Hi Elric,
Thanks for the extra information. This seems to rule out that the drop
in performance might have to do with Intel HD:
> D3D no clipping: very comfortable 60 FPS
> D3D clipping: 10 FPS
> Software no clipping: 30 FPS
> Software clipping: 8 FPS
It will still be useful to us if you c
Hi Chien, Kevin,
this is the result of verbose=true:
Prism pipeline init order: d3d sw
Using native-based Pisces rasterizer
Using dirty region optimizations
Not using texture mask for primitives
Not forcing power of 2 sizes for textures
Using hardware CLAMP_TO_ZERO mode
Opting in for HiDPI pixel
It will be great if you can include in your bug report the following 2
piece of information:
1) Run your program with -Dprism.verbose=true. This will give us the
graphics hardware information of your system.
2) Run your program with -Dprism.order=sw. This will force JavaFX to use
its softwar
Please file a bug. It might be possible for us to find a workaround,
although it might also be possible that this is just an unfortunate
limitation of Intel HD.
-- Kevin
Elric Morgenstern wrote:
Ok. Maybe the problems I am experiencing now with JavaFX are the reason why
D3D is not enabled fo
Ok. Maybe the problems I am experiencing now with JavaFX are the reason why
D3D is not enabled for J2D?
I think Intel Graphics are rather widespread among laptops, so I'm a bit
surprised at the huge performance drop (from solid 60 FPS to 8 once I use a
spherical clip shape). I'd think Intel Graphi
On 2/4/16, 2:59 PM, Elric Morgenstern wrote:
I see. Interesting. Isn't there a switch to toggle it on JDK8?
There is no switch that can enable it if it is disabled by 'default'.
Assuming you are talking about JavaFX, right? Because you were referring to
Java2D in your reply.
No I am talki
I see. Interesting. Isn't there a switch to toggle it on JDK8?
Assuming you are talking about JavaFX, right? Because you were referring to
Java2D in your reply.
On Thu, Feb 4, 2016 at 11:52 PM, Philip Race wrote:
> Java 2D does not (generally) enable D3D on Intel.
> We tried for JDK 8 but there
Java 2D does not (generally) enable D3D on Intel.
We tried for JDK 8 but there were problems and it was disabled again in
8u40 I think.
JDK 9 EA builds (currently) still have it enabled to help get some
testing so
if you are running an 8ux release you might want to switch to 9 to get a
fairer c
Hi guys,
I've noticed that clipping performance (Canvas GraphicsContext) is
extremely bad on an Intel HD graphics chip. One rectangular clip is fine,
anything beyond that, or a spherical clip shape, will bring the framerate
to its knees.
I notice no performance difference on my GeForce system, bu