[osg-users] Slow rendering with displaylist.

2012-02-28 Thread Martin Großer
Hello, I am surprised about my little test program. I would like compare displaylists with frame buffer objects. Because, I suppose that the displaylists have to be faster than the vbo, because the displaylists are precompiled. But in my example I get another result: VBO: 225 FPS DL: 88 FPS

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Daniel Trstenjak
Hi Martin, I am surprised about my little test program. I would like compare displaylists with frame buffer objects. Because, I suppose that the displaylists have to be faster than the vbo, because the displaylists are precompiled. But in my example I get another result: I think what you're

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Mathias Fröhlich
Hi, On Tuesday 28 February 2012, Martin Großer wrote: I am surprised about my little test program. I would like compare displaylists with frame buffer objects. Because, I suppose that the displaylists have to be faster than the vbo, because the displaylists are precompiled. But in my example

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Martin Großer
Users osg-users@lists.openscenegraph.org Betreff: Re: [osg-users] Slow rendering with displaylist. Hi Martin, I am surprised about my little test program. I would like compare displaylists with frame buffer objects. Because, I suppose that the displaylists have to be faster than the vbo

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Daniel Trstenjak
Hi Martin, That is basically true. I want to get a feeling about DisplayLists and VBOs. I know that the display list is a precompiled sequence of OpenGL commands. That is the reason that I tought the display lists should be faster. But the question isn't the comparison, but the slow render

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Martin Großer
: Re: [osg-users] Slow rendering with displaylist. Hi Martin, That is basically true. I want to get a feeling about DisplayLists and VBOs. I know that the display list is a precompiled sequence of OpenGL commands. That is the reason that I tought the display lists should be faster

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Luc Frauciel
-computing.de An: OpenSceneGraph Users osg-users@lists.openscenegraph.org Betreff: Re: [osg-users] Slow rendering with displaylist. Hi Martin, That is basically true. I want to get a feeling about DisplayLists and VBOs. I know that the display list is a precompiled sequence of OpenGL commands

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Glenn Waldron
-computing.de An: OpenSceneGraph Users osg-users@lists.openscenegraph.org Betreff: Re: [osg-users] Slow rendering with displaylist. Hi Martin, That is basically true. I want to get a feeling about DisplayLists and VBOs. I know that the display list is a precompiled sequence of OpenGL

Re: [osg-users] Slow rendering with displaylist.

2012-02-28 Thread Sergey Polischuk
Hi From my own experience, display lists runs with good speed when: 1) vertex number is at most like 100k, with huge vertices count per drawable vbos tends to be faster 2) display lists works best with triangle strips \ indexed list both display lists and vbos performance can greatly vary with