Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Michael Cerquoni
good points Diva, anyone who is going to submit patches to core should work closely with the core developers to make sure the work they are doing will be accepted into core, this gets back to the just throwing money at the problem can create more problems than it solves, if your paying people to

[Opensim-dev] shell script to restart after crash

2010-07-09 Thread Dirk Krause
Hi, just for info: this script from a colleague of mine came handy to keep my OpenSims running. I know it's not rocket science but useful. Instead of calling mono OpenSim.exe you start this script: --snip-- until mono OpenSim.exe ; do EXIT_CODE=$? echo `date +%Y-%m-%d\ \ %T` #

Re: [Opensim-dev] shell script to restart after crash

2010-07-09 Thread Dirk Krause
yes. it's an endless loop that restarts the Sim, if it wasn't closed without an error (i.e. got quit by the admin in a regular way). -Ursprüngliche Nachricht- Von: opensim-dev-boun...@lists.berlios.de im Auftrag von Jor3l Boa Gesendet: Fr 09.07.2010 08:35 An:

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Mark Malewski
* is the use of the name Open Simulator.* Don't use the name Open Simulator. We have no clue what direction you are trying to head, or even what you are raising this money for, or even what your intentions to do with this money are. Have you considered tax liabilities? Who's going to pay the

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Dahlia Trimble
I have a couple concerns about this proposal. OpenSimulator has been largely developed through volunteer contributions. If money is brought in to help speed up development, it should be spread around to active contributors so as to not negatively influence morale among volunteer developers.

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Mark Malewski
* if your paying people to create patches that wont * * be accepted into core this could create problems * * for the fund raisers in the end.* I completely agree. If you're going to beat your drum, and try to conjur up money, then at least screw your head on straight and try to get a grasp on

Re: [Opensim-dev] shell script to restart after crash

2010-07-09 Thread marcel verhagen
I use these scripts: http://opensimulator.org/wiki/UnixScripts (I have slightly modified the screen command, so I can see the output of opensim with the screen -r opensim command.) And I use a cron job wichs checks every minute if the opensim and sobust screens are there and restarts when they

Re: [Opensim-dev] shell script to restart after crash

2010-07-09 Thread Jeroen van Veen
It's still a bit rough, but for linux http://hwios.org/browser/teknon may be interesting. It's a twisted-based subprocess client-server proxy(whatever that may mean) that let's you control services from multiple hosts on one centralized console. It's still a bit rough and uncomplete, but most

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Melanie
Not everyone will tell you to fork off. Who is approachable should be clear after reading the thread. Melanie enslerkl...@holotech.net wrote: I think you're a bit confused as to what Open Simulator is (and what it isn't). Seems pretty foolish. Stupid people do stupid things. If you're

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread James Stallings II
Melanie only brushes up against the truth in that last post. The fact is, this is an open list, and detractors and other haters have equal opportunity to reply to our topics (and occasionally do). As a general rule, feel free to ignore those at the extreme ends of the expression spectrum ;)

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Michael Cerquoni
Just for the Record Mark is not a OpenSimulator contributor or developer, please just ignore what he has said if it is upsetting you, he really is the last person anyone here should be listening to in terms of this project. On Fri, Jul 9, 2010 at 8:56 AM, Jon Brouchoud jbrouch...@gmail.com wrote:

[Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread LS Tinker
In January I traveled to London for a meetup with the UK crowd, and I can assure you that everyone is committed to producing a solid, comprehensive virtual world experience. The project embraces many differing views as to just what the details of that experience should be - and certainly the

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Robert Martin
On Fri, Jul 9, 2010 at 1:20 PM, LS Tinker tin...@lovejoysim.com wrote: As an open project - and one that embraces addons, forks, distributions, etc. - direction and thrust are localized in different sub-sections so that the trajectory of the project as a whole feels a little sluggish (even

[Opensim-dev] Stuck on [Friends]

2010-07-09 Thread LS Tinker
Running on a MacBook Pro (OSX 10.6.4); MySQL version 5.1.48; mono version is 2.6.4.3 (upgraded from 2.4.3 which exhibited the same problem). Today I downloaded the RC2 source code. Installation and compilation seem fine. Edited the OpenSim.ini and StandAloneCommon.ini for a standalone

Re: [Opensim-dev] Stuck on [Friends]

2010-07-09 Thread Diva Canto
Don't reuse past .inis. Start with the ones in .example. This is particularly important for StandaloneCommon.ini. On 7/9/2010 4:36 PM, LS Tinker wrote: Running on a MacBook Pro (OSX 10.6.4); MySQL version 5.1.48; mono version is 2.6.4.3 (upgraded from 2.4.3 which exhibited the same problem).