Re: [osg-users] OSG 3.4.0 RC10 OSX - Viewport spans multiple monitors

2015-08-09 Thread Robert Osfield
Hi Paulo, The osgViewer::Viewer by default opens a single view across all the displays you have, so what you see is a feature rather a bug :-) You can control the default by setting env vars or by passing in command line arguments to the viewer. To see all the command line options run:

Re: [osg-users] OpenSceneGraph-3.4.0-rc10 tagged

2015-08-09 Thread Robert Osfield
Hi Terry, I have just tried out GLES1 and GLES2 profiles and got the same compile error on my Kubuntu 15.04 system. I have added some #ifdef guards around the problem code and things now compile cleanly. I also came across a build error when compiling osgQt due GLuint64/GLint64 typedef so I've

[osg-users] OpenSceneGraph-3.4.0-rc11 tagged

2015-08-09 Thread Robert Osfield
Hi All, Just when we thought it was safe to tag 3.4.0 a build error gets reported, another found, and another bug spotted and resolved. Time for another RC, this time number 11, Whhooo!!! - Zip file containing source code : OpenSceneGraph-3.4.0-rc10.zip

Re: [osg-users] Advice on how to best inject behavoir regarding FBOs

2015-08-09 Thread Björn Blissing
Hi Jan, I read the notice about the upcoming v0.7 release as well. My understanding of their text is that the new DirectDriver model would NOT replace the current direct mode. Instead the DirectMode would be the fallback option for those with graphic cards which do not support the new

Re: [osg-users] Advice on how to best inject behavoir regarding FBOs

2015-08-09 Thread Robert Osfield
Hi Björn, I haven't looked the 0.6 release so can't comment on the specifics. Are there modifications to the OSG that might make this task easier? Robert. Robert. On 9 August 2015 at 09:30, Björn Blissing bjorn.bliss...@vti.se wrote: Hi Jan, I read the notice about the upcoming v0.7

[osg-users] OSG 3.4.0 RC10 OSX - Viewport spans multiple monitors

2015-08-09 Thread Paolo Ciccone
Hi, I just discovered OSG and compiled it today on OS X 10.10.4. The machine used has an AMD Radeon HD 7950 with two monitors attached. When I run any of the example programs the viewport span both monitors with the origin being in between the two screens. Is there some configuration switch

Re: [osg-users] Advice on how to best inject behavoir regarding FBOs

2015-08-09 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 09/08/15 10:30, Björn Blissing wrote: Hi Jan, I read the notice about the upcoming v0.7 release as well. My understanding of their text is that the new DirectDriver model would NOT replace the current direct mode. Instead the DirectMode

Re: [osg-users] Advice on how to best inject behavoir regarding FBOs

2015-08-09 Thread Björn Blissing
Hi Robert, Well, I was hoping to be able to do the integration without modifications to OSG. If such modifications proves to be necessary, then I agree with Jan that we should wait for v0.7 to see if that integration is easier. It seems unnecessary to change OSG for a problem that may

Re: [osg-users] OSG 3.4.0 RC10 OSX - Viewport spans multiple monitors

2015-08-09 Thread Paolo Ciccone
Thank you very much Robert. Paolo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64684#64684 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] OSG 3.4.0 RC10 OSX - Viewport spans multiple monitors

2015-08-09 Thread Paolo Ciccone
Thank you very much Paolo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64688#64688 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] OSG 3.4.0 RC10 OSX - Viewport spans multiple monitors

2015-08-09 Thread Paolo Ciccone
On a related topic, is there a way to query how many screens are available? Paolo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64685#64685 ___ osg-users mailing list

Re: [osg-users] OSG 3.4.0 RC10 OSX - Viewport spans multiple monitors

2015-08-09 Thread Jannik Heller
Hi Paolo, On a related topic, is there a way to query how many screens are available? Try this: Code: unsigned int numScreens = osg::GraphicsContext::getWindowingSystemInterface()-getNumScreens(); Cheers, Jannik -- Read this topic online here:

Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged

2015-08-09 Thread John Ivar Haugland
Hi, Build with Windows 7, x64 GL2 Visual Studio 2013 Errors: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\stdint.h(8): error C2371: 'int8_t' : redefinition; different basic types 3 D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types(18) : see declaration of 'int8_t' the

Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged

2015-08-09 Thread Glen A Johnson Jr .
Robert, In General Visual Studio 2015 _MSC_VER = 1900 Visual Studio 2013 _MSC_VER = 1800 Visual Studio 2012 _MSC_VER = 1700 Visual Studio 2010 _MSC_VER = 1600 Visual Studio 2008 _MSC_VER = 1500 Prior to Visual Studio 2010 Microsoft did not include stdint.h in the Visual studio

Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged

2015-08-09 Thread Robert Osfield
Hi John, Thanks for the error report. It's curious that I haven't modified include/osg/Types throughout the rc series and not heard of any problem reports till yours. The only change I've made is to include types from include/osg/GL by adding #includeosg/Types to the src/osg/GL.in that CMake

Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged (John Ivar Haugland)

2015-08-09 Thread Robert Osfield
Hi Terry, I have just checked and Types was missing from the header list in src/osg/CMakeLists.txt, this should address the install issue. I have checked this fix into svn/trunk and OSG-3.4 branch. Robert. On 10 August 2015 at 02:56, Terry Welsh mogu...@gmail.com wrote: Types is a problem on

Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged

2015-08-09 Thread Robert Osfield
Thanks Glen, I have changes the version check to 1600 and checked this into svn/trunk and OSG-3.4 branch. On 9 August 2015 at 22:49, Glen A Johnson Jr. glenajohnso...@msn.com wrote: Robert, In General Visual Studio 2015 _MSC_VER = 1900 Visual Studio 2013 _MSC_VER = 1800 Visual Studio

Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged (John Ivar Haugland)

2015-08-09 Thread Terry Welsh
Types is a problem on Linux now too. Trying to compile my program I get: In file included from /home/terry/sdk/include/osg/GLDefines:25:0, from /home/terry/sdk/include/osg/GLExtensions:18, from /home/terry/sdk/include/osg/Shader:25, from

Re: [osg-users] Volume image crash on the latest version of Nvidia driver

2015-08-09 Thread Robert Osfield
On 10 August 2015 at 05:03, Robert Osfield robert.osfi...@gmail.com wrote: Hi Clement, I don't have an Intel system here to try. Could you experiment with the shaders to see if you can come up with a combination which works on both NVidia and Intel? For OSG-3.4 and svn/trunk one might be

Re: [osg-users] Volume image crash on the latest version of Nvidia driver

2015-08-09 Thread Robert Osfield
Hi Clement, I don't have an Intel system here to try. Could you experiment with the shaders to see if you can come up with a combination which works on both NVidia and Intel? Cheers, Robert. On 10 August 2015 at 02:39, clement@csiro.au wrote: Hi Robert, I have tested again on some

Re: [osg-users] Volume image crash on the latest version of Nvidia driver

2015-08-09 Thread Clement.Chu
Hi Robert, I have tested again on some machines with Intel graphic cards. The new change works on even both old and new nvidia drivers, but it does not work on Intel card. There is no image showed on display with using Intel card. You can reproduce the problem with the same test file on

Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged

2015-08-09 Thread Tony Vasile
Hi, I'm getting errors of the sort CMake Error at /usr/lib64/boost/Boost.cmake:536 (message): The imported target boost_date_time-static-debug references the file /usr/lib64/lib64/libboost_date_time-d.a but this file does not exist. Possible reasons include: * The file was