I was asking all that because I'm working on a software named VIZARD and it
supports only OSG files. I have no option using any file other then OSG. So
where can I find 3d Shopping Mall model in osg files directly. Any
suggestion?
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Tue, Jun 23, 2015 at 2:20 PM, HITESH Singhal ug201211...@iitj.ac.in wrote:
I was asking all that because I'm working on a software named VIZARD and it
supports only OSG files. I have no option using any file other then OSG. So
where can I find 3d Shopping Mall model in osg files directly.
Ohhk. So this is it, Thanks Sir for your help. I'll be in touch with you.
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Tue, Jun 23, 2015 at 5:58 PM, Jan Ciger jan.ci...@gmail.com wrote:
On Tue, Jun 23, 2015 at 2:20 PM, HITESH Singhal ug201211...@iitj.ac.in
wrote:
I
...@lists.openscenegraph.org em nome de HITESH
Singhal ug201211...@iitj.ac.in
Enviado: terça-feira, 23 de junho de 2015 13:20
Para: OpenSceneGraph Users
Assunto: Re: [osg-users] Regarding Converting 3ds Max file in OSG format
I was asking all that because I'm working on a software named VIZARD and it
supports
On Tue, Jun 23, 2015 at 1:32 PM, HITESH Singhal ug201211...@iitj.ac.in wrote:
Hi,
Thanks for your help. I've converted my model in .osgb but it is missing
various textures and materials, It is not in the same form. How can I get
the model exact in osgb, without any loss.
Generally speaking,
This is sample application that comes with OSG distribution/source. You
only need to build osg yourself (or get from somewhere the binaries). Once
you have done that, simply type:
osgconv --help
for all the options
On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal ug201211...@iitj.ac.in
wrote:
I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
Powershell window it is showing error that osgconv term is not recognised
as the name of cmdlet.
My OSG binaries are saved at the location:
C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741
Now
Hi HITESH,
if you have 3ds model you can use the osgconv utility (from OSG). You do
osgconv mymodel.3ds mymodel.osgb
Nick
On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal ug201211...@iitj.ac.in
wrote:
I have 3ds file too of that model, so in that condition will I be able to
get my model fully
do you have
C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
folder? Can you see if that utility osgconv.exe is located in that bin
folder? If so, I think best you should set this folder in your PATH
environmental variable and restart your command prompt
On
Ya i have that but how to get this folder in my PATH environment??
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Tue, Jun 23, 2015 at 12:26 PM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
do you have
Can you please explain me in details what is this and how to do it?
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
Hi HITESH,
if you have 3ds model you can use the osgconv utility
For this I would look up on web, how to update PATH environment variable in
Windows. For temporary use it might be something like
set PATH = %PATH%;C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-
VS9.0.30729-x86-release-12741\bin;
or
go to that bin folder and run it from there, but you
Actually that wouldn't work - Powershell doesn't find binaries in the
current directory (intentional security feature copied from Unix). You
need to type:
.\osgconv C:\MyPathToTheModel\model.3ds C:\MyPathToTheModel\model.osgb
J.
On Tue, Jun 23, 2015 at 9:06 AM, Trajce Nikolov NICK
Hi,
Thanks for your help. I've converted my model in .osgb but it is missing
various textures and materials, It is not in the same form. How can I get
the model exact in osgb, without any loss.
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Tue, Jun 23, 2015 at 1:56 PM, Jan
Hi,
Thanks for reply. I'm not having any 3ds max software because I' unable to
download it in my laptop. So can you suggest me any way to download it or
is there any other way to convert 3ds file in OSG format.
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Mon, Jun 22,
Hi,
Once you have installed the exporter, you should see a OpenSceneGraph
Exporter option in the 3ds max export dialog. What version of 3ds max do
you have installed?
Cheers,
Farshid
On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal ug201211...@iitj.ac.in
wrote:
Hi,
I have a 3d model in 3ds
间: 2015-6-23 1:19:31
收件人: OpenSceneGraph Users osg-users@lists.openscenegraph.org
主题: Re: [osg-users] Regarding Converting 3ds Max file in OSG format
Hi,
Once you have installed the exporter, you should see a OpenSceneGraph
Exporter option in the 3ds max export dialog. What version of 3ds max
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On 22/06/15 21:40, HITESH Singhal wrote:
No it's in .Max format
Then you need 3DS Max, unfortunately. Nothing else will read that,
AFAIK. The format is proprietary and undocumented.
Regards,
J.
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Hi,
I have a 3d model in 3ds max format, I want to change it in OSG format. I
have also downloaded that OSG Exporter.But I don't know how to use it,
because I'm not seeing any software after downloading this exporter.
So can any one please help me out with this problem. Its urgent for my
project
The .max format is proprietary and cannot be read by OSG.
On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal ug201211...@iitj.ac.in
wrote:
No it's in .Max format
On 23 Jun 2015 00:29, Farshid Lashkari fla...@gmail.com wrote:
The exporter works as a plugin to 3ds max, so you will need to have
The exporter works as a plugin to 3ds max, so you will need to have 3ds max
installed in order to use it. What exact format is the file in (.3ds or
.max)? OSG comes with a .3ds file loader, so that should work if the file
is in .3ds format.
On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal
No it's in .Max format
On 23 Jun 2015 00:29, Farshid Lashkari fla...@gmail.com wrote:
The exporter works as a plugin to 3ds max, so you will need to have 3ds
max installed in order to use it. What exact format is the file in (.3ds or
.max)? OSG comes with a .3ds file loader, so that should
I have 3ds file too of that model, so in that condition will I be able to
get my model fully without any loss in environment?
And one thing more here I'm unable to use that OSG exporter, what If I send
you the .3ds file and you convert it at your place and send it back to me
on Google Drive.
So
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