Re: [osg-users] Infinite Grid in OSG

2009-08-07 Thread Brian R Hill
Andrew, I would recommend converting your glBegin/glEnd code to use native osg drawing constructs (geode,geometry,primitives,...). Check out the osggeometry example. Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by

Re: [osg-users] Turning off main osgViewer camera

2009-08-11 Thread Brian R Hill
Try setting the main camera node mask to 0 when you don't want it to render and 0x when you do. Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in delivery. NOTE: Regardless of content,

Re: [osg-users] How to read big openscenegraph files?

2009-08-25 Thread Brian R Hill
Use the source attached to this link. It should do what you want. http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg05445.html Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in

Re: [osg-users] How to read big openscenegraph files?

2009-08-25 Thread Brian R Hill
25, 2009 at 11:28 PM, Brian R Hill bhil...@csc.com wrote: Use the source attached to this link. It should do what you want. http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg05445.html Brian This is a PRIVATE message. If you are not the intended recipient, please

Re: [osg-users] Paging strategies for road tiles

2009-08-26 Thread Brian R Hill
Hi Bjorn, It looks like the problem is your tiles are larger than 2000 m radius. Try setting the range to the tile radius, or some multiple (1.5 * radius, 2.0 * radius). Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us

Re: [osg-users] Issue with normal vectors

2010-08-25 Thread Brian R Hill
Try BIND_PER_VERTEX Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in delivery. NOTE: Regardless of content, this e-mail shall not operate to bind CSC to any order or other contract unless

Re: [osg-users] Issue with normal vectors

2010-08-26 Thread Brian R Hill
Just try this and see how it works: geometry-setNormalBinding(osg::Geometry::BIND_PER_VERTEX); Brian This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in delivery. NOTE: Regardless of content, this

Re: [osg-users] depth and stencil buffers in multi-pass rtt

2011-01-10 Thread Brian R Hill
jp, thanks for responding. i haven't tried this before so my initial concern was that this was the correct approach. i'm assuming from your response that it should work but that i'm missing some detail. i'll start digging deeper to see if i can figure out what i'm doing wrong. clear masks rtt

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