Re: Overscan trick

1999-06-10 Thread Manuel Bilderbeek
Welcome to the club. What did you do ? See my previous "Powered by MSX" message. Unzip the archive. Run the program. And gaze upon perfection. Hey, that is a VERY nice implementation of the overscan-trick! I REALLY LIKE IT! Tell me, what way did you use? Grtjs, Manuel

Re: Overscan trick

1999-06-09 Thread MkII
Welcome to the club. What did you do ? See my previous "Powered by MSX" message. Unzip the archive. Run the program. And gaze upon perfection. Kiss you lot. Mk2 -- Madonna Mark Two "Martin Galway means to me what Elvis meant to Sigue Sigue Sputnik" MSX Mailinglist. To

Overscan trick

1999-06-08 Thread MkII
I did it. Kiss you lot. Mk2 -- Madonna Mark Two "Martin Galway means to me what Elvis meant to Sigue Sigue Sputnik" MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-)

Overscan trick

1999-06-04 Thread jam
Hola Madonna Mark II! MkII le solto a jam: M horizontal scan area and about 90% of the vertical scan area at 60Hz M in 212 line mode. Your monitor settings are just a personal choice M which I recommend since you also compensate the MSX weird aspect ratio M ("egg-like circles"). After 14

Re: Overscan trick / using sprites

1999-06-04 Thread MkII
I haven't seen the overscan trick yet, but I know the trick from other computers. As for sprite free trens: the problem is that even with recycling, there is a limit of 8 sprites on a line: There's always a limit. The Amiga has also this 8 per line limit (fewer if you use horizontal overscan

Re: Overscan trick

1999-06-04 Thread Manuel Bilderbeek
After 14 years believing that, I'm not sure know. I think the 'distorted' aspect ratio is not inherent to the MSX itself. I've seen my Turbo-R on some multi-scan monitors and circles look fine! And up and down borders don't appear on screen! The aspect ratio is fine on NTSC (60Hz) mode, but

Re: Overscan trick

1999-06-04 Thread MkII
After 14 years believing that, I'm not sure know. I think the 'distorted' aspect ratio is not inherent to the MSX itself. I've seen my Turbo-R on some multi-scan monitors and circles look fine! And up and down borders don't appear on screen! The aspect ratio is indeed inherent to the MSX. It's

Sprite recycling (was Re: Overscan trick)

1999-05-31 Thread MkII
Sorry for the question, but what do you exactly mean with "recycling" ?? To use again an already displayed sprite by changing its attribute data at scan level via chained VDP raster interrupts. Kiss you lot. -- Madonna Mark Two "Martin Galway means to me what Elvis meant to Sigue Sigue

Re: Re: Overscan trick

1999-05-31 Thread Mark Zellenrath
beyond line 230 or 240, depending on PAL or NTSC display, but this is something that can be quickly checked. But I wonder if it's just a coincidence that NOP used a repeating pattern as the background of their overscanned title screen. Maybe there is some nasty sideeffect to the overscan trick

Re: Overscan trick

1999-05-31 Thread MkII
. For example, my monitor is aligned such that no borders at all are visible in 60Hz mode. That's why I never noticed NOP's overscan trick until someone else told me it was there. An MSX display field is not meant (at hardware level) to be aligned such that no borders at all are visible. It covers 98

Re: Overscan trick / using sprites

1999-05-31 Thread student Wiskunde/Informatica
Mmm... it seems many MSX users are not much familiar with those hardware tricks like overscan and sprite recycling. That would explain those sprite-free trends. I haven't seen the overscan trick yet, but I know the trick from other computers. As for sprite free trens: the problem is that even

Re: Overscan trick

1999-05-31 Thread M . K . t . Huurne
Mmm... it seems many MSX users are not much familiar with those hardware tricks like overscan and sprite recycling. That would explain those sprite-free trends. Sprite recycling is known to rather a lot of people. The problem with it is that you can only boost the total number of

Re: Overscan trick

1999-05-30 Thread Maarten ter Huurne
. For example, my monitor is aligned such that no borders at all are visible in 60Hz mode. That's why I never noticed NOP's overscan trick until someone else told me it was there. Mmm... it seems many MSX users are not much familiar with those hardware tricks like overscan and sprite recycling

Re: Overscan trick

1999-05-30 Thread john . j
Maarten ter Huurne schrieb: Mmm... it seems many MSX users are not much familiar with those hardware tricks like overscan and sprite recycling. That would explain those sprite-free trends. Sprite recycling is known to rather a lot of people. The problem with it is that you can only boost

Re: Overscan trick

1999-05-29 Thread Manuel Bilderbeek
Hey, I thought it was done by moving by moving the screen up Hmm, I seem to have typed 'moving' twice... first with the set adjust reg (18?). Then almost at the bottom of the screen the adjust value is changed so that the screen is totally down (in a screensplit, just before the end of the

Re: Overscan trick

1999-05-29 Thread Laurens Holst
Hey, I thought it was done by moving by moving the screen up first with the set adjust reg (18?). Then almost at the bottom of the screen the adjust value is changed so that the screen is totally down (in a screensplit, just before the end of the screen). Mmm... perhaps another valid

Overscan trick

1999-05-28 Thread Mark Zellenrath
Hi, The overscan trick was, I think, first discovered by NOP and used in "Unknown Reality" at the title screen. Achieving the vertical overscan on the V9938/V9958 is actually quite simple. You only need two line interrupts (using r#19) and flip the LN bit (r#9 b7). The LN bit selec

Re: Overscan trick

1999-05-28 Thread Manuel Bilderbeek
Hi, The overscan trick was, I think, first discovered by NOP and used in "Unknown Reality" at the title screen. Achieving the vertical overscan on the V9938/V9958 is actually quite simple. You only need two line interrupts (using r#19) and flip the LN bit (r#9 b7). The LN b

Re: Overscan trick

1999-05-28 Thread Laurens Holst
The overscan trick was, I think, first discovered by NOP and used in "Unknown Reality" at the title screen. Achieving the vertical overscan on the V9938/V9958 is actually quite simple. You only need two line interrupts (using r#19) and flip the LN bit (r#9 b7). The LN bit select

Re: Overscan trick

1999-05-28 Thread MkII
The overscan trick was, I think, first discovered by NOP and used in "Unknown Reality" at the title screen. Achieving the vertical overscan on the V9938/V9958 is actually quite simple. You only need two line interrupts (using r#19) and flip the LN bit (r#9 b7). The LN bit selec