Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Tomlinson, Gordon
s.openscenegraph.org Subject: [osg-users] Is OSG tied to OpenGL? Slightly off topic, but it is relatively easy to build the opensource QT with Visual Studio There are also a bunch of VS macros to make QT projects easier. http://wiki.qgis.org/qgiswiki/Building_QT_4_with_Visual_C++_2005 The QTdesig

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Tomlinson, Gordon
ehalf Of Martin Beckett Sent: Wednesday, January 14, 2009 2:54 PM To: osg-users@lists.openscenegraph.org Subject: [osg-users] Is OSG tied to OpenGL? Slightly off topic, but it is relatively easy to build the opensource QT with Visual Studio There are also a bunch of VS macros to make QT projec

[osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Martin Beckett
Slightly off topic, but it is relatively easy to build the opensource QT with Visual Studio There are also a bunch of VS macros to make QT projects easier. http://wiki.qgis.org/qgiswiki/Building_QT_4_with_Visual_C++_2005 The QTdesigner and help creator are included with the existing GPL source, t

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Gerrick Bivins
t; but is a function of how quickly and intensely one >> can arouse one's instinct for survival" >> - Master Tambo Tetsura >> >> >> >> -Original Message- >> From: osg-users-boun...@lists.openscenegraph.org >> [mailto:osg-users-boun...@l

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Gerrick Bivins
@lists.openscenegraph.org] On Behalf Of Robert > Osfield > Sent: Wednesday, January 14, 2009 8:33 AM > To: OpenSceneGraph Users > Subject: Re: [osg-users] Is OSG tied to OpenGL? > > Hi Yann, > > On Wed, Jan 14, 2009 at 1:01 PM, yann le paih > wrote: >> Interesting n

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Tomlinson, Gordon
d Sent: Wednesday, January 14, 2009 8:33 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Is OSG tied to OpenGL? Hi Yann, On Wed, Jan 14, 2009 at 1:01 PM, yann le paih wrote: > Interesting news about Qt and OSG GUI : > Qt 4.5 will be available under the LGPL > Official announ

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Robert Osfield
Hi Yann, On Wed, Jan 14, 2009 at 1:01 PM, yann le paih wrote: > Interesting news about Qt and OSG GUI : > Qt 4.5 will be available under the LGPL > Official announce : > http://www.qtsoftware.com/about/news/lgpl-license-option-added-to-qt This is a huge step. Wow. I've always hoped th

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread Sukender
> Interesting news about Qt and OSG GUI : > Qt 4.5 will be available under the > LGPL > Official announce : > http://www.qtsoftware.com/about/news/lgpl-license-option-added-to-qt > > yann Yeeepeee ! I'm gonn

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-14 Thread yann le paih
) > > Cheers, > Ben > > -Original Message- > From: osg-users-boun...@lists.openscenegraph.org [mailto: > osg-users-boun...@lists.openscenegraph.org] On Behalf Of Cory Riddell > Sent: Tuesday, January 13, 2009 9:12 AM > To: OpenSceneGraph Users > Subject: [osg-users] Is OSG tied

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-13 Thread Ben Cain
nscenegraph.org] On Behalf Of Cory Riddell Sent: Tuesday, January 13, 2009 9:12 AM To: OpenSceneGraph Users Subject: [osg-users] Is OSG tied to OpenGL? The subject line says it all- if other renderers (in my case DirectX) are available on a system, can they be used? A second question- are some of

Re: [osg-users] Is OSG tied to OpenGL?

2009-01-13 Thread Paul Martz
] On Behalf Of Cory Riddell Sent: Tuesday, January 13, 2009 8:12 AM To: OpenSceneGraph Users Subject: [osg-users] Is OSG tied to OpenGL? The subject line says it all- if other renderers (in my case DirectX) are available on a system, can they be used? A second question- are some of the UI toolkits

[osg-users] Is OSG tied to OpenGL?

2009-01-13 Thread Cory Riddell
The subject line says it all- if other renderers (in my case DirectX) are available on a system, can they be used? A second question- are some of the UI toolkits better supported than others? I'm specifically thinking about comparing the wx stuff with Qt and MFC. -cr ___