Hi Patrick,
Could you try the OpenSceneGraph-2.8.2-rc1 as one of the bug fixes
was related to mipmapping and non power of two textures.
Robert.
On Tue, Jun 23, 2009 at 9:42 PM, Patrick Shinpaughshpat...@vt.edu wrote:
Hi,
I am trying to use non power of two textures with OpenSceneGraph-2.8.0.
My mistake. It does also support ARB_texture_non_power_of_two. Robert
Osfield mentioned a bug fix related to NPOT with 2.8.2-rc1 which may fix it.
Thanks
Jason Daly wrote:
Patrick Shinpaugh wrote:
That fixed it and likely the same would be required for the NPOT
texture2d.
Actually, no. NPOT
Hi Robert,
I tested 2.8.2-rc1 with Texture2D and NPOT hint false and it is fixed.
Thanks,
Pat
Robert Osfield wrote:
Hi Patrick,
Could you try the OpenSceneGraph-2.8.2-rc1 as one of the bug fixes
was related to mipmapping and non power of two textures.
Robert.
On Tue, Jun 23, 2009 at 9:42
Hi Patrick,
Patrick Shinpaugh schrieb:
Hi,
I am trying to use non power of two textures with OpenSceneGraph-2.8.0.
Loading them into Texture2D and allowing them to be converted to power
of two works fine - converts from 1024x683 to 1024x512 and displays as
expected. When I set
That fixed it and likely the same would be required for the NPOT texture2d.
Thanks for the help,
Pat
Stephan Huber wrote:
Hi Patrick,
Patrick Shinpaugh schrieb:
Hi,
I am trying to use non power of two textures with OpenSceneGraph-2.8.0.
Loading them into Texture2D and allowing them to be
Patrick Shinpaugh wrote:
That fixed it and likely the same would be required for the NPOT texture2d.
Actually, no. NPOT textures still use normalized texture coordinates
(0.0 - 1.0). I'm not sure why they're not working in your case. You
said your card supports the *_texture_rectangle
6 matches
Mail list logo