Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Howard Jones
I moved onto deadline recently and have no regrets for small scale set ups. I used to use Qube somewhere and is great but expensive. Howard On 30 Nov 2012, at 02:44, Nathan Rusch nathan_ru...@hotmail.com wrote: We currently use Rush here, though with a Python render stack built on top of

Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Thomas Volkmann
Have you taken a look at RoyalRender? /Thomas Howard Jones mrhowardjo...@yahoo.com hat am 30. November 2012 um 09:37 geschrieben: I moved onto deadline recently and have no regrets for small scale set ups. I used to use Qube somewhere and is great but expensive. Howard On 30 Nov 2012, at

Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Ron Ganbar
I like the simplicity of Smedge, myself. http://www.uberware.net/smedge/index.php Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 30 November 2012 09:36, Thomas Volkmann li...@thomasvolkmann.com wrote:

Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Holger Hummel|Celluloid VFX
anybody has any experience with duma? http://www.cinesoft.ru/products/duma/ it's going to be open source soon after they cleaned up the code and such http://www.cinesoft.ru/2012/03/21/duma-going-open-source/ Holger Ron Ganbar wrote: I like the simplicity of Smedge, myself.

Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Joerg Bruemmer
we are using RoyalRender and are pretty happy with it! Ron Ganbar ron...@gmail.com hat am 30. November 2012 um 10:41 geschrieben: I like the simplicity of Smedge, myself. http://www.uberware.net/smedge/index.php http://www.uberware.net/smedge/index.php Ron Ganbar email:

Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Neil Scholes
Im using Enfuzion - works really well - http://www.axceleon.com/ Neil Scholes +44(0) 7977 456 197 www.uvfilms.co.uk On 30 Nov 2012, at 11:28, Joerg Bruemmer wrote: we are using RoyalRender and are pretty happy with it! Ron Ganbar ron...@gmail.com hat am 30. November 2012 um 10:41

[Nuke-users] Max to nuke fbx

2012-11-30 Thread Howard Jones
Hi We have a camera exported from max to nuke but the orientation is getting rotated. Any one know what option in max is causing this. Z/y up isn't helping. Thanks Howard___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk,

Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Julik Tarkhanov
We went with Tractor. I wod not go for Duma since I'd want something 100 percent cross-platforn, with a good web UI and no native Ui at all, and not tied to the Russian programming culture. On 30 nov. 2012, at 13:02, Neil Scholes n...@uvfilms.co.uk wrote: Im using Enfuzion - works really well

[Nuke-users] Deep to points...

2012-11-30 Thread Henning Glabbart
Hi everyone, this is my first post on the mailing list so please don't yell at me if I'm not following the proper protocol :) Anyway, I have a question about deep compositing, more specifically about the deep to points node. I have a deep render and the deep to points node creates a beautiful

Re: [Nuke-users] Deep to points...

2012-11-30 Thread Colin Doncaster
Scene units? What are they using in Houdini vs. Nuke? On 2012-11-30, at 1:34 PM, Henning Glabbart henni...@themill.com wrote: Hi everyone, this is my first post on the mailing list so please don't yell at me if I'm not following the proper protocol :) Anyway, I have a question about

Re: [Nuke-users] Max to nuke fbx

2012-11-30 Thread Howard Jones
Actually we have been getting different results from the same scene but just exporting twice. Ie it's being inconsistent. Has any one had this issue before and know why? This is fbx 2010 binary. Should this work or do we need a plugin/script? Cheers Howard On 30 Nov 2012, at 16:31, Howard

Re: [Nuke-users] fill in missing frames

2012-11-30 Thread Jd Flame
Hi Gary, If I understand correctly what you can do is go to the properties panel of the read node and in the missing frame tab change that to nearest frame. Now If you want to bring only every 2 frame of your clip change the tab that says frame start at to expression and add this:

[Nuke-users] FBX Exporter for VRay camera...

2012-11-30 Thread Rich Bobo
Hi, I need to use a VRay camera in Nuke. So, I'm looking for an exporter, FBX probably, that can convert a Vray camera. Anybody know of oneā€¦? Thanks, Rich Rich Bobo Senior VFX Compositor Armstrong-White http://armstrong-white.com/ Email: richb...@mac.com Mobile: (248) 840-2665 Web:

[Nuke-users] Two Curve Editor open at the same time?

2012-11-30 Thread Torax Unga
Hola! Is there a way to have two Curve Editors open in the same Nuke session? It seems like this was possible in previous versions. Using 6.3v8. Cheers! ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

Re: [Nuke-users] Max to nuke fbx

2012-11-30 Thread Howard Jones
Thanks we were trying that today, but ran out of time to set it up. Good to know that should work Howard On 30 Nov 2012, at 19:28, michael vorberg pingkin...@googlemail.com wrote: best result and workflow i got always with the nuke'em script

Re: [Nuke-users] Max to nuke fbx

2012-11-30 Thread Holger Hummel|Celluloid VFX
i agree with Michael. it's working really well (and no time needed to set it up really, so it's definitely worth it). one thing to keep in mind: when you have non-animated geometry it will still bake the 'animation' of all objects in your scene. this will make the process take fairly long with

Re: [Nuke-users] Render Manager of choice?

2012-11-30 Thread Holger Hummel|Celluloid VFX
hey Julik, thanks for the feedback. on the homepage it says that it's for linux, win and mac. so what's missing for you to make it 100%? also, out of curiosity, what's the russian programming culture like? ;) cheers, Holger Julik Tarkhanov wrote: We went with Tractor. I wod not go for Duma

Re: [Nuke-users] FBX Exporter for VRay camera...

2012-11-30 Thread Rich Bobo
Thanks Michael! Nuke'em worked great. We needed it from Max... Solved. Rich On Nov 30, 2012, at 2:44 PM, michael vorberg pingkin...@googlemail.com wrote: from where do you want to export: max, maya, softimage? for max there is:

Re: [Nuke-users] fill in missing frames

2012-11-30 Thread Joe Laude
Right, so set it up the way he suggested, then use Oflow or whatever to halve its play speed. That will create your tween frame for you Joe Laude (507) 251-7006 Sent from my iPhone On Nov 30, 2012, at 1:02 PM, Gary Jaeger g...@corestudio.com wrote: Thanks JD. No, what I mean is if we rendered