Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-29 Thread Jorge Izquierdo Ciges
Rubén as I said to you I'm not a wise man with enough midiclorians as to have a sentient preescience of time and space that can guess anything. That kind of errors leave a Java Dalvik Exception that you can read through LogCat. Android's applications can crash in a thousand different ways. As

Re: [osg-users] When Patents Attack

2011-07-27 Thread Jorge Izquierdo Ciges
The other day looking for articles of scene graphs i was shocked to see that there were some patents about scene graphs! Seriously why can't people live more quietly? 2011/7/26 Paul Martz pma...@skew-matrix.com On 7/26/2011 8:44 AM, Jeremy Moles wrote: http://www.thisamericanlife.**org/

Re: [osg-users] osgDB::readNodeFile returning null in Android

2011-07-21 Thread Jorge Izquierdo Ciges
Btw for comertial aplications you should look into installing resources or reading resources from APK it's a common topic on Ndk/googles group. 2011/7/21 Rubén Díaz ruw...@hotmail.com adb shell certainly the way to go... Thanks! -- Read this topic online here:

Re: [osg-users] osgDB::readNodeFile returning null in Android

2011-07-20 Thread Jorge Izquierdo Ciges
Yeah sure... because you are not writing well the route to the model. Try using adb shell first to search the route because sometimes it's obscure and changes from mobile to mobile. 2011/7/20 Rubén Díaz ruw...@hotmail.com Hi there, I am new to Android and fairly new to OSG. I recently

Re: [osg-users] Write the Android example exclusively in C++

2011-07-19 Thread Jorge Izquierdo Ciges
Wang it was addressed when we submitted the examples. Android development prior to 2.3 or 3.0 needs a JNI/Java Dalvik frontend for the use of the Native C++ code. So basically fully native can only work with latest Android OS... wich are expensive and considering the invesment in our group to

Re: [osg-users] Write the Android example exclusively in C++

2011-07-19 Thread Jorge Izquierdo Ciges
months later, which is said to be designed under 3.0. :-) Also it should be worth doing some tests with GLES1 in the emulator first, I think. I'd like to start after some other personal and community work. Thanks, Wang Rui 2011/7/19 Jorge Izquierdo Ciges jori...@gmail.com: Wang

Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-18 Thread Jorge Izquierdo Ciges
Yes, you have to build two versions of OSG one with Gles1 and one with Gles2. According the Ndk google group it's not good to mix them up. If you used the cmake chain that was on the wiki I think it was for Gles1 ... if not I don't know. But as I was saying you need one for each one. Although

Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-15 Thread Jorge Izquierdo Ciges
Cheers for you! I didn't knew r6 was out... oh hell I'll have to add it to the auto detection system :) Have fun with Osg and Android. 2011/7/15 Rubén Díaz ruw...@hotmail.com Hi, Thanks a lot for your reply. I tried with the changes that you suggested and still didn't work using the

Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-14 Thread Jorge Izquierdo Ciges
First, there is a good page in the wiki page with Cmake chain and requirements... and other stuff wich I recomend as a reading before doing anything. Second: NO! caca - OPENGL_INCLUDE /home/rubn/data/android/gl/khronos_headers/GLES2 NO! caca - OPENGL_LIBRARY

Re: [osg-users] osgAndroidExampleGLES1 crashed

2011-07-12 Thread Jorge Izquierdo Ciges
missing some settings for GLES1.1 or GLES2.0 but not able to know what m i missing? plz help Anurag On Sat, Jul 9, 2011 at 1:28 AM, Jorge Izquierdo Ciges jori...@gmail.comwrote: Gles support in the Android emulator is far even of an alpha demo. Blame that on Google. You need a device

Re: [osg-users] [build] OSG for Android build error

2011-07-08 Thread Jorge Izquierdo Ciges
I'll look into it later. But it should not be possible because Android doesn't use the X window system. Sometimes that kind of bugs happen when you use the android build when it has already run the configuration for linux. But... I'll check it out to see if there is some trouble with the Cmake

Re: [osg-users] osgAndroidExampleGLES1 crashed

2011-07-08 Thread Jorge Izquierdo Ciges
Gles support in the Android emulator is far even of an alpha demo. Blame that on Google. You need a device with android. 2011/7/8 Mourad Boufarguine mourad.boufargu...@gmail.com Hi Anurag, AFAIK Android emulator does not support OpenGL ES, so the Android osg examples won't run on it.

Re: [osg-users] [build] OSG for Android build error

2011-07-07 Thread Jorge Izquierdo Ciges
Victor my russian it's as rusty as an old galon ship, but the second line suggest that you had a trouble with your compiler. I mean your compiler had some internal error and exited. If it was a build error it should show other messages. 2011/7/7 Kataev Victor victor1...@list.ru See

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
As I said in the other thread Android works well. I've build it from 0 with both GLES and the examples succesfully. If you are gonna tidy that, plese correct my Surname it's Jorge Izquierdo not Jorge Ciges I'll be checking things all the day because i'm doing tests from now till monday. Happy

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
Hi Robert First name: Jorge (George in English :P) Surname: Izquierdo Basically: Jorge Izquierdo Sorry for the inconveniences. 2011/6/17 Robert Osfield robert.osfi...@gmail.com Hi Ulrich, Following up on ffmpeg plugin link problem on your OSX system, could run: cd

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
Not exactly xD We spanish people are very weird. Besides the name/middle name(optional), we use two surnames father and mother Ciges is my mother's family name. Weird complicated people ^__^ 2011/6/17 Robert Osfield robert.osfi...@gmail.com list now updated to automatically rename the Jorge

Re: [osg-users] Missing sample applications for Android

2011-05-26 Thread Jorge Izquierdo Ciges
It was published in the list, just search for it. I'm working in a better and redesigned example and some other things for Android in OSG. The info was not updated because I'm finishing some thing that will make me write that page again. Also there was a example in GLES 2 that was made by another

Re: [osg-users] [build] osgviewer build failed for Android

2011-04-27 Thread Jorge Izquierdo Ciges
Post the Cmake command chain that you used and the OSG version. That error it's not normal and i compiled well two days ago with trunk version. 2011/4/23 Kebo Wang m...@163.com Hi, I try to build osg for android on ubuntu 11.04. After getting svn trunk and cmake using opengl-es 2

Re: [osg-users] [build] Missing GLES 2.0 settings in CMake

2011-04-25 Thread Jorge Izquierdo Ciges
Mmmm have you set the options to what it's here? http://www.openscenegraph.org/projects/osg/wiki/Community/OpenGL-ES http://www.openscenegraph.org/projects/osg/wiki/Community/OpenGL-ESRemember if you are emulating you don't have to set GLES. 2011/4/17 Hoisun Ng h.s...@student.tue.nl I have

Re: [osg-users] Android Development Plans

2011-04-13 Thread Jorge Izquierdo Ciges
Nope glstatic flag is not needed. There's a patch pending revision to do a proper loading of gles 2 in Android because normal unix/linux loading is not enough. About errors. . . I/com.android.osgViewerGLES2( 6136): glVersion=0, isGlslSupported=YES, glslLanguageVersion=0 That's normal, the

Re: [osg-users] Compiling iOS / iPhone - build errors

2011-03-29 Thread Jorge Izquierdo Ciges
Have you tried turning OFF every GL except GLES? and also ... have you put the values to compile for GLES 1? Remember that you have to set some options besides the avaible flag. 2011/3/30 Ryan Atkins ryatk...@gmail.com Thanks Jason. I have OSG_GLES1_AVAILABLE set to ON. GLES2 gives me a

Re: [osg-users] Missing sample applications for Android

2011-03-24 Thread Jorge Izquierdo Ciges
I've not finished the editing of that page _ (there are some errors ) In two or three hours i'll attach it. If you are in a hurry search in the mail list/forum because i submited the draft of the example. P.S: Please comment your thoughts about what it's need to include in the android wiki page.

Re: [osg-users] Opengl ES 2.0 testing

2011-03-11 Thread Jorge Izquierdo Ciges
Jean thanks for the advice. I've found some parameters that not have the same behaviour but nothing that hasn't said in the mail list. If you look the other thread you'll see a test of a cow and shaders. 2011/3/10 Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com Hi Jorge, Hello i'm

[osg-users] Opengl ES 2.0 testing

2011-03-10 Thread Jorge Izquierdo Ciges
Hello i'm looking for a little bit of Code that has been tested to be working and draws on OpenGL ES 2.0 a simple vertex/fragment shader loading and a little bit of geometry or a triangle. I'm testing the Android port working and i'm a little bit paranoid to write one if I write one and doesn't

Re: [osg-users] Android Development Plans

2011-03-01 Thread Jorge Izquierdo Ciges
and the ndk code. Gvsig3D news post(youtube) http://gvsig3d.blogspot.com/2011/03/openscenegraph-running-on-android.html Test Apk http://www2.ai2.upv.es/difusion/OSG_Android/osgViewerGLES1.apk.zip 2011/2/26 Jorge Izquierdo Ciges jori...@gmail.com I'm not missing, just stupid fails in my testing have

Re: [osg-users] Android Development Plans

2011-02-19 Thread Jorge Izquierdo Ciges
What i've not compiled is plugins (This weekend work was to make them compilable with searches for a 3rd party directory of android ports of some of them) I assume you mean plugins that require 3rd party dependencies... Did you build the .osg reader plugin? Or the new serializer plugins?

Re: [osg-users] Android Development Plans

2011-02-18 Thread Jorge Izquierdo Ciges
/imagenes/viewer02.png http://www.bandadeanna.com/portafolio/imagenes/viewer03.jpg http://www.bandadeanna.com/portafolio/imagenes/viewer04.jpg 2011/2/19 Jason Daly jd...@ist.ucf.edu On 02/03/2011 04:53 AM, Jorge Izquierdo Ciges wrote: I've been working with ndk r-5 and compiles without many changes

[osg-users] Android Development Plans

2011-01-17 Thread Jorge Izquierdo Ciges
Thomas, right now in the group i'm working we have compiled OSG in android with hacks here and there. At this moment we have a viewer but we are not capable of drawing geometry. We hope to make it more functional in some weeks if android don't bug us a lot.

Re: [osg-users] Android Development Plans

2011-01-17 Thread Jorge Izquierdo Ciges
OpenCV is Android port is more cleaner than the use of toolchain that we are using right now. Working with the Cmake toolchain there were some files that Cmake won't ever find, even if they were. With this other approach, this should not happen because you use Cmake to generate the Android

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