Patrick Shinpaugh wrote:
That fixed it and likely the same would be required for the NPOT texture2d.
Actually, no. NPOT textures still use normalized texture coordinates (0.0 - 1.0). I'm not sure why they're not working in your case. You said your card supports the *_texture_rectangle extensions, but does it also support ARB_texture_non_power_of_two?

--"J"


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