Re: [Nuke-users] Nuke to Shake/Fusion roto

2012-04-26 Thread Justin Ball
___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Justin Ball VFX VFX Supervisor, Comp, Effects, Pipeline and more... jus...@justinballvfx.com 818.384.0923

[Nuke-users] UV un-wrapping - re-wrapping issue

2012-11-11 Thread Justin Ball
be the fix? I'm using 6.3v8 x 64 on windows. I've tried throwing a crop or a grade node in between the 2 scanline render node process to break concatenation, but it does not seem to work. It seems like a caching issue. Any thoughts? -- Justin Ball VFX VFX Supervisor, Comp, Effects, Pipeline

Re: [Nuke-users] UV un-wrapping - re-wrapping issue

2012-11-11 Thread Justin Ball
the camera and use the individual ones for each Scanline. On 12 November 2012 11:04, Justin Ball blamsamm...@gmail.com wrote: Hey Guys, Having a funky issue here. I'm using the old Mummy technique of match moving blood to an actors face. Using the 3d model, I'm rendering the scanline

Re: [Nuke-users] UV un-wrapping - re-wrapping issue

2012-11-11 Thread Justin Ball
... On 11/12/12, Justin Ball blamsamm...@gmail.com wrote: Hey Guys, Having a funky issue here. I'm using the old Mummy technique of match moving blood to an actors face. Using the 3d model, I'm rendering the scanline to UV space, using a grid-warp to touch up the fit and then re

Re: [Nuke-users] UV un-wrapping - re-wrapping issue

2012-11-11 Thread Justin Ball
) Thanks! Justin On Sun, Nov 11, 2012 at 4:23 PM, Marten Blumen mar...@gmail.com wrote: I think cloned cameras work als, which, keeps everything live. On 12 November 2012 11:14, Justin Ball blamsamm...@gmail.com wrote: I do have all the scanlines linked to the same camera, because, well, why

[Nuke-users] Using 2d and 3d to Match move an object

2012-11-13 Thread Justin Ball
node based on that. But would that work? Thanks guys! Justin -- Justin Ball VFX VFX Supervisor, Comp, Effects, Pipeline and more... jus...@justinballvfx.com 818.384.0923 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http

[Nuke-users] Re: Using 2d and 3d to Match move an object

2012-11-13 Thread Justin Ball
scratch the reconcile3d, that is the revers of what I am after On Tue, Nov 13, 2012 at 11:06 AM, Justin Ball blamsamm...@gmail.com wrote: Hey guys... So I am still dealing with issue with my Match move setup, more in terms of the MM itself over anything else. But, I'm trying to think

[Nuke-users] c300 Luts

2013-03-10 Thread Justin Ball
Has anyone had any experience with the c300 footage in nuke? I do have a cannot LUT file, in csv format that should get me to lin and back again, but, not sure how I would put that into action. Anyone else have experience with this? Thanks in advance. Justin -- Justin Ball VFX VFX Supervisor

Re: [Nuke-users] c300 Luts

2013-03-13 Thread Justin Ball
Ball wrote: Has anyone had any experience with the c300 footage in nuke? I do have a cannot LUT file, in csv format that should get me to lin and back again, but, not sure how I would put that into action. Anyone else have experience with this? Thanks in advance. Justin -- Justin Ball

Re: [Nuke-users] c300 Luts

2013-03-16 Thread Justin Ball
://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Justin Ball VFX VFX Supervisor, Comp, Effects, Pipeline and more... jus...@justinballvfx.com 818.384.0923 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http

Re: [Nuke-users] c300 Luts

2013-03-17 Thread Justin Ball
...@gmail.comwrote: Simon I've used this in the past for curve fitting: http://sourceforge.net/projects/scidavis/ cheers, diogo On Sat, Mar 16, 2013 at 8:19 PM, Justin Ball blamsamm...@gmail.comwrote: Thanks Kevin! Justin On Fri, Mar 15, 2013 at 7:39 AM, Kevin Wheatley hx