[EMAIL PROTECTED] wrote:
Yup :) You could get pretty fast games using
screen2 or screen4... And they could be very
pretty, with right thinking ^^
Exactly - that's why the OSR-engine uses screen4...
One Shot Rising? I should know more
about this subject, but actually I
know nothing... or
- A 2-player RPG???
(with 'mission objectives' of which both players can do the half)
Great idea!
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From: "Werner Augusto Roder Kai" [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: Games for Joynet ?
Date: Tue, 25 May 1999 11:35:16 -0300
sander Niessen wrote:
Hi all,
Does anyone have a game finished for joynet ?
Because I currently ow
"Giovanni R. Nunes" wrote:
- Grand Theft Auto alike, but without cars and with a lot of gangsters. Some
kind of deathmatch. (something for my gfx-engine I think)
This Game I don't know... Sorry. :)
This was released in Brazil as "O Grande Ladrao
de Automoveis" or something... How foolish
At 11:35 AM 5/25/99 -0300, you wrote:
I sent our joynet game through e-mail to several Dutch people (for
Tilburg '99).
But it seems that nobody even unpacked it :-(
No bug reports, no any reports, zero feedback.. :-(
I carried it with me on a disk (and a cable in my
At 05:45 PM 5/25/99 +0200, you wrote:
- Tetris network
(maybe Triplex can be adapted???)
I am working on a Tetris for JoyNet. The MSX2 graphical part works OK, the
controls can be improved but function nevertheless. What is missing is the
communication and inter-player-relations. And MSX1 GFX
Hi!,
- Grand Theft Auto alike, but without cars and with a lot of gangsters.
Some
kind of deathmatch. (something for my gfx-engine I think)
This Game I don't know... Sorry. :)
Well, imagine you're a gangster and you walk through a city of flats (in
top-down view). You can encounter
Maybe OSR can make use of JoyNet??? Anyone knows one of the developers?
I have his e-mail address. And I think he reads this list too.
I don't know if the gameplay of OSR is suitable for multiplayer. But I'm
sure the engine is. I think with a little modification it would make an
excellent
sander Niessen wrote:
From: "Werner Augusto Roder Kai" [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: Games for Joynet ?
Date: Tue, 25 May 1999 11:35:16 -0300
sander Niessen wrote:
Hi all,
Does anyone have a game finished
Maarten ter Huurne schrieb:
Maybe OSR can make use of JoyNet??? Anyone knows one of the developers?
I have his e-mail address. And I think he reads this list too.
I don't know if the gameplay of OSR is suitable for multiplayer. But I'm
sure the engine is. I think with a little modification
Pablo Vasques Bravo-Villalba schrieb:
Yup :) You could get pretty fast games using
screen2 or screen4... And they could be very
pretty, with right thinking ^^
Exactly - that's why the OSR-engine uses screen4...
...and the gfx really _COULD_ be pretty/nice/fantastic...
greetz
JJoS aka
Hi all,
Does anyone have a game finished for joynet ?
Because I currently own 4 msx'es (Fleamarkets...) and it would be
cool if I could play some games on them which use joynet.
Greets,
Sander Niessen
__
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sander Niessen wrote:
Hi all,
Does anyone have a game finished for joynet ?
Because I currently own 4 msx'es (Fleamarkets...) and it would be
cool if I could play some games on them which use joynet.
Greets,
Sander Niessen
I sent our joynet game through e-mail to several
Does anyone have a game finished for joynet ?
Because I currently own 4 msx'es (Fleamarkets...) and it would be
cool if I could play some games on them which use joynet.
Nope... not yet.
But I have some ideas:
===
- Grand Theft Auto alike, but without cars and with a lot
I sent our joynet game through e-mail to several Dutch people (for Tilburg
'99).
But it seems that nobody even unpacked it :-(
No bug reports, no any reports, zero feedback.. :-(
Sorry I didn't mention your game in my previous message...
Anyway, I HAVE unpacked it, just haven't tried it yet.
Hi!,
- Grand Theft Auto alike, but without cars and with a lot of gangsters. Some
kind of deathmatch. (something for my gfx-engine I think)
This Game I don't know... Sorry. :)
- A Real Time Strategy (although I don't know yet if JoyNet is fast
enough for Strategic Army)
- A Micro
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