[Ohrrpgce] [Bug 430] "load from slot" results in illegal wait substate 174

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430 --- Comment #21 from [EMAIL PROTECTED] 2007-11-02 23:19 --- You mean, afterbattle scripts? I hadn't heard about this, but the code definitely looks like they'll steal the return value. I think some people probab

Re: [Ohrrpgce] SVN: teeemcee/1529 bug 430: warn and document situations where the bug occurs. Look out for

2007-11-02 Thread Ralph Versteegen
On Nov 3, 2007 4:08 PM, <[EMAIL PROTECTED]> wrote: > teeemcee > 2007-11-02 20:08:50 -0700 (Fri, 02 Nov 2007) > 183 > bug 430: warn and document situations where the bug occurs. Look out for > "WANTIMMEDIATE BUG" in g_debug.txt > I decided to disable the bug for now, as a trial, to keep encourage

[Ohrrpgce] SVN: teeemcee/1529 bug 430: warn and document situations where the bug occurs. Look out for

2007-11-02 Thread subversion
teeemcee 2007-11-02 20:08:50 -0700 (Fri, 02 Nov 2007) 183 bug 430: warn and document situations where the bug occurs. Look out for "WANTIMMEDIATE BUG" in g_debug.txt I decided to disable the bug for now, as a trial, to keep encourage reports --- U wip/game.bas U wip/moresubs.bas _

Re: [Ohrrpgce] SVN: james/1516 You can now edit add menu items, but only their captions are editable

2007-11-02 Thread Ralph Versteegen
On Oct 27, 2007 9:58 AM, <[EMAIL PROTECTED]> wrote: > james > 2007-10-26 13:58:27 -0700 (Fri, 26 Oct 2007) > 70 > You can now edit add menu items, but only their captions are editable > --- > U wip/common.bas > U wip/common.bi > U wip/flexmenu.bas > U wip/loading.bas > U wip/menustuf.bas

[Ohrrpgce] [Bug 430] "load from slot" results in illegal wait substate 174

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430 --- Comment #20 from [EMAIL PROTECTED] 2007-11-02 18:45 --- It'd be nice if fightformation did not imply a wait; I have a hunch that this might be the cause of some vaguely buggy behavior in a couple of my scrip

[Ohrrpgce] [Bug 430] "load from slot" results in illegal wait substate 174

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430 --- Comment #19 from [EMAIL PROTECTED] 2007-11-02 18:23 --- (In reply to comment #18) > (In reply to comment #17) > > Lately, I've been thinking that I don't really see a reason why > > teleporttomap > > should

[Ohrrpgce] [Bug 489] Likelihood of using attacks

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=489 --- Comment #9 from [EMAIL PROTECTED] 2007-11-02 14:10 --- What I was thinking was something like this (a kinda proto-scripting): An enemy has a variable number of attack lists (or, a larger, fixed number of li

[Ohrrpgce] SVN: james/1528 Menu items are now rearrangeable using SHIFT+arrow keys

2007-11-02 Thread subversion
james 2007-11-02 12:48:13 -0700 (Fri, 02 Nov 2007) 56 Menu items are now rearrangeable using SHIFT+arrow keys --- U wip/flexmenu.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherh

[Ohrrpgce] SVN: james/1527 Fix a type conversion warning (putting a -1 true value in a UBYTE is bad

2007-11-02 Thread subversion
james 2007-11-02 12:45:08 -0700 (Fri, 02 Nov 2007) 74 Fix a type conversion warning (putting a -1 true value in a UBYTE is bad) --- U wip/udts.bi ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohr

[Ohrrpgce] SVN: james/1526 Menu items are now deleteable

2007-11-02 Thread subversion
james 2007-11-02 12:33:34 -0700 (Fri, 02 Nov 2007) 30 Menu items are now deleteable --- U wip/common.bas U wip/flexmenu.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.

[Ohrrpgce] SVN: james/1525 Bitsets for menus (not yet for menu items)

2007-11-02 Thread subversion
james 2007-11-02 11:12:22 -0700 (Fri, 02 Nov 2007) 43 Bitsets for menus (not yet for menu items) --- U wip/common.bas U wip/flexmenu.bas U wip/loading.bas U wip/udts.bi ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.mothe

[Ohrrpgce] [Bug 490] External util to get plotscript command usage from a collection of games

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=490 --- Comment #4 from [EMAIL PROTECTED] 2007-11-02 11:00 --- Actually, looking around the Wiki, it seems like OHR++ already has a RPG file parser that works. Perhaps an idea would be to fork off the working RPG f

[Ohrrpgce] [Bug 490] External util to get plotscript command usage from a collection of games

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=490 --- Comment #3 from [EMAIL PROTECTED] 2007-11-02 10:47 --- There needs to be a RPG file access library (librpgfile?), written in cross platform C, to help this kind of scenario. It would suck totally to write t

[Ohrrpgce] [Bug 490] External util to get plotscript command usage from a collection of games

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=490 --- Comment #2 from [EMAIL PROTECTED] 2007-11-02 09:11 --- Hmmm That is a good point-- but it changes the problem that the utility has to solve form a simple search for a given value to a fairly complicated

[Ohrrpgce] [Bug 490] External util to get plotscript command usage from a collection of games

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=490 --- Comment #1 from [EMAIL PROTECTED] 2007-11-02 09:05 --- Should the utility count how often the command is used directly, or should it count how often it is used altogether, including through scripts calling o

[Ohrrpgce] [Bug 490] New: External util to get plotscript command usage from a collection of games

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=490 Summary: External util to get plotscript command usage from a collection of games Product: OHRRPGCE Version: N/A Platform: All OS/Version: All

[Ohrrpgce] [Bug 430] "load from slot" results in illegal wait substate 174

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430 --- Comment #18 from [EMAIL PROTECTED] 2007-11-02 08:35 --- (In reply to comment #17) > Lately, I've been thinking that I don't really see a reason why teleporttomap > should cause a wait anyway. It could load t

[Ohrrpgce] [Bug 489] Likelihood of using attacks

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=489 --- Comment #8 from [EMAIL PROTECTED] 2007-11-02 08:03 --- Oh yeah. One more thing to think about, is that we may want to re-use the same code yet again at some point to give heroes (optional) AI data, for non-u

[Ohrrpgce] [Bug 489] Likelihood of using attacks

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=489 --- Comment #7 from [EMAIL PROTECTED] 2007-11-02 08:00 --- I like these ideas, but before we jump into an implementation, there is a related consideration I want to bring up. Right now there are three classes o

[Ohrrpgce] [Bug 489] Likelihood of using attacks

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=489 --- Comment #6 from [EMAIL PROTECTED] 2007-11-02 07:02 --- > Yes, I understand that this behaviour might be useful in more than one > circumstance, but battle scripting or the "more intelligent monsters" would b

[Ohrrpgce] [Bug 489] Likelihood of using attacks

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=489 --- Comment #5 from [EMAIL PROTECTED] 2007-11-02 04:09 --- Actually, I didn't look close enough at the first part, and that seems pretty good. As for the second part, while I understand what he's doing, I don't

[Ohrrpgce] [Bug 430] "load from slot" results in illegal wait substate 174

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430 --- Comment #17 from [EMAIL PROTECTED] 2007-11-02 04:06 --- Lately, I've been thinking that I don't really see a reason why teleporttomap should cause a wait anyway. It could load the map, and then resume execut

[Ohrrpgce] [Bug 489] Likelihood of using attacks

2007-11-02 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=489 --- Comment #4 from [EMAIL PROTECTED] 2007-11-02 03:59 --- That's a very strange implementation. Why not just go with Neo's sensible/obvious algorithm? I suppose reliable probabilities would be nice, but they n