Op maandag 6 sep 2010 20:29 CEST schreef Wolfgang Schuster:
> I wonder why need this command when can get the same result with normal
> context commands:
>
> \definesymbol[checkbox][{[~~~]}]
> \defineitemgroup[checkbox]
> \setupitemgroup[checkbox][each][packed][margin=2.5
On 2010-09-06, at 7:07 PM, Cecil Westerhof wrote:
>
> Op maandag 6 sep 2010 20:29 CEST schreef Wolfgang Schuster:
>
>> I wonder why need this command when can get the same result with normal
>>context commands:
>>
>> \definesymbol[checkbox][{[~~
Op maandag 6 sep 2010 20:29 CEST schreef Wolfgang Schuster:
> I wonder why need this command when can get the same result with normal
> context commands:
>
> \definesymbol[checkbox][{[~~~]}]
> \defineitemgroup[checkbox]
> \setupitemgroup[checkbox][each][packed][margin=2.5
ine.
Add \blank at the begin and end of your macro:
\def\CheckBoxes[#1][#2]%
{\blank
#1\par
\processcommalist[#2]\...
\blank}
I wonder why need this command when can get the same result with normal context
commands:
\definesymbol[checkbox][{[~~~]}]
\defineitemgroup[checkbox]
\setupit
I always want an empty line.
Add \blank at the begin and end of your macro:
\def\CheckBoxes[#1][#2]%
{\blank
#1\par
\processcommalist[#2]\...
\blank}
I wonder why need this command when can get the same result with normal context
commands:
\definesymbol[checkbox][{[~~~]}]
\defineitem
wrote:
> Hi,
>
> Thanks, Willi, for the idea, but I cannot get it to work. My version of the
> script
>
> \starttext
> \definefontsynonym[Wingdings][Wingdings.ttf]
> \definesymbol[box][\getglyph{Wingdings}{\char113}]
> %\def\Check%
> % {{\tfa\symbol[box]}}
Hi,
Thanks, Willi, for the idea, but I cannot get it to work. My version of
the script
\starttext
\definefontsynonym[Wingdings][Wingdings.ttf]
\definesymbol[box][\getglyph{Wingdings}{\char113}]
%\def\Check%
% {{\tfa\symbol[box]}}
\symbol[box]
\stoptext
gives the following error (I have
Hi,
The approach to using symbols could be done along the following line:
\definefontsynonym[Dingbats][uzdr]
\definesymbol[box][\getglyph{Dingbats}{\char113}]
\def\Check%
{{\tfa\symbol[box]}}
Willi
On 27 Apr 2010, at 23:35, Vyatcheslav Yatskovsky wrote:
Hi,
I want to use musical
On 14-2-2010 17:45, Wolfgang Schuster wrote:
Am 14.02.10 14:32, schrieb Hans Hagen:
On 13-2-2010 11:45, Peter Münster wrote:
\setupinteraction[state=start]
\definesymbol[step1][AAA]
\definesymbol[step2][BBB]
\definefieldstack[test][step1, step2]
\starttext
\fieldstack[test]
Just click \goto
Am 14.02.10 14:32, schrieb Hans Hagen:
On 13-2-2010 11:45, Peter Münster wrote:
\setupinteraction[state=start]
\definesymbol[step1][AAA]
\definesymbol[step2][BBB]
\definefieldstack[test][step1, step2]
\starttext
\fieldstack[test]
Just click \goto{here}[JS(Walk_Field{test})] to walk through the
On 13-2-2010 11:45, Peter Münster wrote:
\setupinteraction[state=start]
\definesymbol[step1][AAA]
\definesymbol[step2][BBB]
\definefieldstack[test][step1, step2]
\starttext
\fieldstack[test]
Just click \goto{here}[JS(Walk_Field{test})] to walk through the fieldstack!
\goto{(restart)}[JS
Hello,
What is needed to get \fieldstack working in mkiv?
The following example works with mkii, but not with mkiv:
\setupinteraction[state=start]
\definesymbol[step1][AAA]
\definesymbol[step2][BBB]
\definefieldstack[test][step1, step2]
\starttext
\fieldstack[test]
Just click \goto{here}[JS
command=\pracjournfootnote,
]
\setupnotedefinition [footnote] [location=left,hang=1]
\def\pracjournfootnote#1{\hbox to 1.5em{#1.}}
%D \TPJ\ uses dash as the first level of itemize and text period as the second
%D level. The third level is left unspecified.
\definesymbol [1] [
On Sat, Nov 7, 2009 at 7:57 AM, Taco Hoekwater wrote:
> Wolfgang Schuster wrote:
>>
>> Hi,
>>
>> the latest beta has a problem with fieldstacks.
>>
>>
>> \setupinteraction[state=start]
>>
>> \definefieldstack[symbollist][symbol1,symbol1][fr
Wolfgang Schuster wrote:
Hi,
the latest beta has a problem with fieldstacks.
\setupinteraction[state=start]
\definefieldstack[symbollist][symbol1,symbol1][frame=off]
\definesymbol[symbol1][1]
\definesymbol[symbol2][2]
\starttext
\fieldstack[symbollist]
\stoptext
PS: Is it possible to
inefontsynonym [UnicodeSymbols] [name:unicodesymbols]
>
> \def\UnicodeSymbol#1{\getglyph{UnicodeSymbols}{\utfchar{#1}}}
>
> \startsymbolset [miscellaneoussymbols]
>
> \definesymbol[blacktelephone][\UnicodeSymbol{"260E}]
> \definesymbol[whitetelephone
\definefontsynonym [UnicodeSymbols] [name:unicodesymbols]
\def\UnicodeSymbol#1{\getglyph{UnicodeSymbols}{\utfchar{#1}}}
\startsymbolset [miscellaneoussymbols]
\definesymbol[blacktelephone][\UnicodeSymbol{"260E}]
\definesymbol[whitetelephone][\UnicodeSymbol{"260F}]
\definesymb
trick how to produce diamond
(\diamond). But there is no \dash symbol defined.
From symb-mis.tex:
\definesymbol [bullet][\mathematics{\bullet}]
\definesymbol [dash] [\mathematics{-}]
\definesymbol [star] [\mathematics{\star}]
\definesymbol [triangle] [\mathematics{\tri
und=nobackground]}
%D We use combinations for placing vertical pictures and text side by side, and
%D we want a distance of 1.1 cm between both.
\setupcombinations[distance=1.1cm]
%D The symbol for the first level of itemizations.
\definesymbol[1][\useMPgraphic{ItSquare}]
\setupitemize[1][color
Hi,
seems that color support is also broken in case of interaction. I get no
red frame for the attached example.
Best wishes, Peter
\setupcolors[state=start]
\setupinteraction[state=start]
\starttext
\definesymbol[no][]
\definefield[check-me][check][setup3][yes,no][no]
\setupfield[setup3][n
ating symbols and a metrical font. What would you suggest using
> instead?
\definecharacter etc were closely related to font encoding, so unless
you defined them in 'default' encoding you had to replicate the
definitions in each fotn encoding
a more natural variant for you
Hi,
the latest beta has a problem with fieldstacks.
\setupinteraction[state=start]
\definefieldstack[symbollist][symbol1,symbol1][frame=off]
\definesymbol[symbol1][1]
\definesymbol[symbol2][2]
\starttext
\fieldstack[symbollist]
\stoptext
PS: Is it possible to change \ctxlatetua to
Hi,
What's the scope of references and symbols defined through
\definereference[myRef][ThisRef]
\definesymbol[myRef][ThisSymbol]
and
\reference[ThisRef]{}
--
Best,
Alan
* using ConTeXt ver: 2008.08.18 14:00 MKIV fmt: 2008.8.22 int:
english/english (on Windo
his is described in ConTeXt the manual, page 216:
The symbols used under 1 to 8 can be defined with the command
\definesymbol and the conversion of the numbering with \defineconversion
> Thanks a lot!
> Peter
Wolfgang
__
try
>>>>
>>>> \input mathabx
>>>>
>>>> $\Asterix$
>>>
>>> What is with Obelix?
>>>
>>>> and see if this works with plain tex and ConTeXt.
>>>>
>>>> Only the metafont files are avail
;>> and see if this works with plain tex and ConTeXt.
>>>
>>> Only the metafont files are available, I do not know if someone
>>> has created a type1 version.
>>
>> Why so complicated, * did also work with Latin Modern and the other fonts.
>>
>> I
x. You can try
>>
>> \input mathabx
>>
>> $\Asterix$
>
> What is with Obelix?
>
>> and see if this works with plain tex and ConTeXt.
>>
>> Only the metafont files are available, I do not know if someone
>> has created a type1 version.
>
> Why so co
ConTeXt.
>
> Only the metafont files are available, I do not know if someone
> has created a type1 version.
Why so complicated, * did also work with Latin Modern and the other fonts.
I prefer \definesymbol [asterisk] [\char"2A\relax] and \symbol{asterisk},
you're way is al
n_T_e_X_t}
> already available?
>
I haven't tried it myself, so I can't give you a working example.
But symb-cow.tex looks quite promising...
\definesymbol[CowConTeXt] [\CowLogo{2}]
\definesymbol[CowConTeXtComplete] [\CowLogo{3}]
\definesymbol[CowConTeXtShadow]
s list, even if I choose not to follow all their
> recommendations ;-) To say the truth I've already devoted the last three days
> in learning how to use ConTeXt and cannot envisage to swap to LuaTeX before
> some time.
>
>
> But alas I've got a new problem which I sta
three days
in learning how to use ConTeXt and cannot envisage to swap to LuaTeX before
some time.
But alas I've got a new problem which I state hereafter:
I've tried this:
\definesymbol [Telefon][\getglyph{umvs}{\char84}]
because umvs.tfm is in the marvosym directory
but it doesn
e][settings]
\definesection[name]
\definesectionblock[name][settings]
\definesorting[singular][plural][command]
\definestartstop[name][commands]
\definesubfield[name][name][names]
\definesymbol[name][text]
\definesynonyms[singular][plural][command][command]
\definetabletemplate[n
asculine
\usesymbols[was]
\symbol[wasy general][female]
\symbol[wasy general][male]
But the minimals don't contain the wasysym font, so it makes sense
to add your two definitions to symb-mvs.tex, with the added benefit
that it is loaded automatically. And I think it would be nice to be
abl
and the female symbols.
\usesymbols[mvs]
\startsymbolset [gender]
\definesymbol[Male] [\MartinVogelSymbol{124}]
\definesymbol[Female][\MartinVogelSymbol{126}]
\stopsymbolset
\starttext
\symbol[gender][Male]
\symbol[gender][Female]
\stoptext
Wolfgang
_
ere---start->8---
\starttext
\startreusableMPgraphic{return}
drawarrow
(0,0)--
(1EmWidth,0)--
(1EmWidth,-.5ExHeight)--
(.5EmWidth,-.5ExHeight) ;
\stopreusableMPgraphic
\definesymbol[return][\reuseMPgraphic{return}]
\setupcolors[state=start]
\def\vcrlf{\symbol[return]\crlf
> I tried this:
>
> \definefield[Content][check][HelpSetup][content][content]
> \setupfields[reset]
> \setupfield[HelpSetup]
> [width=fit,height=fit,frame=off,option={readonly,hidden}] %
> \definesymbol[content][\SomeContentText]
> \def\SomeContentText{%
> \startfram
width=fit,height=fit,frame=off,option={readonly,hidden}] %
\definesymbol[content][\SomeContentText]
\def\SomeContentText{%
\startframedtext
[width=\textwidth, height=fit, frame=on,
background=color, backgroundcolor=tmava,framecolor=svetla]%
\placecontent}
\stopframedtext
}
%
\setu
page---a field containing the list of content. I'd like it to go
to the \Topic I want to discuss and disappear.
I tried this:
\definefield[Content][check][HelpSetup][content][content]
\setupfields[reset]
\setupfield[HelpSetup]
[width=fit,height=fit,frame=off,option={readonly,hidden}] %
\
ion with 2 you have to define your own
> > number conversion.
> >
> > \def\nextnumber#1{\the\numexpr#1+1\relax}
> >
> > \defineconversion[nn][\nextnumber]
> >
> > \starttext
> > \startitemize[nn]
> > \item zwei
> > \item drei
> > \stopitem
http://contextgarden.net
> ___
>
\setupoutput[pdftex]
\setupinteraction[state=start]
\setupcolors[state=start]
\starttext
\tracefieldstrue
\switchtobodyfont[96pt]
\def\FS#1{\framed[width=4cm,height=4cm,strut=
s boundingbox.
>
> I know what's happening now. \definesymbol doesn't define a symbol
> from \getMPdrawing at once.
Yes, \definesymbol[a][b] is roughly equal to \def\a{b}, for example
\starttext
\def\something{aa}
\definesymbol[aa][\something]
\symbol[aa]
\def\something{bb}
\
ox.
>
> I know what's happening now. \definesymbol doesn't define a symbol
> from \getMPdrawing at once.
Yes, \definesymbol[a][b] is roughly equal to \def\a{b}, for example
\starttext
\def\something{aa}
\definesymbol[aa][\something]
\symbol[aa]
\def\something{bb}
\symbol[aa]
\
Hi Aditya,
Actually, they should have the same boundingbox, the first MPdrawing
environment draws a line from (0,0) to (2cm,2cm) and the sequence MPdrawing
environments just add two lines that are in the previous boundingbox.
I know what's happening now. \definesymbol doesn't defin
gt;
> \startMPdrawing
> draw (0,0)--(2cm,2cm);
> \stopMPdrawing
> \definesymbol[aa][\getMPdrawing]
>
> \startMPdrawing
> draw (2cm,2cm)--(2cm,0);
> \stopMPdrawing
>
> \definesymbol[bb][\getMPdrawing]
>
> \startMPdrawing
> draw (0,0)--(2cm,0);
> \stopMPdrawing
&g
Hi,
I've written the following test file:
==
\setupcolors[state=start]
\setuppagenumbering[state=stop]
\setupinteraction [state=start]
\starttext
\MPdrawingdonetrue
\startMPdrawing
draw (0,0)--(2cm,2cm);
\stopMPdrawing
\definesymbol[aa][\getMPdrawing]
\startMPdr
lds
[reset]
\setupfield
[HelpSetup]
[width=1.2em,height=fit,frame=off,option={readonly,hidden}]
\def\currenthelp{Help::\abc}
\definefield [\currenthelp] [check] [HelpSetup] [helpinfo\abc]
[helpinfo\abc]
\definesymbol [helpinfo\abc] [\SomeHelpText]
\def\SomeHelpText%
{\framed
[width=1.2em,hei
tupfield
[HelpSetup]
[width=1.2em,height=fit,frame=off,option={readonly,hidden}]
\def\currenthelp{Help::\abc}
\definefield [\currenthelp] [check] [HelpSetup] [helpinfo\abc]
[helpinfo\abc]
\definesymbol [helpinfo\abc] [\SomeHelpText]
\def\SomeHelpText%
{\framed
[width=1.2em,height=fit,align=middle
ommands are used
>> for. We usually don't use em-dashes in Norwegian, so the entries look
>> incorrect. If you can explain what the commands are used for, I can supply
>> the correct Norwegian definitions.
>>
>> I also noticed that the Italian definitions use leftspeec
Renaud Aubin wrote:
> Hi all,
>
> The following code
>
> % frenchitemize
> \setbox0=\hbox{--~}
> \def\indenteddash#1{\hskip\parindent--~}
> \definesymbol[indentdash][\indenteddash]
> \defineitemgroup[frenchitemize]
> \setupitemgroup[frenchite
Hi all,
The following code
% frenchitemize
\setbox0=\hbox{--~}
\def\indenteddash#1{\hskip\parindent--~}
\definesymbol[indentdash][\indenteddash]
\defineitemgroup[frenchitemize]
\setupitemgroup[frenchitemize]
[each]
[indentdash,packed,joinedup
f (f) {
if (f.textFont == "Times-Roman") {
f.textFont = "LMRoman12-Regular";
} else {
f.textFont = "Times-Roman";
}
}
\stopJScode
\setupinteraction[state=start]
\pdfcompresslevel=0
\starttext
\definefield[TestField][t
)
{ v.userName="This may help..." ; }
}
}
\stopJSpreamble
\newcounter\AnotherNote
\def\SomeNote#1#2%
{\hbox
{\doglobal\increment\AnotherNote
\definesymbol[note:\AnotherNote:on][\WhatANote{#2}]%
% \setupfield[notes][offset=overlay,frame=off,option={read
ine if I assign these graphics to non-letters, e.g.
> "|", but somehow it doesn't work with normal letters.
>
> Here is what I tried (with a simple Foo instead of Metapost graphics):
>
> \definesymbol[foosymbol][{\tt Foo}]
> \def\startmychars{%
> \bgroup\catcod
.
"|", but somehow it doesn't work with normal letters.
Here is what I tried (with a simple Foo instead of Metapost graphics):
\definesymbol[foosymbol][{\tt Foo}]
\def\startmychars{%
\bgroup\catcode`\|=\active\def|{\symbol[foosymbol]}}
\def\stopmychars{\egroup}
This works with
]
\definefontsynonym [Prodint] [prodint]
\def\ProdintSymbol#1{\getglyph{Prodint}{\char#1}}
\startsymbolset
\definesymbol[prodi] [\ProdintSymbol{80}]
\definesymbol[Prodi] [\ProdintSymbol{82}]
\definesymbol[PRODI] [\ProdintSymbol{84}]
\stopsymbolset
but texexec stops when mktexfm cannot find t
t;
> \startbuffer[stack3]
> draw (0,5cm)--(10cm,5cm);
> \stopbuffer
>
>
> \definesymbol[step 1][{\processMPbuffer[stack1]}]
> \definesymbol[step 2][{\processMPbuffer[stack1,stack2]}]
> \definesymbol[step 3][{\processMPbuffer[stack1,stack2,stack3]}]
>
&
Hi folks !
Consider the working example:
\usemodule[pre-original]
\starttext
\startbuffer[stack1]
draw (0,0)--(10cm,10cm);
\stopbuffer
\startbuffer[stack2]
draw (0,10cm)--(10cm,0);
\stopbuffer
\startbuffer[stack3]
draw (0,5cm)--(10cm,5cm);
\stopbuffer
\definesymbol[step 1
Renaud AUBIN wrote:
> Hi all,
>
> After several trial-error experiments, I obtained what I want with the
> attached code. I use only one background for the frames within
> definesymbol because the use of several background "failed" (only the
> last one is eventually d
;)
Renaud AUBIN wrote:
> Hi all,
>
> After several trial-error experiments, I obtained what I want with the
> attached code. I use only one background for the frames within
> definesymbol because the use of several background "failed" (only the
> last one is eventually di
Hi all,
After several trial-error experiments, I obtained what I want with the
attached code. I use only one background for the frames within
definesymbol because the use of several background "failed" (only the
last one is eventually displayed). Now, I would like to know if it is
p
\StopFrame
> }
> \stopbuffer
>
> \startbuffer[third]
> \setlayer[bglayer][x=.70\textwidth,y=.7\textheight,location=b]{
> \FrameTitle{Tufte}
> \StartFrame[width=.75\textwidth]
> \input tufte
> \StopFrame
> }
> \stopbuffer
>
>
x=.70\textwidth,y=.7\textheight,location=b]{
\FrameTitle{Tufte}
\StartFrame[width=.75\textwidth]
\input tufte
\StopFrame
}
\stopbuffer
\definesymbol[empty][]
\definesymbol[one][{\getbuffer[first]}]
\definesymbol[two][{\getbuffer[first,second]}]
\definesymbol[three][{\getbuffer
g to use \doifnumberelse in a \setuplist numbercommand= but it
> isn't working.
>
as mojca said ... #1 is not a simple thing (try \showargument{#1})
here's a solution, tricky but in this case ok
\definesymbol[list][whatever][\DoWhatever]
\def\DoWhatever{\doifnumberelse{\c
ntour]{\hsmash{\getglyph{CowsLogoContour}{#1}}}%
\color[cow:normal] {\getglyph{CowsLogo} {#1
\def\CowLogo#1%
{\getglyph{CowsLogo}{\char#1\relax}}
\startsymbolset[cownormal]
\definesymbol[CowPragmaADE][\CowLogo{0}]
\definesymbol[CowPragma] [\CowLogo{1}]
On Fri, 4 Aug 2006, Renaud AUBIN wrote:
>
> % frenchitemize
> \setbox0=\hbox{--~}
> \def\indenteddash#1{\hskip\parindent--~}
> \definesymbol[indentdash][\indenteddash]
> \def\startfrenchitemize{\startitemize[indentdash,packed,joinedup,intext][indentnext=yes,width=\dimexpr
&
% frenchitemize
\setbox0=\hbox{--~}
\def\indenteddash#1{\hskip\parindent--~}
\definesymbol[indentdash][\indenteddash]
\def\startfrenchitemize{\startitemize[indentdash,packed,joinedup,intext][indentnext=yes,width=\dimexpr
\parindent + \wd0 \relax]}
\def\stopfrenchitemize{\stopitemize
Renaud AUBIN wrote:
>
> Hi all,
>
> Some times ago, Taco helps me to define a custom itemize:
> \setbox0=\hbox{--~}
> \def\indenteddash#1{\hskip\parindent--~}
> \definesymbol[indentdash][\indenteddash]
> \setupitemize[each][indentdash,packed,joinedup,intext][inden
Hi all,
Some times ago, Taco helps me to define a custom itemize:
\setbox0=\hbox{--~}
\def\indenteddash#1{\hskip\parindent--~}
\definesymbol[indentdash][\indenteddash]
\setupitemize[each][indentdash,packed,joinedup,intext][indentnext=yes,width=\dimexpr
\parindent + \wd0 \relax]
The result
maybe with overlays and metafun,
> that they'd like to share?
>
\definesymbol [qed] [\mathematics{\square}]
\def\QeD{\wordright{\symbol[qed]}}
\input tufte \QeD
\end
-
Hans Hagen
Am 2006-06-21 um 22:23 schrieb Hans van der Meer:
> Thanks, but now I am at a loss about the line
> \definesymbol [checked] [\WaldiSymbol {8}]
> What is its purpose then? (Curious, as always :-)
See http://wiki.contextgarden.net/Symbols
\symbol[checked]
have a look into t
Thanks, but now I am at a loss about the line
\definesymbol [checked] [\WaldiSymbol {8}]
What is its purpose then? (Curious, as always :-)
Hans van der Meer
On Jun 21, 2006, at 21:53, Hans Hagen wrote:
> Hans van der Meer wrote:
>> I need one of the wasy symbols, the chec
Hans van der Meer wrote:
> I need one of the wasy symbols, the check mark to be exact.
>
> Now I add:
> \usemodule[symb-was]
>
> and this allows me to type set the mark with:
> WaldiSymbol = \WaldiSymbol {8}
>
> but although the module file defines:
>
I need one of the wasy symbols, the check mark to be exact.
Now I add:
\usemodule[symb-was]
and this allows me to type set the mark with:
WaldiSymbol = \WaldiSymbol {8}
but although the module file defines:
\definesymbol [checked] [\WaldiSymbol {8}]
I cannot do
t;>
>>
>
>
>
>
> % interface=en output=pdftex
> % Time-stamp:
> %
> \setupinteraction[state=start]
> \setupcolors[state=start]
>
> \starttext
>
> \tracefieldstrue
>
&
t
\tracefieldstrue
\switchtobodyfont[96pt]
\def\FS#1{\framed[width=4cm,height=4cm,strut=no]{\red\bf#1}}%
\definesymbol [empty] []
\definesymbol [one] [\FS{1}]
\definesymbol [two] [\FS{2}]
\definesymbol [three] [\FS{3}]
\definesymbol [four][\FS{4}]
\definesymbol [five][
gt; Many thanks once more.
>> M.K.
>>
>>
>
> ___
> ntg-context mailing list
> ntg-context@ntg.nl
> http://www.ntg.nl/mailman/listinfo/ntg-context
% interface=en output=pdftex
% Time-stamp:
%
\setupinteraction[stat
fieldstack in my presentation. I'd like to go to the next
>>> frame when I click on the figure. I tried this:
>>>
>>> \definefieldstack[fgolds3]
>>> [sgolds1,sgolds3a,sgolds3b,sgolds3c,sgolds3]
>>> [frame=off,clickin=JS(Walk_Field{fgolds3})]
>
clickin=JS(Walk_Field{fgolds3})]
> \definesymbol[sgolds1][{\externalfigure[golds1]}]
> \definesymbol[sgolds3a][{\externalfigure[golds3a]}]
> \definesymbol[sgolds3b][{\externalfigure[golds3b]}]
> \definesymbol[sgolds3c][{\externalfigure[golds3c]}]
> \definesymbol[sgolds3][{\externalfigure[gold
Good morning.
I use a fieldstack in my presentation. I'd like to go to the next frame
when I click on the figure. I tried this:
\definefieldstack[fgolds3]
[sgolds1,sgolds3a,sgolds3b,sgolds3c,sgolds3]
[frame=off,clickin=JS(Walk_Field{fgolds3})]
\definesymbol[sgolds1][{\externalfigure[g
Thanks Taco to help me on this issue.
I eventually use (allmost copy-paste from #context):
\setbox0=\hbox{--~}
\def\indenteddash#1{\hskip\parindent--~}
\definesymbol[indentdash][\indenteddash]
\setupitemize[each][indentdash,packed,joinedup,intext][indentnext=yes,width=\dimexpr
\parindent
Am 2005-12-21 um 14:43 schrieb Hans Hagen:
In
\definesymbol [CC ulp7][\CeltSymbol{81}]
\definesymbol [CC urp7][{\rotate[270]{\CeltSymbol{81}}}]
\definesymbol [CC lrp7][{\rotate[180]{\CeltSymbol{81}}}]
\definesymbol [CC llp7][{\rotate[90]{\CeltSymbol{81}}}]
each of
n add something like Border to supp-fun or so ...
probably some scaling is involved as well
Thank you very much!
I'm just playing around with your code und found that rotate seems to
set its angle globally:
In
\definesymbol [CC ulp7][\CeltSymbol{81}]
\definesymbol [CC ur
supp-fun or so ...
probably some scaling is involved as well
Thank you very much!
I'm just playing around with your code und found that rotate seems to
set its angle globally:
In
\definesymbol [CC ulp7][\CeltSymbol{81}]
\definesymbol [CC urp7][{\rotate[270]{\CeltSymbol{81}}
Pearson, Mark (Capita Symonds) wrote:
Hi all,
I am attempting to insert a symbol at a reduced size within the
text flow but I'm not sure how to achieve this.
I've included my test script below.
\starttext
\definefontsynonym[Dingbats][uzdr]
\definesymbol[filledSq][\getglyp
Pearson, Mark (Capita Symonds) wrote:
Hi all,
I am attempting to insert a symbol at a reduced size within the
text flow but I'm not sure how to achieve this.
I've included my test script below.
\starttext
\definefontsynonym[Dingbats][uzdr]
\definesymbol[filledSq][\getglyp
Hi all,
I am attempting to insert a symbol at a reduced size within the
text flow but I'm not sure how to achieve this.
I've included my test script below.
\starttext
\definefontsynonym[Dingbats][uzdr]
\definesymbol[filledSq][\getglyph{Dingbats}{\char110}]
\def\FilledSq{\symbo
rif at 25pt]
\definebodyfont[10pt,11pt,12pt][ss][bfe=sansserif at 25pt]
%///
% Symbole die bei Itemize verwendet werden
%///////
\definesymbol[3][{\color[middlegreen]{\symbol[star]
//
% Symbole die bei Itemize verwendet werden
%///////
\definesymbol[3][{\color[middlegreen]{\symbol[star]}}]
\definesymbol[5][{\color[middlegreen]{$\bullet$}}]
\definesymbol[6][{\color[middlegree
ange the distance between the item-symbol and the
item-text, i think with one option from \setupitemize but which
one ;-)?!
What do you mean, is there a easier solution for that in context?!
Greetings
al ;-)
---
\setuppapersize [A4][A4]
\setupcolors[state=start]
\definesymbol[12][\us
pandafter \def \csname #1\endcsname
\dodefinesymbol ... {\??ss :\currentsymboldef :#1}
{#2}\addvalue {\??ss
*\cur...
\definesymbol
l.201 \definesymbol
[Manside] [\MartinVogelSymbol{205}]
If you really absolutel
xmf\tex\context\base\symb-nav.tex
! TeX capacity exceeded, sorry [hash size=35000].
\setvalue ...xpandafter \def \csname #1\endcsname
\dodefinesymbol ... {\??ss :\currentsymboldef :#1}
{#2}\addvalue {\??ss
*\cur...
\definesymbol
Hello!
Thanks for all who helped me, but I finaly solved the problem. I define
glyphs for the characters I want like that
\definesymbol [thorn] [\getglyph{frumbr}{\char254}]
and then simply use \symbol[thorn] in the text ...
Looking back I have to say that it's done pretty quick, i
Stuart Jansen wrote:
On Thu, 2005-07-28 at 22:47 +0200, Taco Hoekwater wrote:
\definesymbol[mysymbol][{$\diamond$}]
\startitemize[mysymbol,packed]
\item foo
\item bar
\item baz
\stopitemize
/me slaps forehead
as penalty add taco's solution to te wiki -)
ormal'
environment:
\definesymbol[mysymbol][{$\diamond$}]
\startitemize[mysymbol,packed]
\item foo
\item bar
\item baz
\stopitemize
right, best choose such a verbose name otherwise you get a clash with potential keys (taco and i have such a hard wired list of context keys built in our heads
symbols because
in some lists I want the regular bullet, and in others I want the custom
bullet. Any tips would be appreciated.
see symb-mis.tex
\definesymbol [1] [{\symbol[bullet]}]
\definesymbol [2] [{\symbol[dash]}]
...
so
\definesymbol[1]{{\symbol[Glamocon Retrobats][GuruBullet]}}
On Thu, 2005-07-28 at 22:47 +0200, Taco Hoekwater wrote:
> \definesymbol[mysymbol][{$\diamond$}]
>\startitemize[mysymbol,packed]
>\item foo
>\item bar
>\item baz
>\stopitemize
/me slaps forehead
Of course. I was trying \startitemize[symbol=mysymbol] a
Stuart Jansen wrote:
For the benefit of anyone reading the archives, the solution requires a
\bgroup \egroup pair.
Alternatively, if you choose an as-of-yet unknown name for the symbol,
then you need to explicitly use it, but no harm is done to the 'normal'
environment:
\de
cause
> >in some lists I want the regular bullet, and in others I want the custom
> >bullet. Any tips would be appreciated.
> >
> see symb-mis.tex
>
> \definesymbol [1] [{\symbol[bullet]}]
> \definesymbol [2] [{\symbol[dash]}]
> ...
>
> so
>
> \de
har#1}}
\startsymbolset[Glamocon Retrobats]
\definesymbol[GuruBullet][\GlamoconRetrobatsSym{121}]
% other symbols
\stopsymbolset
\starttext
\symbol[Glamocon Retrobats][GuruBullet]
\stoptext
%
This produces the right symbol. But I can't figure out how to use that
bullet in an itemiz
obats]
\definesymbol[GuruBullet][\GlamoconRetrobatsSym{121}]
% other symbols
\stopsymbolset
\starttext
\symbol[Glamocon Retrobats][GuruBullet]
\stoptext
%
This produces the right symbol. But I can't figure out how to use that
bullet in an itemized list. I don't
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