-slot has your G900P the mapper? Alwin Henseler put

Re: AW: AW: English Snatcher

1999-03-05 Thread MaurĂ­cio Braga
Rieks W. Torringa escreveu: > Hi > > >There is another option. An organisation in Brazil could distribute > foreign > >games. They could send the disks to the buyer right away and send to > money > >to the creators once for every 10 games for example. What we need is > >someone who is willing to