Re: [Nuke-users] nuke roto export to maya curve

2014-03-06 Thread Neil Scholes
The only way I know of is trace sop houdini then export from there somehow.. Sent from my iPad On 6 Mar 2014, at 00:13, Frank Rueter fr...@beingfrank.info wrote: that won't be possible out of the box. On 06/03/14 13:03, Darren Coombes wrote: Does anyone know how to export an

Re: [Nuke-users] nuke roto export to maya curve

2014-03-06 Thread Tzuen Wu
You could do it if you were willing to script it on both sides, e.g., in nuke walk the shape list of the roto node and write out something similar to a chan file with point positions for each frame, then use mel/python to read the file and generate the nurbs curve in maya. But not very out of

Re: [Nuke-users] nuke roto export to maya curve

2014-03-06 Thread Diogo Girondi
Haven't tested it, but you could try to use PolyShape from Geometry Tools for Nuke to convert roto shapes to objects and then use a WriteGeo to output an alembic file for your 3D app where you can convert it to nurbs. Cheers, Diogo On Thu, Mar 6, 2014 at 4:56 PM, Tzuen Wu t...@wetafx.co.nz

[Nuke-users] nuke roto export to maya curve

2014-03-05 Thread Darren Coombes
Does anyone know how to export an animated spline shape from a nuke roto node to maya nurbs curve? Thanks. Daz. Darren Coombes - VFX Compositor Check out some of my work… http://vimeo.com/82865049 Mob: +61 418 631 079 Skype: darrencoombes Twitter: @durwood81

Re: [Nuke-users] nuke roto export to maya curve

2014-03-05 Thread Frank Rueter
that won't be possible out of the box. On 06/03/14 13:03, Darren Coombes wrote: Does anyone know how to export an animated spline shape from a nuke roto node to maya nurbs curve? Thanks. Daz. *Darren Coombes - VFX Compositor* Check out some of my work*...* http://vimeo.com/82865049