VPB/GDAL isn't
making sense of
your TIFF files and is trying to load them as HDF for some reason?
I have no other ideas.
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cram
in there, and find entities by their key name?
Robert.
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time with the end of the semester in my university,
so I couldn't dedicate much time to this subject yet... Any
suggestions will be appreciated.
Thank you again.
Best regards,
Fabricio Silva
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probably be stored with key names like
DESC1,
DESC2, etc to preserve the order.
Comments heartily requested.
Cheers,
/ulrich
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, but the most-current SVN checkout
of VPB
should be the correct one for OSG 2.8.2.
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There is no Truth. There is only Perception. To Perceive
Chris 'Xenon' Hanson wrote:
I don't know what version it calls itself, but the most-current SVN
checkout of VPB
should be the correct one for OSG 2.8.2.
Sorry, that was incorrect. VPB-SVN is for the current OSG-SVN, not 2.8.2.
Alejandro is
right, for OSG 2.8.x, you want VPB 0.9.10
Alejandro Aguilar Sierra wrote:
Yeah. Chris, excuse me for the rush to correct it, I should have waited.
You were right. Better to make sure someone isn't giving out bogus
information. I knew I
was wrong right after I hit send. ;)
Regards.
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it.
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___
osg-users mailing
works fine now.
Sorry for bothering you with this... But thanks for your attention anyway.
Welcome to DLL Hell.
http://en.wikipedia.org/wiki/DLL_hell
Best regards,
Fabricio Silva
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PixelSense Landsat processing
database that OSG can automatically page in and out
while
moving around.
Any ideas?
Thank you!
Cheers,
Manuel
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There is no Truth
for that revision and build VPB
yourself.
It might be easier to build the SVN OSG version and the SVN VPB version
together.
-Shayne
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Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote:
Do I need subversion installed on my machine to do this? I haven't played
with subversion before...
Yes. On Windows, I'd recommend TortoiseSVN.
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PixelSense
, and you could actually win something. We're even sharing
some reward
money with those team participants who DON'T themselves find a balloon.
http://decinena.com
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or not, but
I suspect so.
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ijustfu wrote:
I have tried several time these days. But still can not access the
website : www.*openscenegraph*.org http://www.openscenegraph.org
What is the problem?
Confirmed. Unable to access the site from Colorado, USA, currently.
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___
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Site is up now:
http://www.openscenegraph.org/
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), but
I'm hesitant to call it a bug, and I didn't submit a fix for it, because I
suspected
that it was there for a reason and something I was unaware of might be relying
on it, so I
just worked around it.
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PixelSense
, and then do something like osgTDS
does to modify
the TIN. It can be rather expensive to do this on the fly.
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There is no Truth. There is only
project as I have considered doing an OSG application
framework
myself at times. Yours seems a little different than the goals I wanted to
pursue, but it
looks very nice for what you're trying to accomplish.
Any hint very much appreciated,
Best,
/stefan
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release libraries only,
and vice versa.
Usually the linker will yell and scream at you if you try to do this, so it
usually
doesn't happen accidentally and without the programmer knowing.
But it is worth checking.
Regards, Andreas
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Googling) as quit mixing
debug and
release builds.
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that you could prevent every
combination of
mismatch. I often see it when mixing libs compiled by a third party anyway.
J-S
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operations
that are
expensive to do at runtime, so my work tries to resolve everything in advance
and bake the
results into the existing data so the runtime viewer has no idea anything
special is going
on. It's just loading VPB terrain and displaying it.
Martin
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. Do you have a recommendation for
how to
implement it?
J-S
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.
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___
osg-users mailing
On 12/10/2009 11:42 AM, Paul Martz wrote:
Chris 'Xenon' Hanson wrote:
For filesystem-management purposes, I know I'd prefer a .osgb
extension. So much easier
to grep and write scripts when you can assume the content based on the
extension.
That would be true if it weren't for the fact
You'll need VPB release 0.9.10 to compile against 2.8.x. I believe some folks
here have
compiled it successfully in the last couple weeks.
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don't mean to be difficult about it, and I'm trying to be polite and
reasonable. But,
my company and trademark law require me to defend my product trademarks. If I
don't, I
lose all rights to them and any competitor of mine can use them without any
objection.
Thanks,
/stefan
--
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the
terrain tiles do. I believe it's the Locator that performs the Earth-curvature
process.
Thank you.
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
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whatever you use to define the sky
background color.
See: StateSet::setRenderBinDetails (and possibly StateSet::setRenderingHint)
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pieces of terrain, or are they buildings that sit atop the
terrain the
simply need a flat piece of land to sit on?
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There is no Truth
be
beneficial to you.
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.
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___
osg-users
) or during the initial VPB build time (via a
callback).
If this would work for you, I can explain more.
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There is no Truth. There is only
, which can work well
sometimes. I can write more if you are interested.
Remind me which Ball location you're at again?
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There is no Truth
discuss
cost-sharing on the
development.
Cheers,
Torben
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node. The
update callback can check the current time and alter the transform.
Also, look at the osganimate example.
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There is no Truth
planning on implementing this yourself, or are you writing it in hopes someone
else will
code it?
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There is no Truth. There is only Perception
Ok, I've read it all through now, and it looks very good. I agree with both
Bryan's and
Robert's suggestions. I look forward to being able to use this soon, it will be
VERY helpful.
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PixelSense Landsat processing
of independent
volunteers. This structure has attracted a remarkably talented and
competent group of individuals, but, as I will argue later in this
aper, it poses challenges for moving the R Project forward.
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PixelSense
-technical project of
summarizing the
license and maybe approaching 3rd party contributors about an exemption?
Robert.
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There is no Truth
what it going wrong, use pastebin.ca or
something
to put up a copy of the DEBUG output for us to look at. (Don't attach it to
your e-mail,
sometimes that can mess up formatting).
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http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX
A very interesting write-up.
OpenGL needs some championing again, and I'm not sure where it would come
from.
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PixelSense Landsat
osgViewer
might have
some movement keys already.
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@lists.openscenegraph.org/msg24399.html
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?
Not that I'm aware of right now.
What would you propose for a solution?
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On 1/13/2010 10:26 AM, Magnus Kessler wrote:
That's what I suspected. Do I understand you correctly, though, that for
ProxyNode once a child has been loaded it is considered final and no further
attempts at loading will be done?
Correct.
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terrain
deformation library uses internally.
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.
How can I access the new API if now available via rasterize?
Look at the GDAL rasterize API in the latest GDAL subversion checkout. I
think GDAL 1.7
will have the new feature once it's released publicly.
Thank you,
Torben
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon
, then downsample back to the
original resolution.
It is easy with the GDAL tools or API.
Not a bad idea. I needed a configurable blend curve, so your trick
(effectively a linear
blend) wouldn't work for me, but good suggestion.
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have special requirements
for static
linking.
Beware, some plugins have LGPL code and therefore have license problems if
you staticlly
link them in non-(L)GPL code.
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/projects/osg/wiki/Community/Tasks/Win32StaticLink
But it's out of date in that it doesn't talk about the CMake capabilities to
help you
set up static linking.
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to support
static linking.
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. What are you trying
to do and
how are you doing it?
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current OSG examples?
Thanks.
Regards,
Vincent
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/osg/wiki/Community/Contractors
I'd offer myself, but I don't presently have any special experience with
manipulators
(though I've messed with them in the past) or video (playback on OSG I assume).
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PixelSense
(it simplifies some things, at the
cost of
features). But, I doubt osgEarth is the actual cause of your problems. It
sounds like your
data is.
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On 1/29/2010 6:09 AM, Raymond de Vries wrote:
Hi everyone,
Fyi: I just noticed that www.openscenegraph.org is down...
Confirmed from the US.
regards
Raymond
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On 1/29/2010 6:09 AM, Raymond de Vries wrote:
Hi everyone,
Fyi: I just noticed that www.openscenegraph.org is down...
Actualy, I take it back. It did load eventually, just VERY slow.
--
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and his site is just taking you to the homepage.
Also, is it possible to run open scene graph on Visual Studio 2008 or do i
have to run it in previous versions?
It works fine in VC++ 2008.
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the process in quite a while, so I'm not in a position to update it.
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to these pages, it would be
welcomed.
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/openscenegraph-2.8.2/build/osg/src/OpenThreads/pthreads
The link errors suggest that some ARM-related low-level (almost looks like
assembly)
source file was compiled and linked in twice. Maybe the CMakefile is incorrect
for an ARM
target?
Cheers.
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. Is it intentionally
missing and the
documentation should be revised, or should the option be put back? I can only
find mention
of saved_model.osg in the source to the osgkeyboardmouse and
osgocclusionquery examples.
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Is anyone out there doing automated nightly builds on Windows?
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There is no Truth. There is only Perception. To Perceive is to Exist
this with OSG? Is there also a way
to convert certain feature in the volume rendered data into an isosurface?
I think there's an osgVolume project.
http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/osgVolume
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with myself, and built SVN-HEAD VPB and such.
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to try to fix this.
If anyone
wants to advise, I can try.
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to help with this? My interest is in the Animation
capabilities of FBX, of course. I can work with either you or Michael if it
helps at all.
Cheers,
Cedric
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Do you guys have any special tips on setting up a nightly build environment?
Or just --
go at it and see what happens.
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On 2/3/2010 8:52 AM, Jean-Sébastien Guay wrote:
Hope this helps,
Thanks! I might try to set this up in the next few weeks sometime.
J-S
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On 2/3/2010 11:19 AM, Paul Martz wrote:
Hi Chris -- I just set up a nightly OSG build (Vista/VS9) for the GL3
configuration. It wasn't difficult. Skype me if you run into any issues.
Ok, thanks! I am still trying to decide which machine to have to the work. ;)
-Paul
--
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it extensively
(funny
joke!). So, it's not something that's a relative unknown.
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we can figure out how to achieve all of them.
Robert.
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file using osgdem)
This facility would be something similar to what VTP does in Enviro.
Did you build the terrain database with --geocentric?
Regards,
Phanindra
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stats
display to
have those coordinates displayed, but I don't know if I have that code handy
right now.
Regards,
Phanindra
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://www.gnuplot.info/
It has all your graphing capabilities. I am unsure of the performance of it.
If need be,
you might have to try coupling the GNUplot graphing front end with an OSG
graphics backend
to actually put the graphs onscreen rapidly (especially in 3D).
--
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elaborate on what VLC is. I know of one VLC, but perhaps you should explain
what VLC
you're referring to and why you'd expect OSG and VLC to already be interfaced?
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and switch nodes to
control all
that? You could have a near-limitless (well, within Z precision) number of
layers.
-Shayne
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There is no Truth
On 2/9/2010 5:35 PM, Jim Brooks wrote:
Trying to save an osg::Image as a .jpg file malfunctions.
Either false is returned or .jpg file has weird colors.
But .png format works ok.
Is it an odd bit depth?
--
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, and I'd be willing to work on such
a project
if you're looking for contract coders to do so. It sounds like you have an
aggressive and
ambitious program.
Cheers,
dashesy
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a warning/error or something in there to alert people
when they
get bit by this.
-Don Leich
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http://www.youtube.com/watch?v=PGu0N3eL2D0
This smells like OSG. Anyone know who did it or how it was done?
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There is no Truth
images and then
using THAT
at the fiducial rectangle.
Rather nice work. Gonna have to go visit my local Lego store and see if THEY
have it.
--J
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.
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___
osg-users
?
Thanks
Adrian
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at this point, but I
don't think
I'll have time to run through all of them.
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There is no Truth. There is only Perception. To Perceive is to Exist
, but I know moving is a large task, and
not
something Robert may be keen on doing right now. I'd be happy to help deal with
issues on
the existing server, but I gather they are somewhat out of our (and Jose
Luis's) control.
Cheers,
Torben
--
Chris 'Xenon' Hanson, omo sanza lettere
if this is possible.
Any help is very appreciated.
Thank you!
Cheers,
Oleg
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive
of these techniques.
Perhaps another role, that of issue maintainer(s) could help this out.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception
that it is otherwise, since a well-intentioned white lie still can cause
tremendous harm.
Don't shoot the messenger here.
Now that I've laid that bombshell on the table, maybe some of those that I
refer to will
feel more free to speak for themselves.
--
Chris 'Xenon' Hanson, omo sanza lettere
with some
success. We can continue this.
Nick
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
___
osg-users
checking out a fresh
copy of just
the FBX subfolder using the full credentials, and see if you can then checkin
from THAT.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos
before and what we have now, while imperfect, is still closer to
perfect than
anything in the past, and I'd rather not risk going backwards.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos
they
use an issue tracker in their work, if they find it effective and useful, and
if they
believe it would be similarly useful to OSG.
Robert.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com
how it actually effects Robert's workload. Does the action of Robert
pulling the
change from another branch really work easy/well? It sounds like that was the
bottleneck
with SVN previously.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat
to
be deprecated or removed.
Robert.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
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