Hm. I have not finished Sea Sardine yet.
SP HMM, isn't that a msx2+ game from MSX Magazine ?
Yes, it is.
It's made with the Yoshida Editor.
So they are the same as:
- Space Warrior
- Super zealogue
- Twinkle Star
- Twinkle Star 2
No, if I remember correctly, Sea Sardine only
On 16 Mar 99 at 23:49, Jimmy Hoffa wrote:
On Tue, 9 Mar 1999, Ricardo Jurczyk Pinheiro wrote:
Well, I'll start a group to develop Linux 4 MSX
Sorry, I don't saw the original message, but I have some remarks about
the possibility of "Linux 4 MSX": It's absolutly
On Tue, 16 Mar 1999, Laurens Holst wrote:
this MegaRam-module wasmade before the MSX2 was released???
Sure! It was created exactly after the born of Nemesis I.
Greetings from Brazil!
-
Marco Antonio Simon Dal Poz
this MegaRam-module wasmade before the MSX2 was released???
Sure! It was created exactly after the born of Nemesis I.
Ehhh... Nemesis I says (C) 1986, my 8235/00 says (C) 1985, so
MSX2 is older than Nemesis I! And if that's true, the memory
mapper is older than your Megaram...
Jasper.
Hi...
Wat is the status for the moment?
Je hebt nog geen reactie gegeven op mijn vorige mail
(Waarin ik een belachelijk laag offer deed :)
Is die Snatcher nog steeds te koop, enzo ja, voor hoeveel??
David Heremans
Hm, really?! There is an original Snatcher being sold? I am also quite
On Wed, 17 Mar 1999, J. Lautenbag wrote:
this MegaRam-module wasmade before the MSX2 was released???
Sure! It was created exactly after the born of Nemesis I.
Ehhh... Nemesis I says (C) 1986, my 8235/00 says (C) 1985, so
MSX2 is older than Nemesis I! And if that's true, the memory
On Wed, 17 Mar 1999, J. Lautenbag wrote:
I have never seen a MSX2 before 1987. And this copyright doesn't mean that
the production really started at 1985. When did you buy your 8235?
In 1990, second hand, but I think MSX2 was officially introduced
somewhere in 1985, 1986.
Wow! I had
Yes, it has 128 kB mapped.
128kb of Mapper? That's another thing that I didn't know!
So you _still_ haven't read the MSX hardwarelist???
;-)
Grtjs, Manuel
PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org)
PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi
On Wed, 17 Mar 1999, Manuel Bilderbeek wrote:
They did, Dutch magazines report MSX2 in 1986.
This explain why there's so many MSX2 in Europe. Here in Brazil, we only
can get MSX2 in 1988. So, I ever thinked that Megarom was born before
MSX2.
So, probably after the birth of MSX2!
On Wed, 17 Mar 1999, Manuel Bilderbeek wrote:
Yes, it has 128 kB mapped.
128kb of Mapper? That's another thing that I didn't know!
So you _still_ haven't read the MSX hardwarelist???
;-)
To say the truth, I had read the MSX hardware list (do you remember that I
pointed the bug in
Marco Antonio Simon dal Poz wrote:
Beyond Metal Gear 2, do you know other Megarom games with 512kb of more?
There are some strategy Koei games, but I can't read
their names, they're completely in kanji! :)
[][]s,
`:) Parn
ICQ# 1693182
[EMAIL PROTECTED]
--- "Music of the soul", Mitsuo
On Wed, 17 Mar 1999, J. Lautenbag wrote:
Ok, I didn't know that Memory Mapper of 128kb existed. But does someone
have an MSX2 with 128kb of VRAM and only 128kb of Mapper?
All Philips MSX2 (except the 8230 I think) had 128 kB VRAM and
a 128 kB memory mapper.
That's very good for VRAM and a
Nestor Soriano [EMAIL PROTECTED] wrote:
Yep, tired of searching technical info, and since nobody does anything (eh
Pazos! Esto no va por ti; yo ya me entiendo) I started my FAT16 driver.
Unlike PazosOkei one, it is not a patch for diskROM, but a completely
self-made driver which will be
Marco Antonio Simon dal Poz [EMAIL PROTECTED] wrote:
But Hinotori is a 128kb game. So, why do you need VRAM?
The ROM is 128K and it also needs some RAM (probably 16K) to run.
And ROM pages are 8K in size, mapper pages 16K. This means that sometimes
you need to duplicate ROM pages
Marco Antonio Simon dal Poz [EMAIL PROTECTED] wrote:
Thank you for your clear, and complete description.
Based upon this, I am one of those people that COULD build a MegaRAM,
or make a new/different design of it, if I wanted to.
That's great! It's becoming hard to find MSX people
At 23:49 16/03/99 +0100, you wrote:
Well, I'll start a group to develop Linux 4 MSX
What?
I'm a linux user too.
But it's a pity that our Z80 hasn't multiprocess features.
Hm. Correct me if I am wrong, but I'm quite sure there is a MINIX
developed for Z80 atleast.
Marco Antonio Simon dal Poz wrote:
Yep, and I think that's good, because when you turn on your MSX, the state
is completely undefined, but there's no useful data in Megaram, so the
current selected blocks aren't important. But after a reset, the
conservative characteristics are ever used to
On Wed, 17 Mar 1999, Pablo Vasques Bravo-Villalba wrote:
Marco Antonio Simon dal Poz wrote:
Yep, and I think that's good, because when you turn on your MSX, the state
is completely undefined, but there's no useful data in Megaram, so the
current selected blocks aren't important. But after
I know that for a lot of you this is a stupid question, but I need an
answer.
I've already visited MSX FAQ ... C on funet is ASCII C ? If not where can I
find this language ? I need it to study it, I've downloaded a good manual,
but I can't start without the language.
Thanks to all,
Stefano
There is something called Lunix developed for Commodore 64, and I know
people that are working on actually writing for an example a webserver for
that.
Nice, but are they doing this Lunix using C or Asm?
I dont know really. I think the Lunix is written in assembler, the
At 17:56 17/03/99 +0100, you wrote:
Hm. Correct me if I am wrong, but I'm quite sure there is a MINIX
developed for Z80 atleast. That shouldnt be that hard to port to MSX, or?
Nope, there is a Unix clone 4 CP/M, the Uzi.
And it is very hard to port, there is a friend of
If so, a FAT16 driver should not in any way depend on a certain type
of hardware/ROM, only change things that are the same with any disk
interface. Or any DOS2-using interface, if you like.
Yes, the standard way for accessing physical sectors is through routine
#4010 of diskROM. But the
On Wed, 17 Mar 1999, Alwin Henseler wrote:
Marco Antonio Simon dal Poz [EMAIL PROTECTED] wrote:
That's great! It's becoming hard to find MSX people who handles with
hardware nowadays.
I don't! I did, and I still can/know how to, but I don't 'do' in MSX
hardware anymore these days
On Wed, 17 Mar 1999, Alwin Henseler wrote:
Mitsubish ML-G1 had 64K VRAM, I think.
Philips has one also, I don't exactly know which type it was, but they
did have one. And it was not the 8280 :-) (nor was it the 8235, because
I had that one, nor the 8245 and 50, so it must have been
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Marco
Antonio Simon dal Poz
Sent: woensdag 17 maart 1999 13:14
To: [EMAIL PROTECTED]
Subject: RE: ascii - Sea Sardine
On Tue, 16 Mar 1999, Sandy Pleyte wrote:
Hm. I have not finished Sea
I have never seen a MSX2 before 1987. And this copyright doesn't mean that
the production really started at 1985. When did you buy your 8235?
I have.
BTW, memory mapper wasn't born jointly with MSX2. Many MSX2 that I knew
had only 64kb of RAM. Does your 8235 have internal Memory Mapper?
You can't detect MSX-MUSIC using I/O ports, because all of its ports are
write only.
ALL of them? Not even some small status-register???
None that I know of.
That's why you HAVE to detect them using ROM.
Ships... Well, I prefer MoonSound.
~Grauw
MSX Mailinglist. To unsubscribe, send
Hola, Marco Antonio
R-type, Dragon Slayer 4, Nemesis 3, Out Run . A lot of them!
But I can't remember if these cracks need 64KB or 128KB of RAM
... But ..Note that these megaroms are 2Mbit or 3 Mbit sized!
MP
MP Are there some sites where we can download them?
I have made a CD
I think to have this programm...
Marco
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
On Wed, 17 Mar 1999, Ricardo Jurczyk Pinheiro wrote:
At 22:47 16/03/99 +0100, you wrote:
On Tue, 9 Mar 1999, Ricardo Jurczyk Pinheiro wrote:
Well, I'll start a group to develop Linux 4 MSX
What?
I'm a linux user too.
But it's a pity that our Z80 hasn't
On Wed, 17 Mar 1999, Marco Antonio Simon dal Poz wrote:
How can 64kb of RAM be memory mapper? Memory Mapper with only 4 memory
blocks is a bit unuseful!
Not at all. With a mapper every 16kB page can be switched on , 4000,
8000 or C000. This is useful for example when you want to use a lot
On Mon, 15 Mar 1999, Alwin Henseler wrote:
(this is not via the MSX mailing-list)
But it shouldn't be any problem if it was via the list.
I agree.
Thank you for your clear, and complete description.
Based upon this, I am one of those people that COULD build a MegaRAM,
or make a
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