http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=430





------- Comment #20 from [EMAIL PROTECTED]  2007-11-02 18:45 -------
It'd be nice if fightformation did not imply a wait; I have a hunch that this
might be the cause of some vaguely buggy behavior in a couple of my scripts,
and also may be part of the problem involved in having

if(fightformation(num))

not work correctly on maps with autorun scripts (or was that fixed?  I haven't
tried it for a long time now).


-- 
Configure bugmail: 
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.

_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to