I think it doesn't have anything to do with that, b'coz he has the same mapper layout
as his 8250..
The problem is the memory mapper.. SCC-MUSIXX (i think) doesn't look what the primair
and secondare slot selections are for memory, but it sais ok.. the primair is slot 3
and the secondare is slo
At 04:16 PM 03/05/99 +0100, you wrote:
>I want to make a 'driver' for emulating disk-images from a PC to a MSX. The
>idea is to connect a MSX to a PC and then emulate a disk from data that is
>stored on the PC.
I made a diskROM like that which reads DSK images from PC to MSX through
the JoyNet c
Hi all;
The TED text editor seems to have been created for a number of home computers:
the version I have is made to run on the old Atari 8 bits. Basically it's a
stripped down word processor (but it has some features that many WP's lack)
you can use it for either WP or Assembly editing.
Yo,
Mike
On Tue, 2 Mar 1999, Manuel Bilderbeek wrote:
> Since I'll be getting my (Gouda) SCSI harddisk online in the near
> future, I wonder if it's possible to emulate floppy-disks on it, to play
> some sector-based games on the HD! I do not have a Turbo R, so they must
> work on MSX2, and if there are
On Fri, 5 Mar 1999, Alex Wulms wrote:
> ] In SDC, first I selected the memory blocks and after I read the entire
> ] track. Of course 2 tracks have 18kb, and 2 blocks of Megaram (or 1 block
> ] of Mapper) have 16kb, but this can be solved with some LDIRs.
> In fastcopy, I read 32 sectors and then
] >] But, as I understand now, you're not writing a universal driver...
] *snif*...
] >Don't cry too loud. I'm still working on a universal driver. Though, I'm
] >first finishing a different project: Helping Marat in improving the vdp
] >emulation of fMSX. The improvements made up to now have alre
] In SDC, first I selected the memory blocks and after I read the entire
] track. Of course 2 tracks have 18kb, and 2 blocks of Megaram (or 1 block
] of Mapper) have 16kb, but this can be solved with some LDIRs.
In fastcopy, I read 32 sectors and then switch memory. In most cases,
switching memor
On Fri, 5 Mar 1999, Alex Wulms wrote:
> The main problem with memman is that you can get memory from different slots.
> And you do not know in advance in which order the memory will be allocated.
> So, in the worst case scenario, each and every memory switch is a slotswitch
> between memory in
On Fri, 5 Mar 1999, Alex Wulms wrote:
> ] Why did he used memman? Isn't direct control of the Memory Mapper faster?
> I used memman to make fastcopy compatible with any other memory hungry
> program that used memman. At the time that I wrote fasctopy 3.0, memman was
> still a very promising ini
A few days ago, an friend of my told me that he saw something about
Compjoetania TNG on the newsgroup and that I should have a look.
What I saw wasn't very good .. :-(
So before I start commenting what I saw I would firstly like to express
my sencirest apologies to all the people who felt offend
Hi
I want to make a 'driver' for emulating disk-images from a PC to a MSX. The
idea is to connect a MSX to a PC and then emulate a disk from data that is
stored on the PC. Now, I want to know if I can get away with just writing
new routines for PHYDIO etc. (i.e. changing the JP's in the diskrom a
At 07:58 PM 3/4/99 +0100, you wrote:
>>The biggest advantage was that Memman can find ANY RAM present on the
>system.
>>Not only mappers, but also old Sony and Philips RAM extensions. But not
>>MegaRAM... Hmm, maybe we should extend MemMan so it can use MegaRAM as
>well?
>>Anyone?
>
>Yeah right.
At 11:34 AM 3/4/99 -0300, you wrote:
>> So MegaRAM only supports Konami cartridges.
>>
>> Isn't there some MegaRAM-alike around which also supports the other
>> cartridge-types, which works for eample like this:
>>
>> OUT (#8E),00 sets Konami Cartridge
>> OUT (#8E),00 sets other cartridge etc e
At 08:45 PM 3/3/99 +0100, you wrote:
>Don't bother about Dos, you can just copy it, who cares? And it's very easy
>to use! By the way, you can redefine ALL RSTs in the Dos-environment. None
>of them is reserved, exept perhaps the one of the interrupt but you can
>replace that one too.
What about
At 08:42 PM 3/3/99 +0100, you wrote:
>Now you can make a nice hook which sets SCNCNT to 255 so that the BIOS
>key/joy-routines aren't used, and then run a copy of the keyboard-routine
>and add a Joystick-routine which doesn't affect the JoyNet pins...
>
>Hey, you got that??? Now you don't even ha
>] But, as I understand now, you're not writing a universal driver...
*snif*...
>Don't cry too loud. I'm still working on a universal driver. Though, I'm
>first finishing a different project: Helping Marat in improving the vdp
>emulation of fMSX. The improvements made up to now have already lead t
>We already have one local dealer, it's the MBT (MSX Brazilian Team).
Altough
>they're doing a great job, they can't solve the problems i mentioned. I'll
give
>you an example: In December, he called people in a brazilian MSX list to
buy
>Hnostar 42. almost 30 paid for one, and he sent the money to
>Hi all,
>
>New entries in the Core Dump "work in progress" at Parallax, and as a
>special bonus, there are now three Moonsound musics to download from our
>upcoming game! Just surf to:
>
>http://www.stack.nl/~cas/par/
>
>and go to the "what's new?" section for more details!
***Groovy!***
>At the time that I wrote fasctopy 3.0, memman was
>still a very promising initiative. Too bad that most people choose to
ignore
>it. Memman is fast enough for the memory mapper control. Provided that you
>use some tricks ;-). Perhaps that the need for these tricks where the main
>reason why most
> Hi, Manuel:
>
> MB> Hi
> MB>
> MB> Why doesn't SCC Musixx work on my SOny HB-G900P, and does work on my
> MB> Philips NMS-8250? The Sony is modified to have the same slot-layout as
> MB> the 8250 and has 512kB Mapper...
>
> In which sub-slot has your G900P the mapper?
Alwin Henseler put
Rieks W. Torringa escreveu:
> Hi
>
> >There is another option. An organisation in Brazil could distribute
> foreign
> >games. They could send the disks to the buyer right away and send to
> money
> >to the creators once for every 10 games for example. What we need is
> >someone who is willing to
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