Re: [osg-users] Happy Chinese New Year!

2010-02-13 Thread Trajce Nikolov
Happy Chinese New Year Wang! -Nick On Sat, Feb 13, 2010 at 7:29 AM, Wang Rui wangra...@gmail.com wrote: Hi all, Happy Chinese new year to the OSG community! This is also called the Spring festival or Lunar new year, which is one of the most important traditional holidays in China. We

Re: [osg-users] [osgPPU] osgPPU cube map sample

2010-02-13 Thread Art Tevs
Hi Sebastian, no, I can not confirm that. On my machines the yellow cube-map part is also showed. Which osg version do you have? Which osgPPU version do you have? I see on you screenshot, that some of the faces not rendered at all. This shouldn't be either the case. Maybe you somehow enabled

Re: [osg-users] [osgPPU] Problems with resizing

2010-02-13 Thread Art Tevs
Hi Mick, Christian, Christian: Yes the texture can be resized with just a simple setTextureSize. When you call this method a texture will be marked as dirty and will be resized on the next Texture::apply method in the osg core. So the reallocation is done automatically. Mick: Hmm, it seems

Re: [osg-users] osgTerrain

2010-02-13 Thread Torben Dannhauer
Hi, to render terrain in OSG, there are several methods. First of all you have to choose between preprocessing your terrain for high performance and rendering on demand for high flexibility and low performance. For the first method, you can use VirtualPlanetBuilder (an other project of OSG),

Re: [osg-users] OpenSceneGraph and MultiThreading

2010-02-13 Thread Torben Dannhauer
Hi, I'm interested as well ;) Thank you! Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24115#24115 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Mapping from window to world coordinates

2010-02-13 Thread Volker Poplawski
Paul Martz 12.02.2010 20:45: The Camera's View matrix contains the eye position, if that's what you're trying to obtain: osg::Matrix m( getCamera()-getViewMatrix() ); osg::Vec3 eye( m(3,0), m(3,1), m(3.2) ); (OK, I might have row versus column order messed up, so swap the row and

Re: [osg-users] Mapping from window to world coordinates

2010-02-13 Thread Paul Martz
Volker Poplawski wrote: Paul Martz 12.02.2010 20:45: The Camera's View matrix contains the eye position, if that's what you're trying to obtain: osg::Matrix m( getCamera()-getViewMatrix() ); osg::Vec3 eye( m(3,0), m(3,1), m(3.2) ); (OK, I might have row versus column order messed up, so

Re: [osg-users] CDash reporting is incorrect

2010-02-13 Thread Paul Martz
Well, thanks, but I can tell you for certain the build did not complete in 0.3 minutes, so that's another CDash reporting problem that should be investigated and resolved. As I mentioned in another discussion thread, CDash only uses one CPU on my 8-core OS X system and the build takes 35 or 40

[osg-users] precreating all opengl objects

2010-02-13 Thread Guy Volckaert
I've bee experiencing momentary frame drops when I rotate my camera in my scene. After look at the osg code, I noticed that many of the opengl objects are created during runtime and not when the model is loaded. For example, opengl texture objects are only created when the Texture2d::apply() is

Re: [osg-users] precreating all opengl objects

2010-02-13 Thread Paul Martz
All OpenGL objects should be created before (or during) the first frame, by the GLObjectsVisitor. Set a breakpoint in it and make sure it is running in your application. You might find, as I do, that GLObjectsVisitor is running, but you still experience some frame stalls when new pieces of

[osg-users] Lego Augmented Reality

2010-02-13 Thread Chris 'Xenon' Hanson
http://www.youtube.com/watch?v=PGu0N3eL2D0 This smells like OSG. Anyone know who did it or how it was done? -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ There is no Truth. There

Re: [osg-users] CDash reporting is incorrect

2010-02-13 Thread Philip Lowman
On Sat, Feb 13, 2010 at 10:25 AM, Paul Martz pma...@skew-matrix.com wrote: Well, thanks, but I can tell you for certain the build did not complete in 0.3 minutes, so that's another CDash reporting problem that should be investigated and resolved. As I mentioned in another discussion thread,

Re: [osg-users] osgviewerQT --QOSGWidget cannot create context?

2010-02-13 Thread Jean-Sébastien Guay
Hi Fausto, Sorry to bother again. I've got some improvement and in fact the problem was in the trails setup. But it's not perfect yet, and I was wondering if you could send your QOSGWidget code, at least the part concerning the context creation, just to see if there are other settings that I

Re: [osg-users] 2.9.6 cmake configuration

2010-02-13 Thread Rizzen
Hi Alberto, Thanx for pointing out my mistake in my search. Was missing the development package. I attempted to build OSG, built everything until last example to be built. Compiling fails with the OSG wxWidgets viewer example. I see the there has been changes in wxWidgets 2.9.6 relating to

Re: [osg-users] CDash reporting is incorrect

2010-02-13 Thread Jean-Sébastien Guay
Hi Philip, Paul, Does this happen with anyone else's builds? I'm pretty sure it's a widespread issue, my builds seem to suffer from the same problems. WHITESTAR and both Skywalker builds on cdash.openscenegraph.org are mine. J-S -- __

Re: [osg-users] Lego Augmented Reality

2010-02-13 Thread Gordon Tomlinson
I know a quiet a while ago they were using SmartScene and other Multigen/Paradigm tools ( probably not today), __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com

Re: [osg-users] Strange Visual Studio behaviour

2010-02-13 Thread Andrea Damiano
I finally managed to track down the reason for this behaviour! I have been able to isolate the piece of code that was causing the problem. I was using an osgViewer::CompositeViewer and noticed that if I decreased the Viewport size of my osgViewer::View to a couple of pixel less than the main

Re: [osg-users] Strange Visual Studio behaviour

2010-02-13 Thread Jean-Sébastien Guay
Hi Andrea, I just wanted to share with everyone this experience... Yes, absolutely, thanks for sharing the resolution, it will probably help others in the future! Glad you found the reason, as I agree that it was quite a weird problem. J-S --

Re: [osg-users] CDash reporting is incorrect

2010-02-13 Thread Philip Lowman
On Sat, Feb 13, 2010 at 1:11 PM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Hi Philip, Paul, Does this happen with anyone else's builds? I'm pretty sure it's a widespread issue, my builds seem to suffer from the same problems. WHITESTAR and both Skywalker builds on

Re: [osg-users] CDash reporting is incorrect

2010-02-13 Thread Philip Lowman
On Sat, Feb 13, 2010 at 3:48 PM, Philip Lowman phi...@yhbt.com wrote: On Sat, Feb 13, 2010 at 1:11 PM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Hi Philip, Paul, Does this happen with anyone else's builds? I'm pretty sure it's a widespread issue, my builds seem to suffer

[osg-users] website down

2010-02-13 Thread Michael W. Hall
Is anyone else having trouble getting to the website? I am getting the following errors: Traceback (most recent call last): File /usr/lib/python2.5/site-packages/trac/web/api.py, line 339, in send_error 'text/html') File /usr/lib/python2.5/site-packages/trac/web/chrome.py, line 684, in

Re: [osg-users] website down

2010-02-13 Thread Philip Lowman
i get the same errors On Sat, Feb 13, 2010 at 4:32 PM, Michael W. Hall hal...@att.net wrote: Is anyone else having trouble getting to the website?  I am getting the following errors: Traceback (most recent call last):  File /usr/lib/python2.5/site-packages/trac/web/api.py, line 339, in

Re: [osg-users] website down

2010-02-13 Thread Torben Dannhauer
Hi, yes, cannot reach osg too. Regards, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24134#24134 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] How does ADD_LIST_SERIALIZER work?

2010-02-13 Thread Torben Dannhauer
Hi, Well, I have defined my wrapper for my testclass and it compiles, unfortunately it is not serialized. My testcall is: Code: dataIO_transportContainer* test = new dataIO_transportContainer(); test-setFrameID( 22 ); std::ofstream myOstream(test.txt );

Re: [osg-users] CDash reporting is incorrect

2010-02-13 Thread Jean-Sébastien Guay
Hi Philip, (I'm consciously top-posting to keep the whole original message below) Jose Luis Hidalgo manages the current incarnation of openscenegraph.org and most of the related sites (except the forum, Art Tevs manages that). Jose Luis doesn't always read the list, so I added him as CC on

Re: [osg-users] website down

2010-02-13 Thread Jean-Sébastien Guay
Hi all, hi Robert, It seems to me that the OSG site has not been very reliable in the past few months. We see these kinds of posts pretty often (maybe once every two weeks?) and the problem often lasts for a day or more, and is most of the time corroborated by multiple posters so it's