Well, I am the IT guy managing entire factory network/servers, I'm also RD and
technical director, beside being in production.
It's really a shame that Nuke doesn't perform nice with a SSD robust
workstation.
In Toxik, you simply hit a IR thing on each node you want to be cached, then
when
Just use FC that comes with it, thats what its for.
Howard
From: KiboOst nuke-users-re...@thefoundry.co.uk
To: nuke-users@support.thefoundry.co.uk
Sent: Saturday, 11 February 2012, 8:26
Subject: [Nuke-users] Re: DiskCache node
Well, I am the IT guy
Thats right. That why nuke is faster to work with then AE when you are
zoomed in its only rendering what in the viewer.
But each node has a cache button Kibo. But I do agree that Toxik is CRAZY
fast. I use it to key and paint when I can. Its vector paint and raster
paint work pretty awesome
Remember, Fusion and AE both use RAM caching; I'm not sure whether Toxik uses
RAM as well, or whether it's disk based (someone else can probably confirm one
way or the other). The cache knob (or Ctrl B) on Nuke nodes is the closest
you can really get to a RAM caching scheme in Nuke at this
Nuke must be using RAM for some kind of caching. Otherwise what's the
Clear Buffers option in the cache menu?
Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
+972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/
On 11 February 2012 20:15, Nathan Rusch
Toxik is both Ram and Disk. It works like Flame. It why you have to define
a Mediastore location.Fusion does disk caching as well similar to what
Cache node in Nuke is supposed to do. You can achieve the same effect with
the cache node in nuke as long as you aren't using Paint (seems to