Hi Nick,
I forgot those. Please copy the missing .i files from the python folder to the
csharp folder.
They are redirecting to the ones one directory level above (the ones i've sent
you).
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel.: +49 5251 1638-1920
http://www.dspace.com
mailto:cscha...@dspace.de
_
From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org
left out osgIntrospection, as this is not
needed for generating the wrappers.
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel.: +49 5251 1638-1920
http://www.dspace.com
mailto:cscha
Did you configure the paths to your osg includes
and libs in cmake?
This sounds like that cmake could not find your osg.
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel.: +49 5251 1638
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Monday, August 27, 2012 3:57 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Weird polygons on nVidia NVS cards
Hi Carsten,
On 27 August 2012 11:57, Carsten Scharfe cscha...@dspace.de wrote:
Both views share
management to be set up incorrectly, this should however be done for
you by the OSG.
As a sanity test could you try creating windows using osgViewer's
window creation without using the WindowData feature.
Robert.
On 28 August 2012 10:34, Carsten Scharfe cscha...@dspace.de wrote:
Hi Robert,
Thank
] On Behalf Of Carsten Scharfe
Sent: Tuesday, August 28, 2012 11:48 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Weird polygons on nVidia NVS cards
I'll try that out.
Carsten
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun
the new view have the two views sharing the same graphics context, or are
you creating a new context? If you are creating a new context how are your
creating the new context?
Robert.
On 27 August 2012 10:13, Carsten Scharfe
cscha...@dspace.demailto:cscha...@dspace.de wrote:
Hi.
I've come
Oh. I forgot to mention that I'm using the composite viewer in single threaded
mode.
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel.: +49 5251 1638-1920
http://www.dspace.com
Hi,
I hope somebody can help me out with this nasty problem.
I try to load model file (e.g. a collada file) which has some asian characters
in its file name.
Although I’ve compiled Osg with OSG_USE_UFT8_FILENAME set to true, no model is
loaded.
osgDB::readNodeFile just returns an empty node as
hints are welcome.
Cheers,
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel.: +49 5251 1638-1920
http://www.dspace.com
mailto:cscha...@dspace.de
Thanks for pointing me to the example, Robert.
That helped. Obviously, I was too blind to see the part in the example.
Cheers,
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel.: +49 5251
anybody give me a hint on how to setup the viewer correctly or point me to
an example
where this is done?
Cheers,
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel.: +49 5251 1638-1920
http
, which blows my app, if I load a bigger scene (~250k
polys, on a
Quadro 580FX).
Any idea on how I could convince each view of a composite viewer to share the
graphics context?
Regards,
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
_Alloc=std::allocatorchar
1 ]
I cannot track that down, to correct it. Any advice or help is welcome.
Thanks in advance.
Cheers,
Carsten
_
Carsten Scharfe
Software Developer
Experiment Software ESIM
dSPACE GmbH
Rathenaustraße 26
33102 Paderborn
Germany
Tel
Hi All,
I'm trying to compile osgIntrospection with OSG 3.0.0 in Visual Studio 2010.
While osgIntrospection compiles, the osgWrappers (e.g. Wrapper osg) do not.
It seem to be that VS2010 has severe Problems with finding operator-methods of
classes such
as string or map. Maybe this is a template
up in
osgViewer, perhaps further down the line we'll revisit this, feel free
to contribute to this effort.
Robert.
On 8/28/07, Carsten Scharfe [EMAIL PROTECTED] wrote:
hi there,
do i understand the functionality of the cameraview node correct?
i assume, that cameraview is used
, if the camera is
positioned
by a cameraview?
what happens if geometry is attached as a child of a camera node?
maybe someone can help me out?
cheers,
carsten scharfe
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