issus with?
Robert.
On 30 June 2016 at 16:34, Rick Irons
<rick.ir...@mathworks.com<mailto:rick.ir...@mathworks.com>> wrote:
Hi,
openscenegraph/src/osg/GLExtensions.cpp should probably be checking the OpenGL
version prior to using the GL_MAX_3D_TEXTURE_SIZE and
GL_MAX_ARRAY_TEXTURE_LAY
Hi,
openscenegraph/src/osg/GLExtensions.cpp should probably be checking the OpenGL
version prior to using the GL_MAX_3D_TEXTURE_SIZE and
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT enums (see change below). Otherwise, such
calls will generate GL errors when using older versions of OpenGL. Any
concerns
ers@lists.openscenegraph.org>
Subject: Re: [osg-users] OpenThreads build error (OSG 3.4.0)
Hi Rick,
On 21 June 2016 at 15:33, Rick Irons <rick.ir...@mathworks.com> wrote:
> Any thoughts on this issue?
>
> We are trying out option #2 below (Define WIN32_IE to 0x0600 in the
> Ope
oaches. No issues so far.
Thanks,
Rick
From: Rick Irons
Sent: Friday, June 17, 2016 1:08 PM
To: 'osg-users@lists.openscenegraph.org' <osg-users@lists.openscenegraph.org>
Subject: OpenThreads build error (OSG 3.4.0)
Hi,
Our internal development environment was just recently updated and we are now
Hi,
Our internal development environment was just recently updated and we are now
encountering an OpenThreads build error on Windows with OSG 3.4.0. The build
error is included in the following Visual Studios 2013 build output...
1>-- Rebuild All started: Project: OpenThreads,
to do another review now to double check that
everything should work without it.
Robert.
On 13 June 2016 at 15:29, Rick Irons <rick.ir...@mathworks.com> wrote:
> Hi Robert,
>
>
>
> Thank you for the response.
>
>
>
> I am still a little puzzled...shoul
] On Behalf
Of Robert Osfield
Sent: Saturday, June 11, 2016 3:07 AM
To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org>
Subject: Re: [osg-users] Drawable getBoundingBox() question
On 10 June 2016 at 23:02, Rick Irons
<rick.ir...@mathworks.com<mailto:rick.ir...@mathworks
Hi,
Shouldn't the inlined getBoundingBox() method in include/osg/Drawable set
_boundingBoxComputed to 'true' or am I missing something?
Thanks,
Rick
___
osg-users mailing list
osg-users@lists.openscenegraph.org
tive cameras.
Robert.
Robert.
On 8 June 2016 at 15:34, Rick Irons <rick.ir...@mathworks.com> wrote:
> Hi,
>
>
>
> We are working on updating an application from OSG 3.0.1 to 3.4.0. We
> have previously relied on getCameraContainingPosition() for selection,
>
Hi,
We are working on updating an application from OSG 3.0.1 to 3.4.0. We have
previously relied on getCameraContainingPosition() for selection, but now we
are noticing that the function is marked as deprecated. Can someone identify
the deprecation plan for this API? Is it still safe to
hould use ref_ptr<> to
> make sure it's lifetime is correct - if in doubt use ref_ptr<>.
>
> I will have a look at the use of dynamic_cast<> again. I had to keep
> it in there because the pointer to the Referenced base class isn't
> castable directly to a
estructor so that the problematic
dynamic cast will succeed. I am open to any other suggestions as well. I may
have to resort to just creating a small example program that reproduces the
issue.
Thanks,
Rick
-Original Message-
From: Rick Irons
Sent: Wednesday, May 25, 2016 5:56 AM
To: Op
Hi Robert,
Thanks for the update. I will try out the fix.
Rick
> On May 24, 2016, at 3:53 PM, Robert Osfield wrote:
>
> Hi Rick,
>
> After a preplexing day looking at how the osgUtiil::CullVisitor,
> osg::Camera and RenderStageCache were all interacting via the
>
etting properly deleted
Hi Rick,
On 23 May 2016 at 20:33, Rick Irons
<rick.ir...@mathworks.com<mailto:rick.ir...@mathworks.com>> wrote:
The code where the static cast is failing is OSG code
(openscenegraph\src\osgUtil\CullVisitor.cpp). I believe it is fairly recent
code that wa
tom Observer to do house keeping.
Robert.
On 23 May 2016 at 17:45, Rick Irons
<rick.ir...@mathworks.com<mailto:rick.ir...@mathworks.com>> wrote:
Hi all,
I am encountering an issue with a CullVisitor object not being properly deleted
in version 3.4.0. I am encountering this iss
Hi all,
I am encountering an issue with a CullVisitor object not being properly deleted
in version 3.4.0. I am encountering this issue when updating from version
3.0.1.
The source of the problem is a failed Referenced to CullVisitor dynamic cast
that occurs in the code below...
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