Re: Idefdisk 3.1
Alex Wulms wrote: ] And Manuel, about that Wrong Version of MSX-DOS.YES, it did solve ] itself. I just tried the same procedure several times again and again and ] suddenly it worked...Very strange indeed. Oh my. Your MSX is turning into a Windows machine ;-) This also concludes the 'real MSX name meaning discussion'. This behaviour indicates clearly that it is a MicroSoft eXtended thingy :-) David Heremans .--. |o_o | In the beginning the Universe was created. |:_/ | This has made a lot of people very angry // \ \and been widely regarded as a bad move. (| | ) /'\_ _/`\ (Taken from THHGTTG) \___)=(___/ Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: Idefdisk 3.1
This also concludes the 'real MSX name meaning discussion'. This behaviour indicates clearly that it is a MicroSoft eXtended thingy :-) *LOL* Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
eprom or eeprom
Hi Can eeproms be used in sted of eproms in a msx to replace system roms. (If correctly programed ofcourse!) thanks JPGROBLER [EMAIL PROTECTED] Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: Meridian help wanted
[...] - Somebody out there with a MSX mouse which he/she wants to sell ? I'm sure Anne de Raad will help you solve some of the problems. Well now *that* is a useful reply... :) ~Grauw (this too) = -- email me: [EMAIL PROTECTED] or ICQ: 10196372 visit my homepage at http://grauw.blehq.org/ __ Do You Yahoo!? Send instant messages get email alerts with Yahoo! Messenger. http://im.yahoo.com/ Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: Idefdisk 3.1
At 06:19 26-9-00 -0700, you wrote: Did you solve the Wrong version of MSX-DOS problem? If so: how? No, I didn't solve this problem. It solved itself! That's why I have the feeling something is still not 100% with either the Fdisk or the FAT16.com. Errm... SET EXPERT = ON??? Welcome back to the land of the LIVING Laurens. :) It's the FAT16 we're talking about here. SET EXPERT ON is used by MSX-DOS2.3x to distinguish DOS1 formatted disks from DOS2. I agree it's a bit stupid they done that, and if anybody knows why they done that... Please post this... i think there are more who would like to know why such things are added. GreeTz, BiFi Visit my Home Page at www.bifi.msxnet.org mail me at: [EMAIL PROTECTED] FTP: ftp.bifi.msxnet.org ICQ #36126979 Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: Meridian help wanted
At 07:28 26-9-00 -0700, you wrote: [...] - Somebody out there with a MSX mouse which he/she wants to sell ? I'm sure Anne de Raad will help you solve some of the problems. Well now *that* is a useful reply... :) :) Please leave the original intact okay? GreeTz, BiFi Visit my Home Page at www.bifi.msxnet.org mail me at: [EMAIL PROTECTED] FTP: ftp.bifi.msxnet.org ICQ #36126979 Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
hardware question
Hi, On behalf of Leonardo Padial I want to ask your attention for a question about the pulses of a MSX mouse. Padial has developed a PS2 mouseconnector for the new MMSX, and now he wants to combine several other cards like the keyboardinterface and a PSG+Audio connector in one card. To do this he needs an answer to the following question: I want to include the PS2 mouse with the PC keyboard. I have the SW for the mouse in digital data style. What are the pulses in Forward, Back, Left Right pins 1, 2, 3, 4 of the MSX analogic mouse? With this info I can finish the analogic emulation (*) and then the new PC Keyboard can include : Mouse Analog/Digital connection, one/two joystick ports and PSG with stereo power amplifier with digital volume and input for Audio CD... (see LPE-PSGM-V1). (*) signal with moving analogic mouse left. I need to know something like: pin 3 (left): |_? pin 4 (right): |_? pin 1 _ ? pin 2 _ ? Can anybody help him with this? Thanks in advance! Gerrit
MSX Resource Center UPDATES
Hi all, Recently the MSX Resource Center has put up a new forum (instead of the old one that wasn't even ours). It's multithreaded and very easy in use. You don't need to be a member to use it ofcourse! Other"recent" updates include: - The updated MSX ICQ list (by Grauw) - The ability to respond to news-items (did you know wehave about 4 or 5 new posts about MSX every week!?) - AD-Banner system (include your banner too!) As you can see we're still busy! Soon we'll pass 100.000 UNIQUE visitors (that is -unique- visitors, again...) and we've got over 200 members already! We really would like to see you come around soon too! Thanks for reading and greetings, The MSX Resource Center Team.
Re: (Joynet protocol)
In linux, interrupt handlers and their children are not processes and thus don't have a priority. If they claim the processor, they'll get it. So just ajusting the polling frequency should do. I don't know how uzix does this. UZIX processes have priority. You can use a daemon process as a JUMP driver (as TCP/IP do). The only problem that can arise is that it will slow down the link (assuming JUMP is a sincronous protocol - an asincronous protocol will not work, because UZIX JUMP driver will lose bits). The best thing (even for TCP/IP) would be putting the driver inside the kernel (but it can't be done now, due to low memory). Adriano Camargo Rodrigues da Cunha ([EMAIL PROTECTED]) Engenharia de Computacao - UNICAMP http://www.adrpage.cjb.net http://if.you.dont.like.msx.usuck.com * Te ky o my kybord ha litl dfect. * Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: (Joynet protocol)
I don't know much about IP either, but Adriano Camargo Rodrigues da Cunha knows (and implemented it in UZIX) and Laurens Holst is now learning (and implementing) it. Guys, please enlighten us. Pfff... It's really very simple. An IP packet consists of a header IP packets are a header plus data. Header is, at least, 20 bytes. Data is 0 or more bytes. TCP packets are a header plus data. TCP header is, at least, 20 bytes. Data is 0 or more bytes. So, a TCP/IP packet is, at least, 40 bytes (no data, only the IP and TCP headers). UZIX TCP/IP Stack doesn't use any TCP/IP options, because they are quite useless for TCP/IP clients (except the Maximum Transmission Unit option, that is 4 bytes). A datalink protocol should be able to handle packets with a minimum of 40 bytes for TCP/IP. The maximum size is important too (since sending packets of 50 bytes, for example, just allow transmission of, in the best case, 10 bytes of data). 256 bytes is a good choice, and is not a so big value. Adriano Camargo Rodrigues da Cunha ([EMAIL PROTECTED]) Engenharia de Computacao - UNICAMP http://www.adrpage.cjb.net http://if.you.dont.like.msx.usuck.com * The faith remove montains, substituting them by abisms. - CDA * Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: (Joynet protocol)
UZIX is multi-threaded. JoyNet send could be a thread and JoyNet receive another thread. It's not a good way to do it, Maarten. On "heavy systems", like a PC, it's a good solution. But on MSX, that has limited memory and clockspeed, it's not. You're wasting twice the memory and charging twice the CPU. Use the same process (I wouldn't call it a 'thread', since the concept is different) to send and receive data. That's how the TCP/IP is implemented. Adriano Camargo Rodrigues da Cunha ([EMAIL PROTECTED]) Engenharia de Computacao - UNICAMP http://www.adrpage.cjb.net http://if.you.dont.like.msx.usuck.com * -8- Don't cut here or you'll destroy your monitor! -8- * Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: eprom or eeprom
JG Can eeproms be used in sted of eproms in a msx to replace system roms. JG (If correctly programed ofcourse!) Yes they are. All 27xx and 28xx devices are read-compatible Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: MSX connected to a TV-card
On Tue, 26 Sep 2000, you wrote: Basic and most games work fine, but with SpaceManBow, SolidSnake and some other games, the grapics are kind of double. If you're using the English Solid Snake, press SELECT while booting and you'll get 50Hz. Bye, Maarten Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: eprom or eeprom
"JP Grobler" [EMAIL PROTECTED] wrote Can eeproms be used in sted of eproms in a msx to replace system roms. (If correctly programed ofcourse!) Why not Flash EPROM? Flash is a "block device" while EEPROM can used as a "character device." The 28C256 EEPROM is pin-compatible to 32Kx8 SRAMs; the 29C256 Flash is pin-compatible to 32Kx8 EPROMs. Regards, Tomas The Unofficial Spectravideo Homepage http://www.abysscrew.nu/spectravideo/ Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Re: 27256 vs 27C256
"JP Grobler" [EMAIL PROTECTED] wrote When replacing roms in a msx would it matter if you use 27256 or 27C256? The same would apply for 27512 or 27C512. That's not a problem as long as the chip uses TTL levels. Regards, Tomas The Unofficial Spectravideo Homepage http://www.abysscrew.nu/spectravideo/ Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/