Re: [Opensim-dev] Prebuild versioning

2014-03-26 Thread Oren Hurvitz
As you've said, I followed the existing practice, which was to increase the
version number locally. We've been using a locally-versioned Prebuild for a
long time. There's no harm in changing the versioning practice next time,
although I don't know if adding a textual string will work.

BTW I tried to submit these patches to the main Prebuild project as well, to
zero response. I looked around that site and it's as dead as a parrot. We're
on our own.



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Re: [Opensim-dev] Prebuild versioning

2014-03-26 Thread James Hughes

On 03/26/2014 02:28 AM, Oren Hurvitz wrote:

As you've said, I followed the existing practice, which was to increase the
version number locally. We've been using a locally-versioned Prebuild for a
long time. There's no harm in changing the versioning practice next time,
although I don't know if adding a textual string will work.

BTW I tried to submit these patches to the main Prebuild project as well, to
zero response. I looked around that site and it's as dead as a parrot. We're
on our own.


Hi Oren,

We have custom work in the dnpb we include in core too. I have submitted 
patches, as has Justin. And I like your patches to handle 4.5. Would it 
make sense to merge these and host it on github or include it in our 
libraries?


Thanks
BlueWall

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Re: [Opensim-dev] Prebuild versioning

2014-03-26 Thread Oren Hurvitz
I'm a bit confused by your question because my patches are *already* in the
OpenSim Git, so I don't know what you mean by Would it make sense to merge
these [changes]. Merge them with what?

Anyhoo, if you're up to resurrecting Prebuild in Github then more power to
you! My patches to Prebuild are, of course, open-source and free to use.



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Re: [Opensim-dev] Prebuild versioning

2014-03-26 Thread James Hughes

On 03/26/2014 01:24 PM, Oren Hurvitz wrote:

I'm a bit confused by your question because my patches are *already* in the
OpenSim Git, so I don't know what you mean by Would it make sense to merge
these [changes]. Merge them with what?

Anyhoo, if you're up to resurrecting Prebuild in Github then more power to
you! My patches to Prebuild are, of course, open-source and free to use.




Ahhhahhh, I see. I spoke before looking. We're all set then.

Thanks
BlueWall

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Re: [Opensim-dev] Prebuild versioning

2014-03-26 Thread Justin Clark-Casey

On 26/03/14 18:09, James Hughes wrote:

On 03/26/2014 01:24 PM, Oren Hurvitz wrote:

I'm a bit confused by your question because my patches are *already* in the
OpenSim Git, so I don't know what you mean by Would it make sense to merge
these [changes]. Merge them with what?

Anyhoo, if you're up to resurrecting Prebuild in Github then more power to
you! My patches to Prebuild are, of course, open-source and free to use.




Ahhhahhh, I see. I spoke before looking. We're all set then.


I'm quite surprised Prebuild is so dead - perhaps that shows how little 
cross-platform .NET stuff there is.

I was going to suggest putting it up on Github though that would suggest somebody is maintaining it for general use, 
which I'm not sure any of us have the time/inclination to do (I don't).


Having said, that a quick search of github reveals that lkalif has put up a fork [1].  Maybe it would be worth porting 
patches to that, though I know our Prebuild also has some nasty very OpenSimulator specific hacks in it which would need 
to be generalized first.


btw, I don't remember actually pushing any patches to the Prebuild project myself though it's quite possible I did some 
minor stuff and have forgotten about it.


[1] https://github.com/radegastdev/prebuild

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[Opensim-dev] Prebuild versioning

2014-03-25 Thread Justin Clark-Casey
Hi Oren.  In commit f5ae36d7e25a20199d676e53a066be79f76b580d, I see you bumped update prebuild for .net 4.5 and bumped 
the version number (and some internal numbers) up to 2.0.6.


Whilst I know this has happened before, do you see any issue with tagging these versions as having OpenSimulator project 
patches applied?  For instance, 2.0.3-opensim3 as the last actual prebuild release 2.0.3.  This can save a lot of 
confusion in the future, particularly if prebuild ever does do another release (unlikely, I know).


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