Re: [osg-users] IVE writer repeatedly saves identical textures (osgconv)

2009-02-19 Thread Andrew Lett
For all interested parties, I have my solution posted on the Internet at the following URL (it's for OSG2.6): http://www.geocities.com/andrlet/ive_plugin_fix.zip Basically all that needs to be modified are IVE loader/save files DataInputStream.cpp and DataOutputStream.cpp Only the first

Re: [osg-users] IVE writer repeatedly saves identical textures(osgconv)

2009-02-19 Thread Tomlinson, Gordon
- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Andrew Lett Sent: Thursday, February 19, 2009 9:56 AM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] IVE writer repeatedly saves identical textures(osgconv) For all

Re: [osg-users] IVE writer repeatedly saves identical textures (osgconv)

2009-02-19 Thread Robert Osfield
Hi Andrew, If you feel the changes are appropriate for merging with svn/trunk could you post your changes to osg-submissions. I'll do a review from there. osg-submissions exists as both an avenue for sending in submissions in a list that is entirely focused on it so changes aren't lost, and

[osg-users] IVE writer repeatedly saves identical textures (osgconv)

2009-02-18 Thread Andrew Lett
Hello everyone! I've been using 'osgconv' to make native ive binary versions of osg ascii files. However, if a texture is used more than once, it is resaved each time it is used. For your reference, I've created a sample file called 'billboards.zip' which you can download from the following URL:

Re: [osg-users] IVE writer repeatedly saves identical textures (osgconv)

2009-02-18 Thread Steven Saunderson
Andrew Lett wrote: Is there another solution which can prevent repeat saves of the same texture? Can you change your scene (or whatever generates the .osg files) so it uses the same texture multiple times instead of multiple textures that just happen to contain the same image file ? I do