Re: [NTG-context] On creating my own fonts

2009-06-26 Thread Arthur Reutenauer
 Cool idea!  I don’t believe there are many METATYPE1 fonts drawn with
 any degree of parameterization (meta-ness)—are there any besides the
 GUST Antykwa fonts (Toruńska  Półtawskiego)?

  Of course: the Latin Modern fonts are, inheriting from Computer
Modern, as is the whole Gyre family.  For the latter you might say there
is no real parametrization, but the Metatype1 sources are not available.

Arthur
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Re: [NTG-context] On creating my own fonts

2009-06-26 Thread Joel C. Salomon
Arthur Reutenauer wrote:
 Cool idea!  I don’t believe there are many METATYPE1 fonts drawn with
 any degree of parameterization (meta-ness)—are there any besides the
 GUST Antykwa fonts (Toruńska  Półtawskiego)?
 
   Of course: the Latin Modern fonts are, inheriting from Computer
 Modern, as is the whole Gyre family.  For the latter you might say there
 is no real parametrization, but the Metatype1 sources are not available.

That’s not what I understood from the papers I’ve read.  The original CM
fonts are parametrized, but the LM set is METATYPE1 taken from traced
bitmaps of CM.  I.e., you cannot easily generate the 15.7pt set.

—Joel Salomon
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Re: [NTG-context] On creating my own fonts

2009-06-25 Thread William Adams

On Jun 19, 2009, at 7:41 AM, Khaled Hosny wrote:


On Fri, Jun 19, 2009 at 11:43:44AM +0200, Mojca Miklavec wrote:


4.) Be prepared to invest a lot of time ...


Tell me about it, I started three years ago and I'm nowhere close to  
my

original goal :)



I've got over a decade (closing in on a decade-and-a-half) on my  
effort at a revival of a hot metal typeface --- maybe I'll get back to  
it this year


William

--
William Adams
senior graphic designer
Fry Communications
Sphinx of black quartz, judge my vow.

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Re: [NTG-context] On creating my own fonts

2009-06-25 Thread luigi scarso
On Thu, Jun 25, 2009 at 4:16 PM, William Adams will.ad...@frycomm.comwrote:

 On Jun 19, 2009, at 7:41 AM, Khaled Hosny wrote:

  On Fri, Jun 19, 2009 at 11:43:44AM +0200, Mojca Miklavec wrote:


 4.) Be prepared to invest a lot of time ...


 Tell me about it, I started three years ago and I'm nowhere close to my
 original goal :)



 I've got over a decade (closing in on a decade-and-a-half) on my effort at
 a revival of a hot metal typeface --- maybe I'll get back to it this
 year

uh why is it so difficult ?
I  mean, I understand that can be hard.. but so hard ?

-- 
luigi
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Re: [NTG-context] On creating my own fonts

2009-06-25 Thread William Adams

On Jun 25, 2009, at 10:25 AM, luigi scarso wrote:


uh why is it so difficult ?
I  mean, I understand that can be hard.. but so hard ?



I've been drawing every instance of every character I can find at  
every size --- then for the instances I have all of the sizes I have  
to regularize them so that they have the same number of nodes and for  
the instances where I'm missing sizes I have to fill in what's  
missing, adjusting the outlines to make them all proportional.


Arguably this is the wrong path --- I should just be worrying about  
the extreme sizes and interpolating the balance --- the problem is I  
don't have access to a compleat character set at even a single size,  
let alone the twain of the extremes.


I've been considering re-starting the whole thing using Metatype1 and  
using what I've drawn as check points, but haven't found the time yet.


And I still need to do the italic, the bold and the bold-italic

William

--
William Adams
senior graphic designer
Fry Communications
Sphinx of black quartz, judge my vow.

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Re: [NTG-context] On creating my own fonts

2009-06-25 Thread Joel C. Salomon
luigi scarso wrote:
 uh why is it so difficult ?
 I  mean, I understand that can be hard.. but so hard ?

From all I’ve learned by lurking on Typophile.com, yes; the $20–40 per
weight-style most fonts sell for is quite reasonable given the work
required to produce it.

William Adams wrote:
 I've been considering re-starting the whole thing using Metatype1 and
 using what I've drawn as check points, but haven't found the time yet.

Cool idea!  I don’t believe there are many METATYPE1 fonts drawn with
any degree of parameterization (meta-ness)—are there any besides the
GUST Antykwa fonts (Toruńska  Półtawskiego)?

—Joel Salomon
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Re: [NTG-context] On creating my own fonts

2009-06-22 Thread Piotr Kopszak
1) draw by hand some glyphs, so you have an objective piece of paper of what
 you want
 2) search on Internet for a font that looks like  what you (think) to want
 3) starting from this font,  make some modifications of glyphs that you
 have drawn
 with fontforge or metapost
 With fontforge, you can even make countours from  images  , and with a bit
 of hack from MetaFont too.

 --
 luigi


Don't forget about other sources of inspiration. Frederic Goudy for instance
made illicite rubbings in Louvre and studied  Roman inscriptions on columns
and other monuments, as many others did :)

Best of luck!

Piotr

-- 
http://okle.pl
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Re: [NTG-context] On creating my own fonts

2009-06-22 Thread Khaled Hosny
On Sun, Jun 21, 2009 at 02:15:32AM +, Maurício wrote:
   Using those options, can I do everything I want with
   fonts?
 
  You can do virtually every thing, I use FontForge mainly for Arabic
  fonts.
 
 Can I ask you what you use to create arabic fonts? They always
 have a beatifull caligraphic style, are they usually done with
 tools like metafont or you just draw then on the screen?

I usually draw the glyphs on the screen (or trace scanned paper),
however there were Arabic MetaFont fonts (ArabTeX's naskh and another
one by Yannis Haralambous) but both were of low artistic quality.

Regards,
 Khaled


-- 
 Khaled Hosny
 Arabic localiser and member of Arabeyes.org team
 Free font developer


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Re: [NTG-context] On creating my own fonts

2009-06-20 Thread Maurício

  I've been doing some searching on how to create my own fonts. 

   http://fontforge.sourceforge.net/

 
 also really cool are
http://unifiedfontobject.org/http://www.robofab.com/http://letterror.com/
 

I now understand I can:

* Use fontforge ascii file or unified font object to
  describe glyphs using a text file;

* Use some other tool to create an image for a glyph
  and then use a tracer to make it into an ouline
  description for a glyph;

* Use fontforge to add OpenType specific tunning.

Using those options, can I do everything I want with
fonts? Like japanese kanji, or arabic text where the
shape of a glyph depends on next and previous ones?

Thanks,
Maurício


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Re: [NTG-context] On creating my own fonts

2009-06-20 Thread Khaled Hosny
On Sat, Jun 20, 2009 at 07:07:19PM +, Maurício wrote:
 
   I've been doing some searching on how to create my own fonts. 
 
    http://fontforge.sourceforge.net/
 
  
  also really cool are
 http://unifiedfontobject.org/http://www.robofab.com/http://letterror.com/
  
 
 I now understand I can:
 
 * Use fontforge ascii file or unified font object to
   describe glyphs using a text file;

FontForge can read and write unified font object (UFO) files too.
 
 * Use some other tool to create an image for a glyph
   and then use a tracer to make it into an ouline
   description for a glyph;
 
 * Use fontforge to add OpenType specific tunning.
 
 Using those options, can I do everything I want with
 fonts? Like japanese kanji, or arabic text where the
 shape of a glyph depends on next and previous ones?

You can do virtually every thing, I use FontForge mainly for Arabic
fonts.

Regards,
 Khaled


-- 
 Khaled Hosny
 Arabic localiser and member of Arabeyes.org team
 Free font developer


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Re: [NTG-context] On creating my own fonts

2009-06-20 Thread Maurício
  Using those options, can I do everything I want with
  fonts?

 You can do virtually every thing, I use FontForge mainly for Arabic
 fonts.

Can I ask you what you use to create arabic fonts? They always
have a beatifull caligraphic style, are they usually done with
tools like metafont or you just draw then on the screen?

Maurício


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Re: [NTG-context] On creating my own fonts

2009-06-19 Thread Taco Hoekwater


Maurí­cio wrote:
 I've been doing some searching on how to create my own fonts. If
 possible, I would like to be able to write my own program to
 at least draw glyphs, even if I have to resort to other tools
 to describe hinting, kerning and ligatures.
 
 My current knowledge is this. I read that OpenType fonts are
 actually Type 1 fonts embedded in an archive. 

Not exactly, and there is a much simpler way to create fonts,
by using the open source font editor fontforge to do the hard work.

  http://fontforge.sourceforge.net/

There are two options: you can use the python scripting support of
fontforge to generate fonts directly (all font types !) or you can
create an SFD file (fontforge's internal storage format, which is just
plain ASCII) and use fontforge itself for the final tuning.

Best wishes,
Taco
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Re: [NTG-context] On creating my own fonts

2009-06-19 Thread luigi scarso
On Fri, Jun 19, 2009 at 10:13 AM, Taco Hoekwater t...@elvenkind.com wrote:



 Maurí­cio wrote:
  I've been doing some searching on how to create my own fonts. If
  possible, I would like to be able to write my own program to
  at least draw glyphs, even if I have to resort to other tools
  to describe hinting, kerning and ligatures.
 
  My current knowledge is this. I read that OpenType fonts are
  actually Type 1 fonts embedded in an archive.

 Not exactly, and there is a much simpler way to create fonts,
 by using the open source font editor fontforge to do the hard work.

  http://fontforge.sourceforge.net/

 There are two options: you can use the python scripting support of
 fontforge to generate fonts directly (all font types !) or you can
 create an SFD file (fontforge's internal storage format, which is just
 plain ASCII) and use fontforge itself for the final tuning.

also really cool are
http://unifiedfontobject.org/
http://www.robofab.com/
http://letterror.com/


-- 
luigi
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Re: [NTG-context] On creating my own fonts

2009-06-19 Thread Mojca Miklavec
On Fri, Jun 19, 2009 at 03:20, Maurí­cio wrote:
 I've been doing some searching on how to create my own fonts. If
 possible, I would like to be able to write my own program to
 at least draw glyphs, even if I have to resort to other tools
 to describe hinting, kerning and ligatures.

 My current knowledge is this. I read that OpenType fonts are
 actually Type 1 fonts embedded in an archive. So I used this
 't1disasm' tool I found after wikipedia article on postscript
 fonts and used it to decode one of ConTeXt minimal distribution
 font file into a nice to read text file that looks like the
 transcript below, and it seems to be something I could easily
 understand if I find a reference.

 I would like to ask you if I'm in the proper direction. There
 are some issues I can't understand, like how can I make OpenType
 fonts out of Type 1 fonts when the later are supposed to only
 contain 256 characters (aren't they?). Or how to understand
 this text file format so I can write my own glyphs.

 Do you think I'm in the right direction. Do you think there's
 an easier or better way if I want to create fonts without
 using existing graphical tools?

Without trying to answer your question ... Just a few references that
I think you should read:

1.) If you want to understand the code that you have provided at the
bottom of your document, start with
http://www.math.ubc.ca/~cass/graphics/manual/ and
http://www.adobe.com/devnet/postscript/pdfs/PLRM.pdf. Though it's by
no means essential to understand. You can just as well use metapost as
a programming language and that one could generate glyph shapes in
PostScript for you.

2.) It makes sense to read the MetaFont Book to get some nice ideas,
or at least browse through it.

3.) As Taco suggested, it's probably best to use fontforge, or maybe
MetaType1 (if you can figure out how to use it). Once you create glyph
shapes with some tool (that tool could be metapost if you really want
to program glyphs), you can use another tool (like fontforge or some
commercial program) to create a font out of the shapes.

4.) Be prepared to invest a lot of time ...

Mojca
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Re: [NTG-context] On creating my own fonts

2009-06-19 Thread Khaled Hosny
On Fri, Jun 19, 2009 at 11:43:44AM +0200, Mojca Miklavec wrote:
 
 4.) Be prepared to invest a lot of time ...

Tell me about it, I started three years ago and I'm nowhere close to my
original goal :)

Regards,
 Khaled

-- 
 Khaled Hosny
 Arabic localiser and member of Arabeyes.org team
 Free font developer


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Re: [NTG-context] On creating my own fonts

2009-06-19 Thread Khaled Hosny
On Thu, Jun 18, 2009 at 10:20:43PM -0300, Maurí­cio wrote:
 I've been doing some searching on how to create my own fonts. If
 possible, I would like to be able to write my own program to
 at least draw glyphs, even if I have to resort to other tools
 to describe hinting, kerning and ligatures.

I think you can use MetaPost to draw the glyphs, if you are comfortable
for that, then you can write fontforge scripts to import those glyphs
into a font (look at mftrace for hints, it does essentially the same
thing but with MetaFont+mtrace). FontForge is very powerful font editor
with the widest cover of OpenType specification, and can output many
font formates plus many interesting features.

Regards,
 Khaled

-- 
 Khaled Hosny
 Arabic localiser and member of Arabeyes.org team
 Free font developer


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Re: [NTG-context] On creating my own fonts

2009-06-19 Thread luigi scarso
On Fri, Jun 19, 2009 at 3:20 AM, Maurí­cio briqueabra...@yahoo.com wrote:

 I've been doing some searching on how to create my own fonts. If
 possible, I would like to be able to write my own program to
 at least draw glyphs, even if I have to resort to other tools
 to describe hinting, kerning and ligatures.

immo,
1) draw by hand some glyphs, so you have an objective piece of paper of what
you want
2) search on Internet for a font that looks like  what you (think) to want
3) starting from this font,  make some modifications of glyphs that you have
drawn
with fontforge or metapost
With fontforge, you can even make countours from  images  , and with a bit
of hack from MetaFont too.

-- 
luigi
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