Selon Robert Osfield [EMAIL PROTECTED]:
I get 2
glGetString( GL_VERSION ) returns 2.0.6958 Release
OK, one bit of the jigsaw. What happens to the
osg::getGLVersionNumber() value if you can the locale? For instance
WxWidgets changes the locale by default I believe.
Hi Robert,
Sorry i
Hi David,
On Mon, Nov 24, 2008 at 9:26 PM, David Spilling
[EMAIL PROTECTED] wrote:
Only just caught this thread. I'm happy to update the OBJ plugin (reader
only, presumably) if you want to lose the sscanf, as it's only recently I
was looking at it anyway.
This would be very helpful, as I'm
Robert,
Only just caught this thread. I'm happy to update the OBJ plugin (reader
only, presumably) if you want to lose the sscanf, as it's only recently I
was looking at it anyway.
I assume that you want all sscanf(blah, %f, my_float); to be replaced by
sscanf(blah, %s, my_char);
Hi Robert,
I get a crash in osg::getGLVersionNumber()... glGetString() returns a NULL
pointer. Something you already encountered (
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-July/014034.html
). I can't answer your question then, sorry. (Or maybe you know how to
Hi Robert;
I have same problem as Sukender and set OSG_NOTIFY_LEVEL = DEBUG and result
is as follows;
glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.1
Regards.
2008/11/24 Robert Osfield [EMAIL PROTECTED]
Hi Sukender,
You can only call getGLVersionNumber() or any releated OpenGL
Hi Umit,
Which is the OpenGL version string you have on your machine?
Robert.
On Mon, Nov 24, 2008 at 9:57 AM, Ümit Uzun [EMAIL PROTECTED] wrote:
Hi Robert;
I have same problem as Sukender and set OSG_NOTIFY_LEVEL = DEBUG and result
is as follows;
glVersion=2, isGlslSupported=YES,
Hi Robert,
I don't know if I did what you expected, but my GL string is always
1.4.0 - Build 7.14.10.4926
and OSG always reports
glVersion=1.4, isGlslSupported=NO, glslLanguageVersion=0
on the console even if I call setlocale(LC_ALL, FR_fr); or EN or C at
the begining of main().
Please
Hum... forget about the Spring shaders, I found some .fp files (ARB fp ???)
that describe water effects.
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Mon, 24 Nov 2008 11:42:13 +0100, Sukender [EMAIL PROTECTED] a écrit:
Hi Robert,
I don't know if
Robert Osfield wrote:
Hi All,
In response to problems with the obj loader when the c local is set to
one that use comma for the decimal place (same problem previously
affected the .osg) I have begun make the custom atof function I wrote
for the .osg plugin as public function of osgDB so it
Hi Robert,
My OpenGL version string only 2. I can only see the major version number.
I have OSG-2.6.1 on XP SP2.
HTH.Regards.
2008/11/24 Paul Melis [EMAIL PROTECTED]
Robert Osfield wrote:
Hi All,
In response to problems with the obj loader when the c local is set to
one that use comma
Hi Paul,
On Mon, Nov 24, 2008 at 10:51 AM, Paul Melis [EMAIL PROTECTED] wrote:
The OpenGL spec specifies that the return value of glGetString(GL_VERSION)
should begin with major_number.minor_number[.release_number], so if the
results are locale-dependent and suddenly use a comma instead of a
Hi All,
On Mon, Nov 24, 2008 at 11:41 AM, Robert Osfield
[EMAIL PROTECTED] wrote:
I will do a purge of the OpenGL related atof functions. It'll be
interesting to see where problem points may have been, I'll ping this
thread once these changes are checked in.
I have now converted the OpenGL
I was curious why the .obj plugin that parsing ascii files didn't come
up on my searches for atof usage, and the reason is that the code uses
sscanf for reading the files. This means that it's a bit more
complicated to solve, I can't just do a search and replace...
What the code will need is
Hi All,
In response to problems with the obj loader when the c local is set to
one that use comma for the decimal place (same problem previously
affected the .osg) I have begun make the custom atof function I wrote
for the .osg plugin as public function of osgDB so it could be used
else where.
Selon Robert Osfield [EMAIL PROTECTED]:
So... could users who's machine are set up for a locale that uses the
command convention for decimal places please post what results they
get for the OpenGL version string, and what the OSG parses this string
to be (i.e. the result of
Hi Micahael.
On Sun, Nov 23, 2008 at 3:20 PM, [EMAIL PROTECTED] wrote:
Selon Robert Osfield [EMAIL PROTECTED]:
So... could users who's machine are set up for a locale that uses the
command convention for decimal places please post what results they
get for the OpenGL version string, and
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