Re: [music-dsp] MSVC 2012/2013 upgrade with audio differences

2015-02-25 Thread alexander lerch
The following slides are for the Intel Compiler, but they address some precision issues with floating point: https://software.intel.com/sites/default/files/article/326703/fp-control-2012-08.pdf Best, Alexander On 2015-02-25 4:51, Stefan Sullivan wrote: Hey music-dsp folks, I know that it is

Re: [music-dsp] MSVC 2012/2013 upgrade with audio differences

2015-02-25 Thread Stefan Sullivan
Laurent, Thanks for the pointers. It turned out that SSE2-generation was a default parameter in Visual Studio 2012/2013, where it was not in VS2008/2010. For those who experience this problem in the future, you can fix it in Visual Studio by going to the project properties page (right-click on

Re: [music-dsp] MSVC 2012/2013 upgrade with audio differences

2015-02-25 Thread Ivan Cohen
Hi Stefan You should have a look also for the compilation code / floating point model option in VS2008, which can be set to precise or fast Ivan COHEN RD PhD engineer Le 25/02/2015 10:51, Stefan Sullivan a écrit : Hey music-dsp folks, I know that it is not exactly everybody's favorite

Re: [music-dsp] MSVC 2012/2013 upgrade with audio differences

2015-02-25 Thread Laurent de Soras
Stefan Sullivan wrote: similar problems: the output is not bit-exact. Have you a simple project showing the difference? I’m not sure why you need this, but there are a lot of cases where bit-exactness is not guaranteed when using floating point data, especially if you compare FPU- and

[music-dsp] MSVC 2012/2013 upgrade with audio differences

2015-02-25 Thread Stefan Sullivan
Hey music-dsp folks, I know that it is not exactly everybody's favorite compiler, in part because of questions like the one I have right now. But suffice it to say, there are situations in which I'm required to use Visual Studio. A couple of months ago I was working on a project in which I