On 7/24/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote:
> On 7/25/07, James Paige <[EMAIL PROTECTED]> wrote:
> > On Tue, Jul 24, 2007 at 09:32:29PM +1200, Ralph Versteegen wrote:
> > > On 7/24/07, [EMAIL PROTECTED]
> > > <[EMAIL PROTECTED]> wrote:
> > > > james
> > > > 2007-07-23 09:49:20 -0700 (Mo
On 7/25/07, James Paige <[EMAIL PROTECTED]> wrote:
> On Tue, Jul 24, 2007 at 09:32:29PM +1200, Ralph Versteegen wrote:
> > On 7/24/07, [EMAIL PROTECTED]
> > <[EMAIL PROTECTED]> wrote:
> > > james
> > > 2007-07-23 09:49:20 -0700 (Mon, 23 Jul 2007)
> > > 300
> > > Spell learning fixes. Resolves bug 4
james
2007-07-24 16:36:17 -0700 (Tue, 24 Jul 2007)
35
Fix MP3->OGG conversion on Windows
---
U wip/common.bas
U wip/util.bas
U wip/util.bi
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james
2007-07-24 16:24:53 -0700 (Tue, 24 Jul 2007)
40
Look for oggenc2 of oggenc is not found
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james
2007-07-24 16:04:54 -0700 (Tue, 24 Jul 2007)
57
Make exename$ global, fixes implicit declaration warning
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james
2007-07-24 15:54:24 -0700 (Tue, 24 Jul 2007)
52
UI for selecting OGG quality when convertimporting
---
U wip/common.bas
U wip/common.bi
U wip/custom.bas
U wip/drawing.bas
U wip/flexmenu.bas
U wip/mapsubs.bas
U wip/menus.bas
U wip/menustuf.bas
U wip/moresubs.bas
U wip/more
james
2007-07-24 14:59:23 -0700 (Tue, 24 Jul 2007)
74
When madplay & oggenc are available, use them to import/convert MP3 files
---
U wip/allmodex.bas
U wip/allmodex.bi
U wip/common.bas
U wip/common.bi
U wip/compat.bas
U wip/compat.bi
U wip/menus.bas
U wip/music.bi
james
2007-07-24 13:20:03 -0700 (Tue, 24 Jul 2007)
116
Subs to convert digital audio formats, and functions to check whether or not
conversion functionality is
available
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james
2007-07-24 11:28:54 -0700 (Tue, 24 Jul 2007)
73
find_helper_app() function that locates an external program if possible.
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james
2007-07-24 10:52:19 -0700 (Tue, 24 Jul 2007)
33
Disable MP3 import (temporaraly)
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http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=418
Summary: Import of other graphics formats besides BMP
Product: OHRRPGCE
Version: 2007 Voxhumana
Platform: All
OS/Version: All
Status: NEW
Severity:
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372
--- Comment #33 from [EMAIL PROTECTED] 2007-07-24 10:32 ---
Okay, here is the plan. We will convert MP3 to OGG format on import. If madplay
and oggenc are unavailable, MP3 import will be disabled.
Here is the i
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372
--- Comment #32 from [EMAIL PROTECTED] 2007-07-24 10:21 ---
*** Bug 316 has been marked as a duplicate of this bug. ***
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Configure bugmail:
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http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=316
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|NEW |RESOLVED
On 7/24/07, [EMAIL PROTECTED]
<[EMAIL PROTECTED]> wrote:
> music_native still doesn't work on linux (not for me anyway), and I believe
> all
> of our music-related ubersetzung blockers other than this one are
> music_native-specific.
music_native works for me on Gentoo if I don't try and play MID
On 7/24/07, James Paige <[EMAIL PROTECTED]> wrote:
> WAV->OGG would be great. it would be no extra work compared to MP3->OGG
> and would save space.
You can safely include oggenc and madplay binaries with the full
Windows distribution, so when WAVs are added on import, pass them into
oggenc (oggen
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372
--- Comment #31 from [EMAIL PROTECTED] 2007-07-24 07:59 ---
(In reply to comment #30)
> I personally think the best solution is dumping/patching SDL_mixer (because
> it's buggy all over, and a hazard), but that'
On Tue, Jul 24, 2007 at 01:39:34PM +0100, Simon Bradley wrote:
> I'd agree with that. In fact we could convert the wavs to ogg, too, to
> save space and simplify matters. Hmm, I wonder if we could solve the
> occasional midi issues with a conversion, too?
WAV->OGG would be great. it would be no ex
On Tue, Jul 24, 2007 at 09:32:29PM +1200, Ralph Versteegen wrote:
> On 7/24/07, [EMAIL PROTECTED]
> <[EMAIL PROTECTED]> wrote:
> > james
> > 2007-07-23 09:49:20 -0700 (Mon, 23 Jul 2007)
> > 300
> > Spell learning fixes. Resolves bug 410
> > * Learned spells are properly eported after battle (missin
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=372
--- Comment #30 from [EMAIL PROTECTED] 2007-07-24 05:46 ---
I personally think the best solution is dumping/patching SDL_mixer (because
it's buggy all over, and a hazard), but that's probably not feasible. So th
I'd agree with that. In fact we could convert the wavs to ogg, too, to
save space and simplify matters. Hmm, I wonder if we could solve the
occasional midi issues with a conversion, too?
MP3->WAV is already kind of what happens (or should happen) when the
MP3 is played back. And what has to happen
On 7/24/07, [EMAIL PROTECTED]
<[EMAIL PROTECTED]> wrote:
> james
> 2007-07-23 09:49:20 -0700 (Mon, 23 Jul 2007)
> 300
> Spell learning fixes. Resolves bug 410
> * Learned spells are properly eported after battle (missing HeroDef
> conversion)
> * Fixed unreported bug that prevented spells from bei
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