Here is it: http://forum.openscenegraph.org/viewtopic.php?t=11874
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I'd really appreciate somehelp on this because I'm working on my degree thesis
and this is the last thing I need to solve.
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I described the problem in a previous post under the same thread, maybe you are
reading this through the email list system, please just locate the thread at
the forums.
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Hi, I'm trying to display a context menu on mouse's right button click. At the
same time, I have a TrackballManipulator attached to my main camera. When I
click the right button, the mouse keep triggering DRAG events, even when no
button is pressed, thus scaling the scene to perform zooming. I
Hi, please provide more specific directions on how to build custom serializers.
I have created a custom node class and its serializer, but I'm still wondering
how should I debug it?, how do I know osgDB is loading my serializer right?
Thank you!
Cheers,
Daniel
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Thanks for answering Robert. I understand your position but I have already
taken a look to the source code. The problem is that I very new to OSG OpenGL
programming, so it is difficult to me to understand it. Nevertheless, I can see
on line 127 of TrackballDragger.cpp, this line of code:
Hi, I have realized the osgManipulator::TrackballDragger source code creates a
sphere of radius 1.0. My question is if there's any way to make the dragger's
geometry scales up to the bounding sphere of the model being dragged, since to
my point of view, there is no such way of doing this with
Hi, I need to implement a Dragger very similar to TabBoxTrackballDragger, but
with the following characteristics:
* It must be able to toggle its geometries, i.e. displaying the TabBoxDragger's
geometry, the TrackballDragger's geometry, both geometries at the same time, or
no geometries at
Hi, thank you for your reply. I solved the problem by computing the world's
bounding sphere and then computing the minimum distance from the eye to the
near clipping plane by using a formula I found in OpenGL forums:
Code:
boundingSphere.radius() / sin( osg::DegreesToRadians( FIELD_OF_VIEW *
I'm not using any custom Qt manipulator, I'm using OSG ones, i.e.
osgGA::TrackballManipulator. I'm using Qt only for my application GUI, and my
code is based on the OSG Cookbok recipe, where I define an osgWidget class and
pass a camera pointer.
Besides that, my intention is not using the
Hi, I'm very new to OSG and OpenGL programming in general, but right now I'm
working on my thesis and my application requires to load several models on the
same scene. Once every model is done loading, I must adjust the viewer's
settings so that an user is able to see the entire scene. I know
Hi, I'd like to know if OSG has any class for handling Boundary Representations
before writing one by myself.
I'm working with orthogonal pseudo polyhedra.
...
Thank you!
Cheers,
Daniel
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No, sorry. Quick Start Guide is great, but it was too dense for me given that
I'm a newbie looking for a way to make progress quickly. So I preferred to look
at the new OSG 3.0 book and the doxygen docs. (The doxygen docs has much
classes/methods documentation missing).
Anyway, thanks a lot
I thought that ReaderWriters were registered at startup. If you had not told
me, I'd never noticed because documentation about it's very reduced.
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Please give me one last hint.
I have taken a look to to osgconv.cpp as you told me and I found this:
Code:
if (arguments.read(--formats)
{
osgDB::FileNameList plugins = osgDB::listAllAvailablePlugins();
for(osgDB::FileNameList::iterator itr = plugins.begin();
Hi, I'm using OSG Qt to build a visualizer for my thesis. I'm completely new
to OSG and almost as new to Computer Graphics Programming too, so please don't
mad on me and be patient ;-)
I need to know how to get the list of supported file formats in order to use
QFileDialog with the proper
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