Re: [Nuke-users] bokeh usage

2017-02-10 Thread Gabor L. Toth
, Feb 9, 2017 at 1:27 PM, Gabor L. Toth <glt...@gmail.com> wrote: > >> Hi Nathan, thanks for the clarification! But then what is the preferred >> workflow with this plugin? I assume many companies are using with deep >> input. We can't keep the comping fully in deep

Re: [Nuke-users] bokeh usage

2017-02-09 Thread Gabor L. Toth
t to > break down around the edges of overlapping objects. I'm guessing your > artifacts are the result of a combination of these two limitations. > > -Nathan > > On 2/9/2017 12:36 AM, Gabor L. Toth wrote: > > Hi, > > > > we are testing peregrine's bokeh in

[Nuke-users] bokeh usage

2017-02-09 Thread Gabor L. Toth
Hi, we are testing peregrine's bokeh in our pipeline. I would like to use deep input for perfect defocus. With connecting the original deep read to the node's deep input it works perfectly indeed. But when I do a deep recolor, putting the comped rgba data to deep branch, it produces a little halo

Re: [Nuke-users] Possible to use x and y in TCL expression?

2016-04-04 Thread Gabor L. Toth
Hi, try with this: [set x 2] [lindex {1 2 3} $x] //returns 2 then 3 If you want to use it in expression, maybe you don't want to return the first value, so: [set x 2; return][lindex {1 2 3} $x] Gabor On Mon, Apr 4, 2016 at 4:05 PM, Mads Lund wrote: > If you add a

Re: [Nuke-users] nuke studio export tokens

2016-01-22 Thread Gabor L. Toth
html#export-tokens > > > > On 22 January 2016 at 12:02, Gabor L. Toth <glt...@gmail.com> wrote: > >> Hi, is there a way, to acces nuke studio export tokens (like for example >> {project}) ? I would like to acces these with python, and make a new one if >> possible. I ne

[Nuke-users] nuke studio export tokens

2016-01-22 Thread Gabor L. Toth
Hi, is there a way, to acces nuke studio export tokens (like for example {project}) ? I would like to acces these with python, and make a new one if possible. I need a token that is a part of the filename (render version). Or is possible to use a metadata value in these keywords? That would be

[Nuke-users] tcl topnode bug?

2015-11-05 Thread Gabor L. Toth
Hi, I found that tcl expression [topnode] breaks, if a keyer node is inserted somewhere in the tree, and gives back that keyer node. For example: [value [topnode].name] Is there a reason for this, or just a bug? Nuke 9.0v7 Thanks Gabor ___ Nuke-users

Re: [Nuke-users] tcl topnode from inside group

2014-04-17 Thread Gabor L. Toth
If I understand correctly, something like this in the camera expression: [value [topnode this.parent.input].translate.x] On Thu, Apr 17, 2014 at 12:55 PM, Thorsten Wolf thorsten.w...@framestore.com wrote: hi, how can i get knob values via topnode from inside a group? i did a workaround

Re: [Nuke-users] tcl topnode from inside group

2014-04-17 Thread Gabor L. Toth
Great! Happy Easter for all of you too! Gabor On Thu, Apr 17, 2014 at 1:33 PM, Thorsten Wolf thorsten.w...@framestore.com wrote: perfect! thanks a lot! Happy Easter! - Original Message - From: Gabor L. Toth glt...@gmail.com To: Nuke user discussion nuke-users

[Nuke-users] appendclip dissolve bug?

2013-11-14 Thread Gabor L. Toth
Hi, when using an appendclip to join 2 clips, and crossdissolve set other than 0, and rendering in commandline, when the render starts on a frame that is somewhere in the dissolving frames, it goes wrong: renders a frame from somewhere else of one of the clips. It is okay when rendering from gui.

Re: [Nuke-users] ffmpeg frame range

2013-08-22 Thread Gabor L. Toth
Hi, try to use the *-start_number* flag, and put the first frame number after the flag. Hope this helps, Gabor On Thu, Aug 22, 2013 at 6:28 PM, Gary Jaeger g...@corestudio.com wrote: Any ffmpeg users here? We have a sequence where the frame range starts at 0026, but we run ffmpeg -f

Re: [Nuke-users] ffmpeg frame range

2013-08-22 Thread Gabor L. Toth
Yeah, sorry I forgot to mention that start_number should be somewhere in the very beginning of the command. This page is quite useful here: http://throb.net/how-to-create-quicktimes-from-image-sequences-with-ffmpeg/ (Thanks Robert) Gabor On Thu, Aug 22, 2013 at 9:41 PM, Nathan Rusch

Re: [Nuke-users] mask from position pass methods

2012-11-27 Thread Gabor L. Toth
not perfect but make the deal for so many cases. I suppose this can also be handled with a coverage pass and thus perfect results, but i had never did it. cheers philhub - Mail original - De: Gabor L. Toth glt...@gmail.com À: Nuke user discussion nuke-users

Re: [Nuke-users] lookup curve in particle expression

2012-11-21 Thread Gabor L. Toth
a ticket to support, so I’ll update this with information as I get it. -Nathan *From:* Gabor L. Toth glt...@gmail.com *Sent:* Thursday, November 15, 2012 8:50 AM *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk *Subject:* Re: [Nuke-users] lookup curve in particle expression Hi

[Nuke-users] mask from position pass methods

2012-11-20 Thread Gabor L. Toth
Hi, I assume many of you are using tools like mask3d, or P_matte/P_ramp (thanks the authors), that creates a mask from a position pass (or with grading a depth pass). I use these for years now, but I always wanted to ask, how do you treat the edges? What type of positionpass do you use? I use

Re: [Nuke-users] lookup curve in particle expression

2012-11-16 Thread Gabor L. Toth
seem like there is currently a way to mix knob values with particle channel values. I’ve submitted a ticket to support, so I’ll update this with information as I get it. -Nathan *From:* Gabor L. Toth glt...@gmail.com *Sent:* Thursday, November 15, 2012 8:50 AM *To:* Nuke user discussion

Re: [Nuke-users] lookup curve in particle expression

2012-11-15 Thread Gabor L. Toth
myLookup.lut.master(.25)] -Nathan *From:* Gabor L. Toth glt...@gmail.com *Sent:* Wednesday, November 14, 2012 8:19 AM *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk *Subject:* [Nuke-users] lookup curve in particle expression Hi, can I use somehow the result of a lookup

[Nuke-users] lookup curve in particle expression

2012-11-14 Thread Gabor L. Toth
Hi, can I use somehow the result of a lookup curve at a given value, in a particle expression? I would like to control the absolute position of a group of particles according to the curve, and by particle id. Something like particle curve node, but not by time, but id. Tcl expression [value

Re: [Nuke-users] Re: Nuke-users Digest, Vol 55, Issue 7

2012-09-07 Thread Gabor L. Toth
Hi, how about adding this fog node after a constant black, then a gradenode after it to change it's color, and then merge it onto your original image? Hope this helps, Gabor On Fri, Sep 7, 2012 at 1:45 PM, Subhadip Malakar subhadip.mala...@gmail.com wrote: Hi Shailendra, I am talking about

Re: [Nuke-users] Re: multiple write node frame ranges

2012-06-29 Thread Gabor L. Toth
Hi, the only problem with these disables in write nodes, that if you have frames that are not covered by any write node (eg. write1: 1-15, write2: 20-30 ), the render will throw a RuntimeError: All Write ops were disabled for all the frames error. Is there a workaround for skipping these frames

Re: [Nuke-users] Example Deadline script?

2012-03-26 Thread Gabor L. Toth
Hi Frank, :) currently I redesigning and cleaning up the whole script, then I will upload. Thanks! Gabor On Mon, Mar 26, 2012 at 12:32 AM, Frank Rueter fr...@beingfrank.infowrote: we could use some more of this on nukepedia ;) On 3/20/12 10:39 PM, Gabor L. Toth wrote: Hi, I have

Re: [Nuke-users] Re: Write Node output result differs from Viewport result

2012-03-14 Thread Gabor L. Toth
Hi, try changing the camera near and far clipping planes, sometimes it does weird things. Hope this helps, Gabor On Wed, Mar 14, 2012 at 1:18 PM, snozon nuke-users-re...@thefoundry.co.ukwrote: ** Layers which should be on top of others just dont render or show up in the final output - and

Re: [Nuke-users] Frischluft-Arnold workflow?

2012-02-21 Thread Gabor L. Toth
Hi, we are using unfiltered zpass for Frischluft, we found this is best for proper edges. And we programmed our Arnold shader so that it outputs the z range similar to nuke, (1/z I think) so it can be combined with nuke scanline render right away. (But often need to grade up the z pass with a

Re: [Nuke-users] Re: Impact of GFX Card, Hard drive and processor number/speed

2011-09-07 Thread Gabor L. Toth
Hi, same here. I got a monster machine, a dual proc at 2.5 GHz, six cores per proc, and after a week, I switched that with a 3d guy's machine, a 4 core i7 at 3.4 GHz. It was faster, and much more responsive almost in every aspect, even with some huge scenes, stuffed with 3d. So I think

Re: [Nuke-users] dual monitor lag

2011-08-02 Thread Gabor L. Toth
...@thefoundry.co.ukwrote: On 30/07/11 11:49, Gabor L. Toth wrote: Hi, first 2560x1440 (dell 2711), second is 1920x1200 (hp zr24w) Thanks, Gabor If it says unrecognised OpenGL version, I'm guessing it's because you've got drivers which are OpenGL 4.0 compatible... Nuke 6.2 and earlier (other than Mac64

Re: Re: [Nuke-users] Feature requests...

2011-06-15 Thread Gabor L. Toth
Hi, if you don't mind dropping folders (from total commander, krusader etc.) to nuke, instead of browsing, you can try this nice drop script, that does load sequences from subdirectories recursively: http://2d3d.by/tools/6/ (Thanks for the developer) Hope this helps, Gabor On Wed, Jun 15,

Re: [Nuke-users] Custom Autosave Location

2011-05-20 Thread Gabor L. Toth
Hi, for example your new autosave target dir is: /home/user/temp then you can write /home/user/temp/[file tail [value root.name]].autosave with this nuke will create the autosave file there with the original file name+.autosave Hope this helps, Gabor On Fri, May 20, 2011 at 7:25 PM, Daniel

Re: [Nuke-users] Gizmos utilizing rotopaint

2011-05-19 Thread Gabor L. Toth
Hi, one way is to make a python button on the gizmo, and put a little code on it to show the properties bin of the paint node when pressing it. Like this: rp = nuke.toNode('RotoPaint3') rp.showControlPanel() Hope this helps, Gabor On Thu, May 19, 2011 at 1:26 AM, Dan Walker

[Nuke-users] Re: particles node

2011-04-27 Thread Gabor L. Toth
Nevermind, it was not a hidden, but a 3rd party gizmo/script named as particles. Sorry for the misunderstanding. Gabor On Tue, Apr 26, 2011 at 12:58 AM, Gabor L. Toth glt...@gmail.com wrote: Hi, is there a way to use point-like particles (not tiny spheres) in the hidden particles node

[Nuke-users] particles node

2011-04-25 Thread Gabor L. Toth
Hi, is there a way to use point-like particles (not tiny spheres) in the hidden particles node? Thanks, Gabor ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

[Nuke-users] zblur matching

2011-03-29 Thread Gabor L. Toth
Hi, I'm trying to create a gizmo to match zblur values to real-world calculated values. Does someone know what is the exact relation between z and blur value (using far=0 type) in that node? Thanks, Gabor ___ Nuke-users mailing list