Re: [osg-users] New Device Input

2008-04-04 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Paul Martz wrote: Hi Renan - I looked at adding support for this device to OSG, but was put off by the fact that they have per-platform SDKs. I think Mike Weiblen was looking at adding this into VRPN. Anyhow, why not just derive a new class

[osg-users] New Device Input

2008-04-03 Thread Renan Mendes
Hi, I'm working on a project that requires the use of a new input device, called space navigator. I have the method that gets the 6 coordinates from it. I'd like to know how to get it at every frame. I thought of using a callback, but it doesn't seem right, for the object from that class is

Re: [osg-users] New Device Input

2008-04-03 Thread Somerville, Andrew
-Original Message- From: [EMAIL PROTECTED] on behalf of Renan Mendes Sent: Thu 4/3/2008 2:23 PM To: OSG Mailing List Subject: [osg-users] New Device Input Hi, I'm working on a project that requires the use of a new input device, called space navigator. I have the method that gets

Re: [osg-users] New Device Input

2008-04-03 Thread Jeremy Moles
On Thu, 2008-04-03 at 15:23 -0300, Renan Mendes wrote: Hi, I'm working on a project that requires the use of a new input device, called space navigator. I have the method that gets the 6 coordinates from it. I'd like to know how to get it at every frame. I thought of using a callback,

Re: [osg-users] New Device Input

2008-04-03 Thread Paul Martz
Mendes Sent: Thursday, April 03, 2008 12:23 PM To: OSG Mailing List Subject: [osg-users] New Device Input Hi, I'm working on a project that requires the use of a new input device, called space navigator. I have the method that gets the 6 coordinates from it. I'd like to know how to get

Re: [osg-users] New Device Input

2008-04-03 Thread Renan Mendes
Thank you, all. Very good ideas. I'll check into what you've said. Once again, thanks. Renan M Z Mendes ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] New Device Input

2008-04-03 Thread Jean-Sébastien Guay
Hi Renan, Anyhow, why not just derive a new class from MatrixManipulator and add that to the viewer? Then hide all your device-specific code inside that class. You'd need to attach your manipulator before calling run() of course. I agree with Paul, this is the way to go. I have done the

Re: [osg-users] New Device Input

2008-04-03 Thread Mike Weiblen
03, 2008 2:01 PM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] New Device Input Hi Renan - I looked at adding support for this device to OSG, but was put off by the fact that they have per-platform SDKs. I think Mike Weiblen was looking at adding this into VRPN. Anyhow, why

Re: [osg-users] New Device Input

2008-04-03 Thread Bob Huebert
2:01 PM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] New Device Input Hi Renan - I looked at adding support for this device to OSG, but was put off by the fact that they have per-platform SDKs. I think Mike Weiblen was looking at adding this into VRPN. Anyhow, why not just derive

Re: [osg-users] New Device Input

2008-04-03 Thread Mike Weiblen
-users- [EMAIL PROTECTED] On Behalf Of Bob Huebert Sent: Thursday, April 03, 2008 4:49 PM To: OpenSceneGraph Users Subject: Re: [osg-users] New Device Input Greetings, Any chance there's a cmake set or compile/link lines for osgVRPN's ReaderWriterTracker plugin. I would very much like

Re: [osg-users] New Device Input

2008-04-03 Thread Renan Mendes
Thanks for everyone's advice. Renan M Z Mendes ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] New Device Input

2008-04-03 Thread Bob Kuehne
List Subject: [osg-users] New Device Input Hi, I'm working on a project that requires the use of a new input device, called space navigator. I have the method that gets the 6 coordinates from it. I'd like to know how to get it at every frame. I thought of using a callback