Hi Patrick, Patrick Shinpaugh schrieb: > Hi, > I am trying to use non power of two textures with OpenSceneGraph-2.8.0. > Loading them into Texture2D and allowing them to be converted to power > of two works fine - converts from 1024x683 to 1024x512 and displays as > expected. When I set setResizeNonPowerOfTwoHint(false) then the texture > no longer displays and if I replace Texture2D with TextureRectangle the > texture does not display. I am using a Nvidia GeForce 9500 with both > GL_ARB_texture_rectangle and GL_NV_texture_rectangle so I assume it > should work.
I have no experience with NPOT Texture2D, but... if you are using TextureRectangle, be sure to provide tex-coords in pixel-space, not normalized tex-coords. So with your example use 1024 / 683 instead of 1.0. HTH, Stephan _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org