Re: [osg-users] osg Node kits

2008-06-16 Thread Paul Martz
Users Subject: Re: [osg-users] osg Node kits Hi Paul, That's basically what it states in that link I supplied. words like derives new Nodes would make me think I would have to derive from something else than osg:Node?? and you mentioned link the NodeKit library? which library? is in the osg

Re: [osg-users] osg Node kits

2008-06-13 Thread Peter Wraae Marino
Hi Paul, That's basically what it states in that link I supplied. words like derives new Nodes would make me think I would have to derive from something else than osg:Node?? and you mentioned link the NodeKit library? which library? is in the osg project or another repositorary¨? When I look at

Re: [osg-users] osg Node kits

2008-06-13 Thread Gordon Tomlinson
etc.. _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Peter Wraae Marino Sent: Friday, June 13, 2008 2:10 AM To: OpenSceneGraph Users Subject: Re: [osg-users] osg Node kits Hi Paul, That's basically what it states in that link I supplied. words like derives new

Re: [osg-users] osg Node kits

2008-06-12 Thread Paul Martz
The OSG Quick Start Guide (www.osgbooks.com) defines a NodeKit as a library that derives new Nodes, Drawables, or StateAttributes from core OSG classes, and provides support for the .osg file format for these new objects. But I'd like to hear Robert's definition. Use them just like any core OSG